scummvm/backends/platform/ios7/ios7_touch_controller.h
Lars Sundström db2e15b3f1 IOS7: Factor out touch pointer handling to TouchController class
Move touch inputs to a TouchController class to move some logic from the
iPhoneView class. Only do this for touches on screen since connected
trackpads can generate touches as well. The latter ones are of type
UITouchTypeIndirectPointer while touches on screen are of type
UITouchTypeDirect. They are separated thanks to the preference key
UIApplicationSupportsIndirectInputEvents set to YES in Info.plist.
Without the preference above, there is no way to distinguish touches
from screen from a trackpad.
2022-08-08 21:08:56 +01:00

38 lines
1.4 KiB
Objective-C

/* ScummVM - Graphic Adventure Engine
*
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* This program is free software: you can redistribute it and/or modify
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* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef BACKENDS_PLATFORM_IOS7_IOS7_TOUCH_CONTROLLER_H
#define BACKENDS_PLATFORM_IOS7_IOS7_TOUCH_CONTROLLER_H
#include "backends/platform/ios7/ios7_game_controller.h"
@interface TouchController : GameController
- (id)initWithView:(iPhoneView *)view;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;
@end
#endif /* BACKENDS_PLATFORM_IOS7_IOS7_TOUCH_CONTROLLER_H */