59 lines
1.6 KiB
C
59 lines
1.6 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef PORTDEFS_H
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#define PORTDEFS_H
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// FIXME: This file is only used when building using the file
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// backends/platform/psp/Makefile, but not when building using configure
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// && make. So either -DNONSTANDARD_PORT needs to be added to the PSP
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// configure rules, or it should be removed from the aforementioned
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// Makefile.
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#include <malloc.h>
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#include <time.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include <stddef.h>
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#include <assert.h>
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#include <ctype.h>
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#include <limits.h>
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#include <math.h>
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#include <new>
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#include <limits>
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#include <pspkernel.h>
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#include <pspdebug.h>
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#include <pspdisplay.h>
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#include <pspctrl.h>
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#include "trace.h"
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//#define BREAKPOINT asm("break\n")
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//#define printf pspDebugScreenPrintf
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#endif /* PORTDEFS_H */
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