70 lines
2.1 KiB
C++
70 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef MUTATIONOFJB_RANDOMCOMMAND_H
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#define MUTATIONOFJB_RANDOMCOMMAND_H
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#include "mutationofjb/commands/command.h"
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#include "common/array.h"
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#include "common/scummsys.h"
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namespace MutationOfJB {
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class RandomCommandParser : public CommandParser {
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public:
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RandomCommandParser() {}
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bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
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};
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class RandomBlockStartParser : public CommandParser {
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public:
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RandomBlockStartParser() {}
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bool parse(const Common::String &line, ScriptParseContext &parseCtx, Command *&command) override;
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void transition(ScriptParseContext &parseCtx, Command *oldCommand, Command *newCommand, CommandParser *newCommandParser) override;
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};
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class RandomCommand : public Command {
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friend class RandomBlockStartParser;
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public:
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typedef Common::Array<Command *> Choices;
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RandomCommand(uint numChoices);
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ExecuteResult execute(ScriptExecutionContext &scriptExecCtx) override;
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Command *next() const override;
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Common::String debugString() const override;
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const Choices &getChoices() const;
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private:
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uint _numChoices;
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Choices _choices;
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Command *_chosenNext;
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};
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}
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#endif
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