81 lines
3 KiB
C++
81 lines
3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/util.h"
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#include "common/stack.h"
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#include "graphics/primitives.h"
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#include "sci/sci.h"
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#include "sci/engine/state.h"
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#include "sci/engine/selector.h"
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#include "sci/graphics/cache.h"
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#include "sci/graphics/paint32.h"
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#include "sci/graphics/font.h"
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#include "sci/graphics/picture.h"
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#include "sci/graphics/view.h"
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#include "sci/graphics/screen.h"
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#include "sci/graphics/palette.h"
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namespace Sci {
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GfxPaint32::GfxPaint32(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, GfxCache *cache, GfxScreen *screen, GfxPalette *palette)
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: _resMan(resMan), _segMan(segMan), _kernel(kernel), _cache(cache), _screen(screen), _palette(palette) {
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}
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GfxPaint32::~GfxPaint32() {
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}
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void GfxPaint32::fillRect(Common::Rect rect, byte color) {
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int16 y, x;
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for (y = rect.top; y < rect.bottom; y++) {
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for (x = rect.left; x < rect.right; x++) {
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_screen->putPixel(x, y, SCI_SCREEN_MASK_VISUAL, color, 0, 0);
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}
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}
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}
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void GfxPaint32::kernelDrawPicture(GuiResourceId pictureId, int16 animationNr, bool animationBlackoutFlag, bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) {
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SciGuiPicture *picture = new SciGuiPicture(_resMan, 0, _screen, _palette, pictureId, false);
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picture->draw(animationNr, mirroredFlag, addToFlag, EGApaletteNo);
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delete picture;
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}
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// This is "hacked" together, because its only used by debug command
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void GfxPaint32::kernelDrawCel(GuiResourceId viewId, int16 loopNo, int16 celNo, uint16 leftPos, uint16 topPos, int16 priority, uint16 paletteNo, bool hiresMode, reg_t upscaledHiresHandle) {
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View *view = _cache->getView(viewId);
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Common::Rect celRect(50, 50, 50, 50);
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Common::Rect translatedRect;
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celRect.bottom += view->getHeight(loopNo, celNo);
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celRect.right += view->getWidth(loopNo, celNo);
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view->draw(celRect, celRect, celRect, loopNo, celNo, 255, 0, false);
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_screen->copyRectToScreen(celRect);
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}
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void GfxPaint32::kernelGraphDrawLine(Common::Point startPoint, Common::Point endPoint, int16 color, int16 priority, int16 control) {
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_screen->drawLine(startPoint.x, startPoint.y, endPoint.x, endPoint.y, color, priority, control);
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}
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} // End of namespace Sci
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