47 lines
1.6 KiB
C
47 lines
1.6 KiB
C
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#ifndef __GP32STD_GRAP_H
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#define __GP32STD_GRAP_H
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extern GPDRAWSURFACE lcdSurface[2];
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extern uint8 flipIndex;
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extern uint16 *frameBuffer1;
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extern uint16 *frameBuffer2;
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extern void gp_fillRect(uint16 *frameBuffer, int16 x, int16 y, int16 w, int16 h, uint16 color);
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extern uint16 gp_RGBTo16(uint16 r, uint16 g, uint16 b);
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extern void gp_16ToRGB(uint16 color, uint8 *r, uint8 *g, uint8 *b);
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extern void gp_textOut(uint16 *frameBuffer, int x, int y, char* lpszText, uint16 wColor);
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extern void gp_initGammaTable(float value);
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extern void gp_initFrameBuffer();
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extern void gp_flipScreen();
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#define gpd_drawPixel16(dst,x,y,color) (dst)[(239 - (y)) + (240 * (x))] = (color)
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#endif
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