..
he
Fix endian issue in checkArrayLimits().
2008-01-03 03:34:25 +00:00
imuse
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
imuse_digi
Fix a long standing bug in playComiMusic (no idea whether this caused any bugs, though)
2008-01-01 18:08:12 +00:00
insane
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
smush
Enabling the SMUSH/sound ARM optimizations for the iPhone. Converting any numerical expressions in the asm to absolute values (moving the expression to comments) since the iPhone assembler can't handle them, and prepending an underscore to the exported symbols (with some preprocessor magic similar to the hq3x asm for handle ports where it's not needed)
2007-12-31 01:50:18 +00:00
actor.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
actor.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
akos.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
akos.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
base-costume.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
base-costume.h
Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)
2007-09-01 19:13:04 +00:00
bomp.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
bomp.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
boxes.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
boxes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
camera.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
charset-fontdata.cpp
Split out charset font data for easier maintenance
2008-01-01 15:36:50 +00:00
charset.cpp
Split out charset font data for easier maintenance
2008-01-01 15:36:50 +00:00
charset.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
costume.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
costume.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
cursor.cpp
Oops. Moved too much code in the last commit.
2008-01-02 18:59:15 +00:00
debugger.cpp
Workaround for bug #1804278 : "MONKEY: Mouse is invisible after loading"
2008-01-02 18:44:20 +00:00
debugger.h
Workaround for bug #1804278 : "MONKEY: Mouse is invisible after loading"
2008-01-02 18:44:20 +00:00
detection.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
detection.h
Merged the fs branch with trunk. r26949:27031
2007-05-31 23:44:43 +00:00
detection_tables.h
Add another German version of Freddi Fish 2 (Windows).
2007-12-28 12:07:10 +00:00
dialogs.cpp
cleanup due to jvprat
2007-12-20 14:29:09 +00:00
dialogs.h
implement o72_debugInput (with some help from Kirben)
2007-09-20 20:50:38 +00:00
file.cpp
Put ScummNESFile class into separate file.
2007-08-08 23:31:21 +00:00
file.h
Put ScummNESFile class into separate file.
2007-08-08 23:31:21 +00:00
file_nes.cpp
Lots of source code formatting corrections
2007-09-10 13:17:20 +00:00
file_nes.h
Add missing files. Oooops
2007-08-09 07:40:16 +00:00
gfx.cpp
I thought only Full Throttle used the VAR_BLAST_ABOVE_TEXT variable, but I see
2007-12-31 01:20:24 +00:00
gfx.h
Some cleanup (yay for whomever had the brilliant idea to let SVN work over HTTPS and hence through proxies&firewalls :)
2007-09-08 11:15:27 +00:00
gfxARM.s
Fix keyword expansion in asm sources
2007-11-26 16:54:56 +00:00
help.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
help.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
input.cpp
Fix regression when skipping cutscenes in Maniac Mansion (C64).
2008-01-02 11:25:17 +00:00
intern.h
Fix for bug #896489 : "DIG: Missing subtitles when talking to Brink"
2008-01-02 21:15:23 +00:00
midiparser_eup.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
midiparser_ro.cpp
Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom
2008-01-03 19:43:43 +00:00
module.mk
Split out charset font data for easier maintenance
2008-01-01 15:36:50 +00:00
music.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
nut_renderer.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
nut_renderer.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
object.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
object.h
Re-added __attribute__(packed)
2007-07-01 18:18:43 +00:00
palette.cpp
Narrow fix for bug #1206994 only to FOA.
2008-01-02 13:11:26 +00:00
player_mod.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_mod.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_nes.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_nes.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v1.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_v1.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v2.cpp
Fix 64 bit issue
2007-09-23 10:33:30 +00:00
player_v2.h
Re-added __attribute__(packed)
2007-07-01 18:18:43 +00:00
player_v2a.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_v2a.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
player_v3a.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
player_v3a.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
resource.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
resource.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
resource_v2.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resource_v3.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
resource_v4.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
room.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
saveload.cpp
Fix for bug #1766072 : MANIACNES: Music Doesn't Start On Load Game
2008-01-01 16:26:04 +00:00
saveload.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
script.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
script_v0.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script_v2.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script_v5.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
script_v6.cpp
Fix for bug #896489 : "DIG: Missing subtitles when talking to Brink"
2008-01-02 21:15:23 +00:00
script_v8.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
scumm-md5.h
Add another German version of Freddi Fish 2 (Windows).
2007-12-28 12:07:10 +00:00
scumm.cpp
Fix for bug #896489 : "DIG: Missing subtitles when talking to Brink"
2008-01-02 21:15:23 +00:00
scumm.h
Workaround for bug #1804278 : "MONKEY: Mouse is invisible after loading"
2008-01-02 18:44:20 +00:00
sound.cpp
Enhanced support for Indy3 Mac sounds (added functionality disabled for now)
2007-12-24 15:36:50 +00:00
sound.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
string.cpp
Patch #1852017 : INDY3 Mac: Biplane Manual Fix
2007-12-17 22:36:16 +00:00
thumbnail.cpp
Patch #1817080 : Scumm savegame thumbnail loading patch
2007-10-21 20:28:50 +00:00
usage_bits.cpp
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
usage_bits.h
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
util.cpp
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
2007-05-30 21:56:52 +00:00
util.h
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
2007-09-19 08:40:12 +00:00
vars.cpp
Enable Windows version of early HE games by default, to match already enabled 3DO/DOS/Macintosh versions of early HE games. Adding only the minimum code required for HE70 games.
2007-12-27 11:40:29 +00:00
verbs.cpp
Correct verbs names in German version of Maniac Mansion (C64).
2008-01-02 11:11:09 +00:00
verbs.h
Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs
2007-06-29 23:08:15 +00:00