scummvm/backends/graphics/opengl
antoniou 06c8890a80 OPENGL: Use nearest neighbor scaling for overlay UI when filtering is disabled
User choice in launcher's Option, Graphics Tab detemines whether filtered graphics should be used

This now affects the ScummVM UI (it was previously set to not affect the UI overlay for OPENGL)
2020-10-02 12:46:57 +03:00
..
pipelines
context.cpp OPENGL: Fix warning when using builtin OpenGL functions 2019-10-18 16:49:12 +01:00
debug.cpp
debug.h
framebuffer.cpp
framebuffer.h
opengl-defs.h
opengl-func.h
opengl-graphics.cpp OPENGL: Use nearest neighbor scaling for overlay UI when filtering is disabled 2020-10-02 12:46:57 +03:00
opengl-graphics.h BACKENDS: Add default implementation for GraphicsMode functions 2019-12-15 16:06:56 +02:00
opengl-sys.h MORPHOS: remove USE_GLES_MODE 2020-08-21 00:59:18 +02:00
shader.cpp
shader.h
texture.cpp BACKENDS: Move nextHigher2() into common/algorithm.h 2019-12-14 17:09:18 +02:00
texture.h