scummvm/backends/platform/wince/CEgui/SDL_ImageResource.h
Max Horn 086fe78af1 WINCE: Enable use of forbidden symbols, cleanup
I tried to untangle the header interdependencies a bit, but this
is still quite a mess.
This commit also fixes some warnings.

svn-id: r53978
2010-10-31 17:10:45 +00:00

48 lines
1.3 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef CEGUI_SDL_IMAGERESOURCE_H
#define CEGUI_SDL_IMAGERESOURCE_H
#include "common/scummsys.h"
#include "common/system.h"
struct SDL_Surface;
namespace CEGUI {
class SDL_ImageResource {
public:
SDL_ImageResource();
SDL_Surface* load(WORD resourceID);
SDL_Surface* get();
int height();
int width();
virtual ~SDL_ImageResource();
private:
SDL_Surface *_surface;
};
}
#endif