scummvm/backends/platform/maemo/maemo.cpp

53 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#if defined(MAEMO)
#include "common/scummsys.h"
#include "backends/platform/maemo/maemo.h"
#include "backends/events/maemosdl/maemosdl-events.h"
#include "common/textconsole.h"
OSystem_SDL_Maemo::OSystem_SDL_Maemo()
:
OSystem_POSIX() {
}
void OSystem_SDL_Maemo::initBackend() {
// Create the events manager
if (_eventSource == 0)
_eventSource = new MaemoSdlEventSource();
// Call parent implementation of this method
OSystem_POSIX::initBackend();
}
void OSystem_SDL_Maemo::quit() {
delete this;
}
void OSystem_SDL_Maemo::fatalError() {
delete this;
}
#endif