scummvm/engines/gob/pregob/onceupon/babayaga.cpp
Sven Hesse 0b030dd341 GOB: Implement parts of the Stork section in Once Upon A Time
No GCT texts yet ("The stork is bringing a sweet baby to $PLACE
where $PEOPLE live"), and the character creator is also still
missing.
2012-07-30 01:44:45 +02:00

137 lines
3.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "gob/gob.h"
#include "gob/pregob/onceupon/babayaga.h"
static const uint8 kCopyProtectionColors[7] = {
14, 11, 13, 1, 7, 12, 2
};
static const uint8 kCopyProtectionShapes[7 * 20] = {
0, 0, 1, 2, 1, 1, 2, 4, 3, 1, 4, 2, 4, 4, 2, 4, 1, 2, 3, 3,
3, 1, 0, 3, 1, 3, 4, 2, 4, 4, 3, 2, 0, 2, 0, 1, 2, 0, 1, 4,
1, 0, 2, 3, 4, 2, 3, 2, 2, 0, 0, 0, 4, 2, 3, 4, 4, 0, 4, 1,
0, 2, 0, 4, 2, 4, 4, 2, 3, 0, 1, 1, 1, 1, 3, 0, 4, 2, 3, 4,
3, 4, 3, 0, 1, 2, 0, 2, 2, 0, 2, 4, 0, 3, 4, 1, 1, 4, 1, 3,
4, 2, 1, 1, 1, 1, 4, 3, 4, 2, 3, 0, 0, 3, 0, 2, 3, 0, 2, 4,
4, 2, 4, 3, 0, 4, 0, 2, 3, 1, 4, 1, 3, 1, 0, 0, 2, 1, 3, 2
};
static const uint8 kCopyProtectionObfuscate[4] = {
0, 1, 2, 3
};
namespace Gob {
namespace OnceUpon {
const OnceUpon::MenuButton BabaYaga::kAnimalsButtons = {
true, 131, 127, 183, 164, 193, 0, 245, 37, 131, 127, 0
};
const OnceUpon::MenuButton BabaYaga::kAnimalButtons[] = {
{false, 34, 84, 92, 127, 34, 84, 92, 127, 131, 25, 0},
{false, 114, 65, 172, 111, 114, 65, 172, 111, 131, 25, 1},
{false, 186, 72, 227, 96, 186, 72, 227, 96, 139, 25, 2},
{false, 249, 87, 282, 112, 249, 87, 282, 112, 143, 25, 3},
{false, 180, 97, 234, 138, 180, 97, 234, 138, 133, 25, 4},
{false, 197, 145, 242, 173, 197, 145, 242, 173, 137, 25, 5},
{false, 113, 156, 171, 176, 113, 156, 171, 176, 131, 25, 6},
{false, 114, 127, 151, 150, 114, 127, 151, 150, 141, 25, 7},
{false, 36, 136, 94, 176, 36, 136, 94, 176, 131, 25, 8},
{false, 245, 123, 293, 155, 245, 123, 293, 155, 136, 25, 9}
};
const char *BabaYaga::kAnimalNames[] = {
"vaut",
"drag",
"arai",
"gren",
"fauc",
"abei",
"serp",
"tort",
"sang",
"rena"
};
// The houses where the stork can drop a bundle
const OnceUpon::MenuButton BabaYaga::kStorkHouses[] = {
{false, 16, 80, 87, 125, 0, 0, 0, 0, 0, 0, 0},
{false, 61, 123, 96, 149, 0, 0, 0, 0, 0, 0, 1},
{false, 199, 118, 226, 137, 0, 0, 0, 0, 0, 0, 2},
{false, 229, 91, 304, 188, 0, 0, 0, 0, 0, 0, 3}
};
// The stork bundle drop parameters
const Stork::BundleDrop BabaYaga::kStorkBundleDrops[] = {
{ 14, 35, 129, true },
{ 14, 70, 148, true },
{ 14, 206, 136, true },
{ 11, 260, 225, false }
};
// Parameters for the stork section.
const OnceUpon::StorkParam BabaYaga::kStorkParam = {
"present2.cmp", ARRAYSIZE(kStorkHouses), kStorkHouses, kStorkBundleDrops
};
BabaYaga::BabaYaga(GobEngine *vm) : OnceUpon(vm) {
}
BabaYaga::~BabaYaga() {
}
void BabaYaga::run() {
init();
// Copy protection
bool correctCP = doCopyProtection(kCopyProtectionColors, kCopyProtectionShapes, kCopyProtectionObfuscate);
if (_vm->shouldQuit() || !correctCP)
return;
// Show the intro
showIntro();
if (_vm->shouldQuit())
return;
// Handle the start menu
doStartMenu(&kAnimalsButtons, ARRAYSIZE(kAnimalButtons), kAnimalButtons, kAnimalNames);
if (_vm->shouldQuit())
return;
// Play the actual game
playGame();
}
const OnceUpon::StorkParam &BabaYaga::getStorkParameters() const {
return kStorkParam;
}
} // End of namespace OnceUpon
} // End of namespace Gob