scummvm/engines/sci/engine
2010-01-24 11:57:10 +00:00
..
game.cpp - Moved all of the parser-related variables inside the Vocabulary class 2010-01-23 19:10:56 +00:00
gc.cpp Started rewriting the Object struct into a class 2009-10-10 15:58:51 +00:00
gc.h Patch 2009-06-18 22:09:57 +00:00
kernel.cpp kSetSynonyms is really parser related, but it's an empty function in games without a parser 2010-01-23 20:27:14 +00:00
kernel.h Separated the parser code 2010-01-23 17:55:54 +00:00
kernel32.cpp Silenced warnings ("this" isn't defined on object instantiation, and commented out some unused variables) 2010-01-10 21:13:38 +00:00
kernel_types.h - Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations 2009-10-01 10:57:59 +00:00
kevent.cpp - Moved all of the parser-related variables inside the Vocabulary class 2010-01-23 19:10:56 +00:00
kfile.cpp SCI: Saved games can now be loaded from ScummVM's launcher 2010-01-21 22:20:16 +00:00
kgraphics.cpp Added some skeleton code for kPalVary() 2010-01-23 21:33:24 +00:00
klists.cpp sane_nodep() and sane_listp() should not be dummy functions when DISABLE_VALIDATIONS is set, so that the engine doesn't try and refer to null pointer objects (and subsequently crash) 2010-01-03 21:53:34 +00:00
kmath.cpp Moved getAngle() inside kmovement.cpp, the only place where it's actually used 2009-11-14 17:53:30 +00:00
kmenu.cpp More renaming 2010-01-05 01:37:57 +00:00
kmisc.cpp Mark lsl3 as a workaround. 2010-01-17 20:23:11 +00:00
kmovement.cpp More renaming 2010-01-05 01:37:57 +00:00
kparse.cpp kSetSynonyms is really parser related, but it's an empty function in games without a parser 2010-01-23 20:27:14 +00:00
kpathing.cpp SCI: Fix default optimization level in AvoidPath 2010-01-10 23:55:15 +00:00
kscripts.cpp kSetSynonyms is really parser related, but it's an empty function in games without a parser 2010-01-23 20:27:14 +00:00
ksound.cpp Renamed /gui to /graphics and /sfx to /sound, to better illustrate their purpose 2010-01-05 01:22:16 +00:00
kstring.cpp Always memset the newly malloc'ed argument memory to 0 inside kFormat 2010-01-24 11:57:10 +00:00
message.cpp SCI32: 2009-12-30 16:00:56 +00:00
message.h Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct) 2009-10-10 10:46:11 +00:00
savegame.cpp - Moved all of the parser-related variables inside the Vocabulary class 2010-01-23 19:10:56 +00:00
savegame.h SCI: fixing saved game compatibility 2010-01-01 14:22:07 +00:00
script.cpp SCI: changed scalesignal to scaleSignal - selector works now :) 2010-01-15 21:26:02 +00:00
script.h SCI: Add lofs detection. 2009-08-30 14:53:58 +00:00
scriptdebug.cpp SCI: Fixed debugger opcode names. 2009-10-16 10:46:09 +00:00
seg_manager.cpp SCI: Fix segfault in dual-language KQ5. 2010-01-01 23:48:22 +00:00
seg_manager.h SCI32: 2009-12-21 14:32:54 +00:00
segment.cpp SCI32: 2009-12-30 16:00:56 +00:00
segment.h Zero the array before using it. You can go talk to Grace now, DrMcCoy. 2010-01-05 04:00:13 +00:00
selector.cpp Throw a warning when we're trying to invoke a variable selector, instead of swallowing it silently. This should never happen, so we shouldn't hide it, when it does 2009-12-26 17:10:43 +00:00
state.cpp - Moved all of the parser-related variables inside the Vocabulary class 2010-01-23 19:10:56 +00:00
state.h - Moved all of the parser-related variables inside the Vocabulary class 2010-01-23 19:10:56 +00:00
static_selectors.cpp SCI: changed scalesignal to scaleSignal - selector works now :) 2010-01-15 21:26:02 +00:00
vm.cpp Fix gcc warning. 2010-01-21 22:44:25 +00:00
vm.h SCI: changed scalesignal to scaleSignal - selector works now :) 2010-01-15 21:26:02 +00:00
vm_types.h SCI: Remove PRINT_STK macro; cleanup 2009-10-02 12:53:04 +00:00