scummvm/engines/scumm
2009-01-12 03:58:11 +00:00
..
he Remove unused case, which isn't used by HE60-HE71 games. 2009-01-12 03:58:11 +00:00
imuse Work around bug #1324106 again. Apparently, I was mistaken the other day when I 2008-01-11 22:59:13 +00:00
imuse_digi fixed radio chatter sfx 2009-01-10 17:08:29 +00:00
insane SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
smush Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.h SCUMM: Moved more stuf from class Actor to ActorHE 2008-09-25 10:11:06 +00:00
akos.cpp Switch assert to an error message, stating the exact unknown code. 2009-01-09 12:08:06 +00:00
akos.h Use slow palette color match, for 16bit color HE games for now. 2009-01-04 00:58:45 +00:00
base-costume.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
base-costume.h Introduce ARM code for commonest case of "proc3" costume blitting (as 2008-02-03 01:26:12 +00:00
bomp.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
bomp.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
boxes.cpp SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous 2008-08-15 22:06:15 +00:00
boxes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
camera.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
charset-fontdata.cpp Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
charset.cpp cleanup 2008-11-06 14:03:38 +00:00
charset.h Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to get 2008-11-14 14:03:08 +00:00
costume.cpp Previous commit to enable ARM proc3 stuff for WinCE was broken, as I'd 2008-02-03 13:12:51 +00:00
costume.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
cursor.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
debugger.cpp Fixed various g++ warnings ("format not a string literal and no format arguments"). 2008-11-16 20:20:31 +00:00
debugger.h Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" 2008-01-02 18:44:20 +00:00
detection.cpp Let compiled subengines be visible in About dialog. 2009-01-02 18:20:15 +00:00
detection.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
detection_tables.h Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cut off" 2009-01-11 11:16:37 +00:00
dialogs.cpp Fixed uninitialised variables in the SCUMM save/load dialog. The updateInfos() 2009-01-10 21:29:12 +00:00
dialogs.h GUI: Got rid of the WidgetSize stuff 2008-11-12 13:14:44 +00:00
file.cpp Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
file_nes.cpp SCUMM: Reduced code size used up by NES file decoding/loading/extraction code 2008-11-20 13:51:42 +00:00
file_nes.h Oops, removed the *actual* unused code, and fixed my previous incorrect commit. DOTT and S&M work correctly again 2008-11-23 20:54:55 +00:00
gfx.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gfx.h Compile fix for 34006 2008-08-18 20:43:44 +00:00
gfxARM.s Updates to the scummvm blitting code as discussed on the mailing list. 2008-08-18 20:04:15 +00:00
help.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
help.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
input.cpp Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManager.h 2009-01-02 03:21:40 +00:00
intern.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
midiparser_eup.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
midiparser_ro.cpp Made the Loom Roland music fix a bit more specific. Only one song in EGA Loom 2008-01-03 19:43:43 +00:00
module.mk SCUMM: Got rid of class Chunk 2008-09-13 22:41:30 +00:00
music.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
nut_renderer.cpp Changed all delete [] usages to delete[]. 2008-05-07 14:31:45 +00:00
nut_renderer.h Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
object.cpp SCUMM: Turned two former warnings into errors -- I never got reports on this warnings, with some luck we'll never get reports on the errors, too. If we get them, I'll deal with them :) 2008-12-09 19:53:01 +00:00
object.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
palette.cpp Use cache when converting 16bit colors, for faster conversions. 2009-01-04 03:49:23 +00:00
player_mod.cpp Add patch from Quietust - Correct music speed in Amiga V2/V3 games. 2008-10-11 02:25:55 +00:00
player_mod.h Add patch #1891606 - Improved sound playback for Amiga SCUMM V2/V3 games. 2008-02-12 03:26:05 +00:00
player_nes.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_nes.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v1.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v1.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v2.cpp Fix 64 bit issue 2007-09-23 10:33:30 +00:00
player_v2.h Re-added __attribute__(packed) 2007-07-01 18:18:43 +00:00
player_v2a.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
player_v2a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
player_v3a.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
player_v3a.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
proc3ARM.s Remove unnecessary execution bit. 2008-03-08 20:52:44 +00:00
resource.cpp Added multiple new open() methods to Common::File, which make it possible to use this class as a generic convenience wrapper around all kinds of SeekableReadStream; also renamed the name() method to the less confusing getName() 2008-09-30 09:12:02 +00:00
resource.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
resource_v2.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
resource_v3.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
resource_v4.cpp ScummFile: Don't use the File::_ioFailed flag, rather track the io status separately; also, changed eof() -> eos() 2008-09-06 20:34:21 +00:00
room.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
saveload.cpp Remove warnings from NDS build. 2008-11-29 18:01:16 +00:00
saveload.h - added initial radio chatter sfx, still not fully correct 2009-01-10 13:04:33 +00:00
script.cpp cleanup 2008-11-20 13:50:53 +00:00
script.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
script_v0.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
script_v2.cpp Fixed the spaces before tabs. 2008-01-28 00:14:17 +00:00
script_v5.cpp Patch #2258906: SCUMM: fix builtin load game screen for v1-v5 2008-11-12 10:16:06 +00:00
script_v6.cpp Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cut off" 2009-01-11 11:16:37 +00:00
script_v8.cpp Fix talkspeed settings again. 2009-01-11 06:51:17 +00:00
scumm-md5.h Add more versions of Blues Clues games. 2008-12-29 11:11:48 +00:00
scumm.cpp Fix talkspeed settings again. 2009-01-11 06:51:17 +00:00
scumm.h Patch from bugreport #1846746: "PUTTMOON 3DO: Play button in Outtro partly cut off" 2009-01-11 11:16:37 +00:00
sound.cpp Fix bug #1925322 - DIG: Subtitle speed affects speech when subtitles are off. 2009-01-11 06:15:30 +00:00
sound.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
string.cpp Removed some dead code, clarified comments, cleanup 2008-12-09 19:54:01 +00:00
usage_bits.cpp Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. 2007-09-19 08:40:12 +00:00
usage_bits.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
util.cpp Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
util.h Move tag2str() to common/ 2008-01-21 12:44:39 +00:00
vars.cpp Disable video play back in 16bit color HE games for now. 2008-12-15 05:08:25 +00:00
verbs.cpp Fix display of original load/save screen in the FM-TOWNS version of Loom. 2008-05-31 06:31:21 +00:00
verbs.h Introduced ClickArea enum, some related cleanup in runInputScript and checkExecVerbs 2007-06-29 23:08:15 +00:00