scummvm/engines/dm
2016-08-26 23:02:22 +02:00
..
TODOs DM: Add DMEngine::f446_STARTEND_fuseSequnce() 2016-08-26 23:02:22 +02:00
.gitattributes DM: Add .gitattributes to repository 2016-08-26 23:02:22 +02:00
champion.cpp DM: Fix wrong champIcon hidden in f319_championKill 2016-08-26 23:02:22 +02:00
champion.h DM: Add debug command godmode 2016-08-26 23:02:22 +02:00
configure.engine DM: Add standard GPLv2 header 2016-08-26 23:02:22 +02:00
console.cpp DM: Add offset to debug command pos 2016-08-26 23:02:22 +02:00
console.h DM: Add gimme debug command spawning items 2016-08-26 23:02:22 +02:00
detection.cpp DM: Add entrance processing 2016-08-26 23:02:22 +02:00
dialog.cpp DM: Adjust choose dialog responsiveness 2016-08-26 23:02:22 +02:00
dialog.h DM: Add DialogMan::f424_dialogGetChoice 2016-08-26 23:02:22 +02:00
dm.cpp DM: Remove trashing input from DMEngine::f22_delay 2016-08-26 23:02:22 +02:00
dm.h DM: Add DMEngine::f446_STARTEND_fuseSequnce() 2016-08-26 23:02:22 +02:00
dmglobals.cpp DM: Add some missing code 2016-08-26 23:02:22 +02:00
dungeonman.cpp DM: Refactor f167_getObjForProjectileLaucherOrObjGen 2016-08-26 23:02:22 +02:00
dungeonman.h DM: Refactor f165_getDiscardThing 2016-08-26 23:02:22 +02:00
eventman.cpp DM: Refactor f367_commandProcessTypes12to27_clickInChampionStatusBox, f70_mouseProcessCommands125To128_clickOnChampionIcon, 2016-08-26 23:02:22 +02:00
eventman.h DM: Add stub method f6_highlightScreenBox 2016-08-26 23:02:22 +02:00
gfx.cpp DM: Disable releaseBlock code in f115_cthulhu 2016-08-26 23:02:22 +02:00
gfx.h DM: Start moving globals to DisplayMan 2016-08-26 23:02:22 +02:00
group.cpp DM: Fix addActiveGroup with groupGenerator 2016-08-26 23:02:22 +02:00
group.h DM: Add sound loading 2016-08-26 23:02:22 +02:00
inventory.cpp DM: Add missing code setting _g587_hideMousePointerRequestCount 2016-08-26 23:02:22 +02:00
inventory.h DM: Add f444_endGame and checks for Common::EVENT_QUIT 2016-08-26 23:02:22 +02:00
loadsave.cpp DM: Add missing code related to palettes 2016-08-26 23:02:22 +02:00
loadsave.h DM: Fix compilation with MSVC9, some light renaming 2016-08-26 23:02:22 +02:00
menus.cpp DM: Reorder MenuMan::f393_drawSpellAreaControls 2016-08-26 23:02:22 +02:00
menus.h DM: Reorder MenuMan::f392_buildSpellAreaLine, add MenuMan::_gK73_bitmapSpellAreaLines 2016-08-26 23:02:22 +02:00
module.mk DM: Add debugger console 2016-08-26 23:02:22 +02:00
movesens.cpp DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction. 2016-08-26 23:02:22 +02:00
movesens.h DM: Add some missing code 2016-08-26 23:02:22 +02:00
objectman.cpp DM: Remove unnecessary redirection through DMEngine members 2016-08-26 23:02:22 +02:00
objectman.h DM: Add debug command 'items', add option 'list' 2016-08-26 23:02:22 +02:00
projexpl.cpp DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename _moveSens 2016-08-26 23:02:22 +02:00
projexpl.h DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction. 2016-08-26 23:02:22 +02:00
sounds.cpp DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolume 2016-08-26 23:02:22 +02:00
text.cpp DM: Add TextMan::f43_messageAreaClearAllRows() 2016-08-26 23:02:22 +02:00
text.h DM: Add TextMan::f43_messageAreaClearAllRows() 2016-08-26 23:02:22 +02:00
timeline.cpp DM: Remove unnecessary redirection through DMEngine members 2016-08-26 23:02:22 +02:00
timeline.h DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction. 2016-08-26 23:02:22 +02:00