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TODOs
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DM: Add DMEngine::f446_STARTEND_fuseSequnce()
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2016-08-26 23:02:22 +02:00 |
.gitattributes
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DM: Add .gitattributes to repository
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2016-08-26 23:02:22 +02:00 |
champion.cpp
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DM: Fix wrong champIcon hidden in f319_championKill
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2016-08-26 23:02:22 +02:00 |
champion.h
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DM: Add debug command godmode
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2016-08-26 23:02:22 +02:00 |
configure.engine
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DM: Add standard GPLv2 header
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2016-08-26 23:02:22 +02:00 |
console.cpp
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DM: Add offset to debug command pos
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2016-08-26 23:02:22 +02:00 |
console.h
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DM: Add gimme debug command spawning items
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2016-08-26 23:02:22 +02:00 |
detection.cpp
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DM: Add entrance processing
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2016-08-26 23:02:22 +02:00 |
dialog.cpp
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DM: Adjust choose dialog responsiveness
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2016-08-26 23:02:22 +02:00 |
dialog.h
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DM: Add DialogMan::f424_dialogGetChoice
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2016-08-26 23:02:22 +02:00 |
dm.cpp
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DM: Remove trashing input from DMEngine::f22_delay
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2016-08-26 23:02:22 +02:00 |
dm.h
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DM: Add DMEngine::f446_STARTEND_fuseSequnce()
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2016-08-26 23:02:22 +02:00 |
dmglobals.cpp
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DM: Add some missing code
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2016-08-26 23:02:22 +02:00 |
dungeonman.cpp
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DM: Refactor f167_getObjForProjectileLaucherOrObjGen
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2016-08-26 23:02:22 +02:00 |
dungeonman.h
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DM: Refactor f165_getDiscardThing
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2016-08-26 23:02:22 +02:00 |
eventman.cpp
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DM: Refactor f367_commandProcessTypes12to27_clickInChampionStatusBox, f70_mouseProcessCommands125To128_clickOnChampionIcon,
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2016-08-26 23:02:22 +02:00 |
eventman.h
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DM: Add stub method f6_highlightScreenBox
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2016-08-26 23:02:22 +02:00 |
gfx.cpp
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DM: Disable releaseBlock code in f115_cthulhu
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2016-08-26 23:02:22 +02:00 |
gfx.h
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DM: Start moving globals to DisplayMan
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2016-08-26 23:02:22 +02:00 |
group.cpp
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DM: Fix addActiveGroup with groupGenerator
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2016-08-26 23:02:22 +02:00 |
group.h
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DM: Add sound loading
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2016-08-26 23:02:22 +02:00 |
inventory.cpp
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DM: Add missing code setting _g587_hideMousePointerRequestCount
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2016-08-26 23:02:22 +02:00 |
inventory.h
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DM: Add f444_endGame and checks for Common::EVENT_QUIT
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2016-08-26 23:02:22 +02:00 |
loadsave.cpp
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DM: Add missing code related to palettes
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2016-08-26 23:02:22 +02:00 |
loadsave.h
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DM: Fix compilation with MSVC9, some light renaming
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2016-08-26 23:02:22 +02:00 |
menus.cpp
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DM: Reorder MenuMan::f393_drawSpellAreaControls
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2016-08-26 23:02:22 +02:00 |
menus.h
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DM: Reorder MenuMan::f392_buildSpellAreaLine, add MenuMan::_gK73_bitmapSpellAreaLines
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2016-08-26 23:02:22 +02:00 |
module.mk
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DM: Add debugger console
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2016-08-26 23:02:22 +02:00 |
movesens.cpp
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DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
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2016-08-26 23:02:22 +02:00 |
movesens.h
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DM: Add some missing code
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2016-08-26 23:02:22 +02:00 |
objectman.cpp
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DM: Remove unnecessary redirection through DMEngine members
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2016-08-26 23:02:22 +02:00 |
objectman.h
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DM: Add debug command 'items', add option 'list'
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2016-08-26 23:02:22 +02:00 |
projexpl.cpp
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DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename _moveSens
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2016-08-26 23:02:22 +02:00 |
projexpl.h
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DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
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2016-08-26 23:02:22 +02:00 |
sounds.cpp
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DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolume
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2016-08-26 23:02:22 +02:00 |
text.cpp
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DM: Add TextMan::f43_messageAreaClearAllRows()
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2016-08-26 23:02:22 +02:00 |
text.h
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DM: Add TextMan::f43_messageAreaClearAllRows()
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2016-08-26 23:02:22 +02:00 |
timeline.cpp
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DM: Remove unnecessary redirection through DMEngine members
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2016-08-26 23:02:22 +02:00 |
timeline.h
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DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectileSpellCast and f326_championShootProjectile. Rename Direction.
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2016-08-26 23:02:22 +02:00 |