scummvm/backends/graphics
2020-03-27 22:50:41 +01:00
..
dinguxsdl BACKENDS: Move implementations of hasFeature into the relevant OSystem subclasses 2020-03-27 22:50:41 +01:00
gph BACKENDS: Move implementations of hasFeature into the relevant OSystem subclasses 2020-03-27 22:50:41 +01:00
maemosdl MAEMO: Minor cleanup 2019-07-08 11:11:45 -05:00
null BACKENDS: Add default implementation for GraphicsMode functions 2019-12-15 16:06:56 +02:00
opengl ENGINES: Adding debugger to base Engine class 2020-02-16 13:07:19 +02:00
openglsdl KEYMAPPER: Use custom backend actions for the SDL graphics keymap 2020-01-29 08:51:29 +01:00
openpandora SDL: Don't allow switching to and from fullscreen if it isn't supported 2020-03-27 22:50:41 +01:00
psp2sdl SDL: Move all shader code into PSP2SdlGraphicsManager 2020-03-09 18:01:14 -05:00
sdl SDL: Don't allow switching to and from fullscreen if it isn't supported 2020-03-27 22:50:41 +01:00
surfacesdl SDL: Don't allow switching to and from fullscreen if it isn't supported 2020-03-27 22:50:41 +01:00
default-palette.h BACKENDS: Constify PaletteManager::grabPalette implementations 2017-10-15 13:47:19 -05:00
graphics.h GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
windowed.h SDL: Move the keyboard mouse to a subclass of SdlEventSource 2020-03-09 20:00:31 +01:00