scummvm/backends/plugins/elf
Bastien Bouclet f17a7a96da BASE: Fix being unable to run games when using dynamic plugins
When the plugin-engine mapping is not cached in the configuration file,
we were not scanning all the plugins to establish the mapping.

This is a regression from commit: e2d91258b7

This commit reverts the offending commit and implements a proper fix for
the case where there are no dynamic plugins.

Fixes #11300.
2020-01-04 17:49:32 +01:00
..
arm-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
arm-loader.h
elf-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
elf-loader.h 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
elf-provider.cpp BASE: Fix being unable to run games when using dynamic plugins 2020-01-04 17:49:32 +01:00
elf-provider.h
elf32.h
memory-manager.cpp BASE: Fix being unable to run games when using dynamic plugins 2020-01-04 17:49:32 +01:00
memory-manager.h
mips-loader.cpp 3DS: Implement dynamic plugins 2019-12-01 17:19:50 +01:00
mips-loader.h
plugin.syms
ppc-loader.cpp
ppc-loader.h
shorts-segment-manager.cpp
shorts-segment-manager.h
version.cpp
version.h