scummvm/engines/mohawk/myst_stacks/selenitic.cpp
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00

1733 lines
42 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "mohawk/cursors.h"
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_areas.h"
#include "mohawk/myst_state.h"
#include "mohawk/sound.h"
#include "mohawk/video.h"
#include "mohawk/myst_stacks/selenitic.h"
#include "common/system.h"
#include "common/textconsole.h"
#include "gui/message.h"
namespace Mohawk {
namespace MystStacks {
Selenitic::Selenitic(MohawkEngine_Myst *vm) :
MystScriptParser(vm), _state(vm->_gameState->_selenitic) {
setupOpcodes();
_invokingResource = NULL;
_mazeRunnerPosition = 288;
_mazeRunnerDirection = 8;
}
Selenitic::~Selenitic() {
}
#define OPCODE(op, x) _opcodes.push_back(new MystOpcode(op, (OpcodeProcMyst) &Selenitic::x, #x))
void Selenitic::setupOpcodes() {
// "Stack-Specific" Opcodes
OPCODE(100, o_mazeRunnerMove);
OPCODE(101, o_mazeRunnerSoundRepeat);
OPCODE(102, o_soundReceiverSigma);
OPCODE(103, o_soundReceiverRight);
OPCODE(104, o_soundReceiverLeft);
OPCODE(105, o_soundReceiverSource);
OPCODE(106, o_soundReceiverSource);
OPCODE(107, o_soundReceiverSource);
OPCODE(108, o_soundReceiverSource);
OPCODE(109, o_soundReceiverSource);
OPCODE(110, o_mazeRunnerDoorButton);
OPCODE(111, o_soundReceiverUpdateSound);
OPCODE(112, o_soundLockMove);
OPCODE(113, o_soundLockStartMove);
OPCODE(114, o_soundLockEndMove);
OPCODE(115, o_soundLockButton);
OPCODE(116, NOP);
OPCODE(117, o_soundReceiverEndMove);
// "Init" Opcodes
OPCODE(200, o_mazeRunnerCompass_init);
OPCODE(201, o_mazeRunnerWindow_init);
OPCODE(202, o_mazeRunnerLight_init);
OPCODE(203, o_soundReceiver_init);
OPCODE(204, o_soundLock_init);
OPCODE(205, o_mazeRunnerRight_init);
OPCODE(206, o_mazeRunnerLeft_init);
}
#undef OPCODE
void Selenitic::disablePersistentScripts() {
_soundReceiverRunning = false;
}
void Selenitic::runPersistentScripts() {
if (_soundReceiverRunning)
soundReceiver_run();
}
uint16 Selenitic::getVar(uint16 var) {
switch(var) {
case 0: // Sound receiver emitters enabled
return _state.emitterEnabledWind;
case 1:
return _state.emitterEnabledVolcano;
case 2:
return _state.emitterEnabledClock;
case 3:
return _state.emitterEnabledWater;
case 4:
return _state.emitterEnabledCrystal;
case 5: // Sound receiver opened
return _state.soundReceiverOpened;
case 6: // Tunnel lights
return _state.tunnelLightsSwitchedOn;
case 7:// Maze runner display
if (_mazeRunnerPosition == 288)
return 0;
else if (_mazeRunnerPosition == 289)
return 1;
else if (!mazeRunnerForwardAllowed(_mazeRunnerPosition))
return 2;
else
return 3;
case 8: // Viewer
return 0;
case 9: // Sound receiver selected source
return _state.soundReceiverCurrentSource == 0;
case 10:
return _state.soundReceiverCurrentSource == 1;
case 11:
return _state.soundReceiverCurrentSource == 2;
case 12:
return _state.soundReceiverCurrentSource == 3;
case 13:
return _state.soundReceiverCurrentSource == 4;
case 14: // Sound receiver position
return (*_soundReceiverPosition) / 1000;
case 15:
return ((*_soundReceiverPosition) / 100) % 10;
case 16:
return ((*_soundReceiverPosition) / 10) % 10;
case 17:
return (*_soundReceiverPosition) % 10;
case 20: // Sound lock sliders state
case 21:
case 22:
case 23:
case 24:
return 1;
case 25: // Maze runner direction
return _mazeRunnerDirection;
case 26:
return _soundReceiverSigmaPressed;
case 27:
case 29: // Maze runner door
return 0;
case 30:
return _mazeRunnerDoorOpened;
case 31: // Maze runner forward allowed
return mazeRunnerForwardAllowed(_mazeRunnerPosition) || _mazeRunnerPosition == 288;
case 32: // Maze runner exit allowed
return _mazeRunnerPosition != 288 && _mazeRunnerPosition != 289;
case 33: // Maze runner at entry
return _mazeRunnerPosition != 288;
case 102: // Red page
return !(_globals.redPagesInBook & 2) && (_globals.heldPage != 8);
case 103: // Blue page
return !(_globals.bluePagesInBook & 2) && (_globals.heldPage != 2);
default:
return MystScriptParser::getVar(var);
}
}
void Selenitic::toggleVar(uint16 var) {
switch(var) {
case 0: // Sound receiver emitters enabled
_state.emitterEnabledWind = (_state.emitterEnabledWind + 1) % 2;
break;
case 1:
_state.emitterEnabledVolcano = (_state.emitterEnabledVolcano + 1) % 2;
break;
case 2:
_state.emitterEnabledClock = (_state.emitterEnabledClock + 1) % 2;
break;
case 3:
_state.emitterEnabledWater = (_state.emitterEnabledWater + 1) % 2;
break;
case 4:
_state.emitterEnabledCrystal = (_state.emitterEnabledCrystal + 1) % 2;
break;
case 5: // Sound receiver opened
_state.soundReceiverOpened = (_state.soundReceiverOpened + 1) % 2;
break;
case 6: // Tunnel lights
_state.tunnelLightsSwitchedOn = (_state.tunnelLightsSwitchedOn + 1) % 2;
break;
case 102: // Red page
if (!(_globals.redPagesInBook & 2)) {
if (_globals.heldPage == 8)
_globals.heldPage = 0;
else
_globals.heldPage = 8;
}
break;
case 103: // Blue page
if (!(_globals.bluePagesInBook & 2)) {
if (_globals.heldPage == 2)
_globals.heldPage = 0;
else
_globals.heldPage = 2;
}
break;
default:
MystScriptParser::toggleVar(var);
break;
}
}
bool Selenitic::setVarValue(uint16 var, uint16 value) {
bool refresh = false;
switch (var) {
case 0: // Sound receiver emitters enabled
if (_state.emitterEnabledWind != value) {
_state.emitterEnabledWind = value;
refresh = true;
}
break;
case 1:
if (_state.emitterEnabledVolcano != value) {
_state.emitterEnabledVolcano = value;
refresh = true;
}
break;
case 2:
if (_state.emitterEnabledClock != value) {
_state.emitterEnabledClock = value;
refresh = true;
}
break;
case 3:
if (_state.emitterEnabledWater != value) {
_state.emitterEnabledWater = value;
refresh = true;
}
break;
case 4:
if (_state.emitterEnabledCrystal != value) {
_state.emitterEnabledCrystal = value;
refresh = true;
}
break;
case 5: // Sound receiver opened
if (_state.soundReceiverOpened != value) {
_state.soundReceiverOpened = value;
refresh = true;
}
break;
case 6: // Tunnel lights
if (_state.tunnelLightsSwitchedOn != value) {
_state.tunnelLightsSwitchedOn = value;
refresh = true;
}
break;
case 20: // Sound lock sliders
_state.soundLockSliderPositions[0] = value;
break;
case 21:
_state.soundLockSliderPositions[1] = value;
break;
case 22:
_state.soundLockSliderPositions[2] = value;
break;
case 23:
_state.soundLockSliderPositions[3] = value;
break;
case 24:
_state.soundLockSliderPositions[4] = value;
break;
case 30:
_mazeRunnerDoorOpened = value;
break;
default:
refresh = MystScriptParser::setVarValue(var, value);
break;
}
return refresh;
}
void Selenitic::o_mazeRunnerMove(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
uint16 oldPosition = _mazeRunnerPosition;
uint16 move = var;
uint16 videoToNext = _mazeRunnerVideos[_mazeRunnerPosition][move];
_mazeRunnerPosition = _mazeRunnerMap[_mazeRunnerPosition][move];
if (videoToNext) {
_mazeRunnerCompass->drawConditionalDataToScreen(8);
if (move == 3)
mazeRunnerBacktrack(oldPosition);
mazeRunnerPlayVideo(videoToNext, oldPosition);
mazeRunnerUpdateCompass();
if (move == 0 || move == 3)
mazeRunnerPlaySoundHelp();
}
}
void Selenitic::mazeRunnerBacktrack(uint16 &oldPosition) {
if (oldPosition == 289)
_mazeRunnerDirection = 3;
uint16 targetDirection = _mazeRunnerPosition % 8;
if (_mazeRunnerPosition == 289)
targetDirection = 3;
else if (_mazeRunnerPosition == 288)
targetDirection = 0;
else if (_mazeRunnerPosition == 252)
targetDirection = 6;
else if (_mazeRunnerPosition == 212)
targetDirection = 2;
else if (_mazeRunnerPosition == 171)
targetDirection = 7;
else if (_mazeRunnerPosition == 150)
targetDirection = 4;
else if (_mazeRunnerPosition == 116)
targetDirection = 2;
uint16 moves = 0;
if (targetDirection >= _mazeRunnerDirection)
moves = targetDirection - _mazeRunnerDirection;
else
moves = targetDirection + 8 - _mazeRunnerDirection;
bool goLeft = false;
if (moves > 4)
goLeft = true;
while (targetDirection != _mazeRunnerDirection) {
_mazeRunnerCompass->drawConditionalDataToScreen(8);
if (goLeft) {
_mazeRunnerLeftButton->drawConditionalDataToScreen(2);
uint16 video = _mazeRunnerVideos[oldPosition][1];
oldPosition = _mazeRunnerMap[oldPosition][1];
_mazeRunnerDirection = (_mazeRunnerDirection + 7) % 8;
mazeRunnerPlayVideo(video, oldPosition);
_mazeRunnerLeftButton->drawConditionalDataToScreen(1);
} else {
_mazeRunnerRightButton->drawConditionalDataToScreen(2);
uint16 video = _mazeRunnerVideos[oldPosition][2];
oldPosition = _mazeRunnerMap[oldPosition][2];
_mazeRunnerDirection = (_mazeRunnerDirection + 1) % 8;
mazeRunnerPlayVideo(video, oldPosition);
_mazeRunnerRightButton->drawConditionalDataToScreen(1);
}
_mazeRunnerCompass->drawConditionalDataToScreen(_mazeRunnerDirection);
_vm->_system->delayMillis(150);
}
}
void Selenitic::mazeRunnerPlayVideo(uint16 video, uint16 pos) {
Common::String file;
switch (video) {
case 1:
file = _vm->wrapMovieFilename("forwa1", kSeleniticStack);
break;
case 2:
file = _vm->wrapMovieFilename("forwe0", kSeleniticStack);
break;
case 3:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forwf1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forwf0", kSeleniticStack);
break;
case 4:
file = _vm->wrapMovieFilename("left00", kSeleniticStack);
break;
case 5:
file = _vm->wrapMovieFilename("left01", kSeleniticStack);
break;
case 6:
file = _vm->wrapMovieFilename("left10", kSeleniticStack);
break;
case 7:
file = _vm->wrapMovieFilename("left11", kSeleniticStack);
break;
case 8:
file = _vm->wrapMovieFilename("right00", kSeleniticStack);
break;
case 9:
file = _vm->wrapMovieFilename("right01", kSeleniticStack);
break;
case 10:
file = _vm->wrapMovieFilename("right10", kSeleniticStack);
break;
case 11:
file = _vm->wrapMovieFilename("right11", kSeleniticStack);
break;
case 12:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forwo1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forwo0", kSeleniticStack);
break;
case 13:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forwp1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forwp0", kSeleniticStack);
break;
case 14:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forws1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forws0", kSeleniticStack);
break;
case 15:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forwr1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forwr0", kSeleniticStack);
break;
case 16:
if (mazeRunnerForwardAllowed(_mazeRunnerPosition))
file = _vm->wrapMovieFilename("forwl1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("forwl0", kSeleniticStack);
break;
case 17:
file = _vm->wrapMovieFilename("backa1", kSeleniticStack);
break;
case 18:
file = _vm->wrapMovieFilename("backe1", kSeleniticStack);
break;
case 19:
if (mazeRunnerForwardAllowed(pos))
file = _vm->wrapMovieFilename("backf1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("backf0", kSeleniticStack);
break;
case 20:
if (mazeRunnerForwardAllowed(pos))
file = _vm->wrapMovieFilename("backo1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("backo0", kSeleniticStack);
break;
case 21:
if (mazeRunnerForwardAllowed(pos))
file = _vm->wrapMovieFilename("backp1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("backp0", kSeleniticStack);
break;
case 22:
if (mazeRunnerForwardAllowed(pos)) {
file = _vm->wrapMovieFilename("backs1", kSeleniticStack);
} else {
file = _vm->wrapMovieFilename("backs0", kSeleniticStack);
}
break;
case 23:
if (mazeRunnerForwardAllowed(pos))
file = _vm->wrapMovieFilename("backr1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("backr0", kSeleniticStack);
break;
case 24:
if (mazeRunnerForwardAllowed(pos))
file = _vm->wrapMovieFilename("backl1", kSeleniticStack);
else
file = _vm->wrapMovieFilename("backl0", kSeleniticStack);
break;
}
if (!file.empty()) {
const Common::Rect &dest = _mazeRunnerWindow->getRect();
_vm->_video->playMovieBlocking(file, dest.left, dest.top, false);
}
}
void Selenitic::mazeRunnerUpdateCompass() {
if (_mazeRunnerPosition == 288 || _mazeRunnerPosition == 289)
_mazeRunnerDirection = 8;
else
_mazeRunnerDirection = _mazeRunnerPosition % 8;
_mazeRunnerCompass->drawConditionalDataToScreen(_mazeRunnerDirection);
}
bool Selenitic::mazeRunnerForwardAllowed(uint16 position) {
uint16 move = _mazeRunnerVideos[position][1];
return move == 6 || move == 7;
}
void Selenitic::mazeRunnerPlaySoundHelp() {
uint16 soundId = 0;
_mazeRunnerLight->drawConditionalDataToScreen(1);
if (_mazeRunnerPosition >= 272)
soundId = 0;
else if (_mazeRunnerPosition >= 264)
soundId = 8191;
else if (_mazeRunnerPosition >= 256)
soundId = 0;
else if (_mazeRunnerPosition >= 248)
soundId = 5191;
else if (_mazeRunnerPosition >= 232)
soundId = 0;
else if (_mazeRunnerPosition >= 224)
soundId = 5191;
else if (_mazeRunnerPosition >= 216)
soundId = 0;
else if (_mazeRunnerPosition >= 208)
soundId = 5191;
else if (_mazeRunnerPosition >= 176)
soundId = 0;
else if (_mazeRunnerPosition >= 168)
soundId = 7191;
else if (_mazeRunnerPosition >= 152)
soundId = 0;
else if (_mazeRunnerPosition >= 144)
soundId = 7191;
else if (_mazeRunnerPosition >= 136)
soundId = 2191;
else if (_mazeRunnerPosition >= 112)
soundId = 0;
else if (_mazeRunnerPosition >= 104)
soundId = 6191;
else if (_mazeRunnerPosition >= 96)
soundId = 2191;
else if (_mazeRunnerPosition >= 88)
soundId = 3191;
else if (_mazeRunnerPosition >= 80)
soundId = 4191;
else if (_mazeRunnerPosition >= 72)
soundId = 8191;
else if (_mazeRunnerPosition >= 64)
soundId = 7191;
else if (_mazeRunnerPosition >= 56)
soundId = 8191;
else if (_mazeRunnerPosition >= 40)
soundId = 5191;
else if (_mazeRunnerPosition >= 24)
soundId = 1191;
else if (_mazeRunnerPosition >= 16)
soundId = 2191;
else if (_mazeRunnerPosition >= 8)
soundId = 8191;
else
soundId = 2191;
if (soundId)
_vm->_sound->replaceSoundMyst(soundId);
_mazeRunnerLight->drawConditionalDataToScreen(0);
}
void Selenitic::o_mazeRunnerSoundRepeat(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
mazeRunnerPlaySoundHelp();
}
/**
* Sound receiver sigma button
*/
void Selenitic::o_soundReceiverSigma(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver sigma button", op);
_vm->_cursor->hideCursor();
_soundReceiverCurrentSource->drawConditionalDataToScreen(0);
uint16 *oldPosition = _soundReceiverPosition;
uint16 source = 0;
for (uint i = 0; i < 5; i++) {
switch (i) {
case 0:
source = 3;
break;
case 1:
source = 0;
break;
case 2:
source = 4;
break;
case 3:
source = 1;
break;
case 4:
source = 2;
break;
}
_soundReceiverPosition = &_state.soundReceiverPositions[source];
_vm->_sound->stopBackgroundMyst();
_vm->_sound->replaceSoundMyst(2287);
soundReceiverDrawView();
uint16 soundId = soundReceiverCurrentSound(source, *_soundReceiverPosition);
_vm->_sound->replaceBackgroundMyst(soundId);
_vm->_system->delayMillis(1000);
}
_soundReceiverPosition = oldPosition;
_soundReceiverSigmaPressed = true;
_vm->_sound->stopBackgroundMyst();
_soundReceiverSources[_state.soundReceiverCurrentSource]->drawConditionalDataToScreen(1);
soundReceiverDrawView();
_vm->_cursor->showCursor();
}
/**
* Sound receiver right button
*/
void Selenitic::o_soundReceiverRight(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver right", op);
soundReceiverLeftRight(1);
}
/**
* Sound receiver left button
*/
void Selenitic::o_soundReceiverLeft(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver left", op);
soundReceiverLeftRight(2);
}
void Selenitic::soundReceiverLeftRight(uint direction) {
if (_soundReceiverSigmaPressed) {
_soundReceiverSigmaButton->drawConditionalDataToScreen(0);
_soundReceiverSigmaPressed = false;
}
if (direction == 1)
_soundReceiverRightButton->drawConditionalDataToScreen(1);
else
_soundReceiverLeftButton->drawConditionalDataToScreen(1);
_vm->_sound->stopSound();
_soundReceiverDirection = direction;
_soundReceiverSpeed = 1;
_soundReceiverStartTime = _vm->_system->getMillis();
soundReceiverUpdate();
}
void Selenitic::soundReceiverUpdate() {
if (_soundReceiverDirection == 1)
*_soundReceiverPosition = ((*_soundReceiverPosition) + _soundReceiverSpeed) % 3600;
else if (_soundReceiverDirection == 2)
*_soundReceiverPosition = ((*_soundReceiverPosition) + 3600 - _soundReceiverSpeed) % 3600;
soundReceiverDrawView();
}
void Selenitic::soundReceiverDrawView() {
uint32 left = ((*_soundReceiverPosition) * 1800) / 3600;
_soundReceiverViewer->_subImages->rect.left = left;
_soundReceiverViewer->_subImages->rect.right = left + 136;
_soundReceiverViewer->drawConditionalDataToScreen(0);
soundReceiverDrawAngle();
}
void Selenitic::soundReceiverDrawAngle() {
_vm->redrawResource(_soundReceiverAngle1);
_vm->redrawResource(_soundReceiverAngle2);
_vm->redrawResource(_soundReceiverAngle3);
_vm->redrawResource(_soundReceiverAngle4);
}
/**
* Sound receiver source selection buttons
*/
void Selenitic::o_soundReceiverSource(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver source", op);
if (_soundReceiverSigmaPressed) {
_soundReceiverSigmaButton->drawConditionalDataToScreen(0);
_soundReceiverSigmaPressed = false;
}
_vm->_cursor->hideCursor();
uint pressedButton = var - 9;
if (_state.soundReceiverCurrentSource != pressedButton) {
_state.soundReceiverCurrentSource = pressedButton;
_soundReceiverCurrentSource->drawConditionalDataToScreen(0);
_soundReceiverPosition = &_state.soundReceiverPositions[pressedButton];
_soundReceiverCurrentSource = _soundReceiverSources[pressedButton];
_vm->_sound->stopSound();
uint16 soundId = argv[0];
_vm->_sound->stopBackgroundMyst();
_vm->_sound->replaceSoundMyst(soundId);
_soundReceiverCurrentSource->drawConditionalDataToScreen(1);
soundReceiverDrawView();
}
_vm->_cursor->showCursor();
}
void Selenitic::o_mazeRunnerDoorButton(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// Used for Selenitic Maze Runner Exit Logic
uint16 cardIdExit = argv[0];
uint16 cardIdEntry = argv[1];
if (_mazeRunnerPosition == 288) {
_vm->changeToCard(cardIdEntry, false);
_vm->_sound->replaceSoundMyst(cardIdEntry);
animatedUpdate(argv[2], &argv[3], 10);
} else if (_mazeRunnerPosition == 289) {
_vm->changeToCard(cardIdExit, false);
_vm->_sound->replaceSoundMyst(cardIdExit);
animatedUpdate(argv[2], &argv[3], 10);
}
}
void Selenitic::o_soundReceiverUpdateSound(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver update sound", op);
soundReceiverUpdateSound();
}
uint16 Selenitic::soundLockCurrentSound(uint16 position, bool pixels) {
if ((pixels && position < 96) || (!pixels && position == 0))
return 289;
else if ((pixels && position < 108) || (!pixels && position == 1))
return 1289;
else if ((pixels && position < 120) || (!pixels && position == 2))
return 2289;
else if ((pixels && position < 132) || (!pixels && position == 3))
return 3289;
else if ((pixels && position < 144) || (!pixels && position == 4))
return 4289;
else if ((pixels && position < 156) || (!pixels && position == 5))
return 5289;
else if ((pixels && position < 168) || (!pixels && position == 6))
return 6289;
else if ((pixels && position < 180) || (!pixels && position == 7))
return 7289;
else if ((pixels && position < 192) || (!pixels && position == 8))
return 8289;
else if (pixels || (!pixels && position == 9))
return 9289;
return 0;
}
MystResourceType10 *Selenitic::soundLockSliderFromVar(uint16 var) {
switch (var) {
case 20:
return _soundLockSlider1;
case 21:
return _soundLockSlider2;
case 22:
return _soundLockSlider3;
case 23:
return _soundLockSlider4;
case 24:
return _soundLockSlider5;
}
return 0;
}
void Selenitic::o_soundLockMove(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound lock move", op);
MystResourceType10 *slider = soundLockSliderFromVar(var);
uint16 soundId = soundLockCurrentSound(slider->_pos.y, true);
if (_soundLockSoundId != soundId) {
_soundLockSoundId = soundId;
_vm->_sound->replaceSoundMyst(soundId, Audio::Mixer::kMaxChannelVolume, true);
}
}
void Selenitic::o_soundLockStartMove(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound lock start move", op);
MystResourceType10 *slider = soundLockSliderFromVar(var);
_vm->_cursor->setCursor(700);
_vm->_sound->pauseBackgroundMyst();
_soundLockSoundId = soundLockCurrentSound(slider->_pos.y, true);
_vm->_sound->replaceSoundMyst(_soundLockSoundId, Audio::Mixer::kMaxChannelVolume, true);
}
void Selenitic::o_soundLockEndMove(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound lock end move", op);
MystResourceType10 *slider = soundLockSliderFromVar(var);
uint16 *value = &_state.soundLockSliderPositions[0];
switch (var) {
case 20: // Sound lock sliders
value = &_state.soundLockSliderPositions[0];
break;
case 21:
value = &_state.soundLockSliderPositions[1];
break;
case 22:
value = &_state.soundLockSliderPositions[2];
break;
case 23:
value = &_state.soundLockSliderPositions[3];
break;
case 24:
value = &_state.soundLockSliderPositions[4];
break;
default:
error("Incorrect var value for Selenitic opcode 114");
break;
}
uint16 stepped = 12 * (*value / 12) + 6;
if (stepped == 6)
stepped = 0;
if (stepped == 114)
stepped = 119;
*value = stepped;
slider->setStep(stepped);
slider->restoreBackground();
slider->drawConditionalDataToScreen(1);
uint16 soundId = slider->getList3(0);
if (soundId)
_vm->_sound->replaceSoundMyst(soundId);
_vm->_sound->resumeBackgroundMyst();
}
void Selenitic::soundLockCheckSolution(MystResourceType10 *slider, uint16 value, uint16 solution, bool &solved) {
slider->drawConditionalDataToScreen(2);
_vm->_sound->replaceSoundMyst(soundLockCurrentSound(value / 12, false));
_vm->_system->delayMillis(1500);
if (value / 12 != solution)
solved = false;
slider->drawConditionalDataToScreen(1);
_vm->_sound->stopSound();
}
void Selenitic::o_soundLockButton(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound lock button", op);
bool solved = true;
_vm->_sound->pauseBackgroundMyst();
_vm->_sound->replaceSoundMyst(1147);
_soundLockButton->drawConditionalDataToScreen(1);
_vm->_cursor->hideCursor();
soundLockCheckSolution(_soundLockSlider1, _state.soundLockSliderPositions[0], 5, solved);
soundLockCheckSolution(_soundLockSlider2, _state.soundLockSliderPositions[1], 9, solved);
soundLockCheckSolution(_soundLockSlider3, _state.soundLockSliderPositions[2], 0, solved);
soundLockCheckSolution(_soundLockSlider4, _state.soundLockSliderPositions[3], 6, solved);
soundLockCheckSolution(_soundLockSlider5, _state.soundLockSliderPositions[4], 7, solved);
_vm->_sound->replaceSoundMyst(1148);
_vm->_sound->resumeBackgroundMyst();
if (solved) {
_soundLockButton->drawConditionalDataToScreen(2);
uint16 cardIdClosed = argv[0];
uint16 cardIdOpen = argv[1];
_vm->changeToCard(cardIdClosed, true);
_vm->changeToCard(cardIdOpen, false);
_vm->_sound->replaceSoundMyst(argv[2]);
animatedUpdate(argv[4], &argv[5], argv[3]);
} else {
_soundLockButton->drawConditionalDataToScreen(0);
}
_vm->_cursor->showCursor();
}
void Selenitic::o_soundReceiverEndMove(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver end move", op);
uint16 oldDirection = _soundReceiverDirection;
if (_soundReceiverDirection) {
_soundReceiverDirection = 0;
soundReceiverUpdateSound();
if (oldDirection == 1)
_soundReceiverRightButton->drawConditionalDataToScreen(0);
else
_soundReceiverLeftButton->drawConditionalDataToScreen(0);
}
}
void Selenitic::o_mazeRunnerCompass_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_mazeRunnerCompass = static_cast<MystResourceType8 *>(_invokingResource);
}
void Selenitic::o_mazeRunnerWindow_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_mazeRunnerWindow = static_cast<MystResourceType8 *>(_invokingResource);
}
void Selenitic::o_mazeRunnerLight_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_mazeRunnerLight = static_cast<MystResourceType8 *>(_invokingResource);
}
void Selenitic::soundReceiver_run() {
if (_soundReceiverStartTime) {
if (_soundReceiverDirection) {
uint32 currentTime = _vm->_system->getMillis();
if (_soundReceiverSpeed == 50 && currentTime > _soundReceiverStartTime + 500)
soundReceiverIncreaseSpeed();
else if (currentTime > _soundReceiverStartTime + 1000)
soundReceiverIncreaseSpeed();
if (currentTime > _soundReceiverStartTime + 100)
soundReceiverUpdate();
} else if (!_soundReceiverSigmaPressed) {
soundReceiverUpdateSound();
}
}
}
void Selenitic::soundReceiverIncreaseSpeed() {
switch (_soundReceiverSpeed) {
case 1:
_soundReceiverSpeed = 10;
break;
case 10:
_soundReceiverSpeed = 50;
break;
case 50:
_soundReceiverSpeed = 100;
break;
}
}
void Selenitic::soundReceiverUpdateSound() {
uint16 soundId = soundReceiverCurrentSound(_state.soundReceiverCurrentSource, *_soundReceiverPosition);
_vm->_sound->replaceSoundMyst(soundId);
}
uint16 Selenitic::soundReceiverCurrentSound(uint16 source, uint16 position) {
uint16 solution = 0;
bool sourceEnabled = false;
soundReceiverSolution(source, solution, sourceEnabled);
uint16 soundIdGood = 0;
uint16 soundIdNear = 0;
uint16 soundId = 1245;
switch (source) {
case 0:
soundIdNear = 3245;
soundIdGood = 3093;
break;
case 1:
soundIdNear = 5245;
soundIdGood = 5093;
break;
case 2:
soundIdNear = 6245;
soundIdGood = 6093;
break;
case 3:
soundIdNear = 2245;
soundIdGood = 2093;
break;
case 4:
soundIdNear = 4245;
soundIdGood = 4093;
break;
default:
error("MystScriptParser_Selenitic::soundReceiverCurrentSound(): Unknown source (%d)", source);
}
if (sourceEnabled) {
if (position == solution) {
soundId = soundIdGood;
} else if (position > solution && position <= solution + 50) {
_soundReceiverLeftButton->drawConditionalDataToScreen(2);
_soundReceiverLeftButton->drawConditionalDataToScreen(0);
soundId = soundIdNear;
} else if (position < solution && position >= solution - 50) {
_soundReceiverRightButton->drawConditionalDataToScreen(2);
_soundReceiverRightButton->drawConditionalDataToScreen(0);
soundId = soundIdNear;
}
}
return soundId;
}
void Selenitic::soundReceiverSolution(uint16 source, uint16 &solution, bool &enabled) {
switch (source) {
case 0:
enabled = _state.emitterEnabledWater;
solution = 1534;
break;
case 1:
enabled = _state.emitterEnabledVolcano;
solution = 1303;
break;
case 2:
enabled = _state.emitterEnabledClock;
solution = 556;
break;
case 3:
enabled = _state.emitterEnabledCrystal;
solution = 150;
break;
case 4:
enabled = _state.emitterEnabledWind;
solution = 2122;
break;
}
}
void Selenitic::o_soundReceiver_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound receiver init", op);
// Used for Card 1245 (Sound Receiver)
_soundReceiverRunning = true;
_soundReceiverRightButton = static_cast<MystResourceType8 *>(_vm->_resources[0]);
_soundReceiverLeftButton = static_cast<MystResourceType8 *>(_vm->_resources[1]);
_soundReceiverSigmaButton = static_cast<MystResourceType8 *>(_vm->_resources[2]);
_soundReceiverSources[4] = static_cast<MystResourceType8 *>(_vm->_resources[3]);
_soundReceiverSources[3] = static_cast<MystResourceType8 *>(_vm->_resources[4]);
_soundReceiverSources[2] = static_cast<MystResourceType8 *>(_vm->_resources[5]);
_soundReceiverSources[1] = static_cast<MystResourceType8 *>(_vm->_resources[6]);
_soundReceiverSources[0] = static_cast<MystResourceType8 *>(_vm->_resources[7]);
_soundReceiverViewer = static_cast<MystResourceType8 *>(_vm->_resources[8]);
_soundReceiverAngle1 = static_cast<MystResourceType8 *>(_vm->_resources[10]);
_soundReceiverAngle2 = static_cast<MystResourceType8 *>(_vm->_resources[11]);
_soundReceiverAngle3 = static_cast<MystResourceType8 *>(_vm->_resources[12]);
_soundReceiverAngle4 = static_cast<MystResourceType8 *>(_vm->_resources[13]);
uint16 currentSource = _state.soundReceiverCurrentSource;
_soundReceiverPosition = &_state.soundReceiverPositions[currentSource];
_soundReceiverCurrentSource = _soundReceiverSources[currentSource];
_soundReceiverSigmaPressed = false;
}
void Selenitic::o_soundLock_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
debugC(kDebugScript, "Opcode %d: Sound lock init", op);
for (uint i = 0; i < _vm->_resources.size(); i++) {
if (_vm->_resources[i]->type == kMystSlider) {
switch (_vm->_resources[i]->getType8Var()) {
case 20:
_soundLockSlider1 = static_cast<MystResourceType10 *>(_vm->_resources[i]);
_soundLockSlider1->setStep(_state.soundLockSliderPositions[0]);
break;
case 21:
_soundLockSlider2 = static_cast<MystResourceType10 *>(_vm->_resources[i]);
_soundLockSlider2->setStep(_state.soundLockSliderPositions[1]);
break;
case 22:
_soundLockSlider3 = static_cast<MystResourceType10 *>(_vm->_resources[i]);
_soundLockSlider3->setStep(_state.soundLockSliderPositions[2]);
break;
case 23:
_soundLockSlider4 = static_cast<MystResourceType10 *>(_vm->_resources[i]);
_soundLockSlider4->setStep(_state.soundLockSliderPositions[3]);
break;
case 24:
_soundLockSlider5 = static_cast<MystResourceType10 *>(_vm->_resources[i]);
_soundLockSlider5->setStep(_state.soundLockSliderPositions[4]);
break;
}
} else if (_vm->_resources[i]->type == kMystConditionalImage && _vm->_resources[i]->getType8Var() == 28) {
_soundLockButton = static_cast<MystResourceType8 *>(_vm->_resources[i]);
}
}
_soundLockSoundId = 0;
}
void Selenitic::o_mazeRunnerRight_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_mazeRunnerRightButton = static_cast<MystResourceType8 *>(_invokingResource);
}
void Selenitic::o_mazeRunnerLeft_init(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
_mazeRunnerLeftButton = static_cast<MystResourceType8 *>(_invokingResource);
}
const uint16 Selenitic::_mazeRunnerMap[300][4] = {
{8, 7, 1, 288},
{1, 0, 2, 288},
{2, 1, 3, 288},
{3, 2, 4, 288},
{4, 3, 5, 288},
{5, 4, 6, 288},
{6, 5, 7, 288},
{7, 6, 0, 288},
{8, 15, 9, 0},
{9, 8, 10, 0},
{10, 9, 11, 0},
{11, 10, 12, 0},
{4, 11, 13, 0},
{13, 12, 14, 0},
{22, 13, 15, 0},
{15, 14, 8, 0},
{24, 23, 17, 14},
{17, 16, 18, 14},
{10, 17, 19, 14},
{19, 18, 20, 14},
{20, 19, 21, 14},
{21, 20, 22, 14},
{22, 21, 23, 14},
{23, 22, 16, 14},
{112, 31, 25, 16},
{25, 24, 26, 16},
{34, 25, 27, 16},
{27, 26, 28, 16},
{20, 27, 29, 16},
{29, 28, 30, 16},
{30, 29, 31, 16},
{31, 30, 24, 16},
{120, 39, 33, 26},
{33, 32, 34, 26},
{42, 33, 35, 26},
{35, 34, 36, 26},
{36, 35, 37, 26},
{37, 36, 38, 26},
{30, 37, 39, 26},
{39, 38, 32, 26},
{40, 47, 41, 34},
{143, 40, 42, 34},
{42, 41, 43, 34},
{43, 42, 44, 34},
{52, 43, 45, 34},
{45, 44, 46, 34},
{38, 45, 47, 34},
{47, 46, 40, 34},
{40, 55, 49, 44},
{49, 48, 50, 44},
{146, 49, 51, 44},
{51, 50, 52, 44},
{60, 51, 53, 44},
{53, 52, 54, 44},
{54, 53, 55, 44},
{55, 54, 48, 44},
{48, 63, 57, 52},
{57, 56, 58, 52},
{58, 57, 59, 52},
{171, 58, 60, 52},
{60, 59, 61, 52},
{61, 60, 62, 52},
{68, 61, 63, 52},
{63, 62, 56, 52},
{58, 71, 65, 62},
{65, 64, 66, 62},
{66, 65, 67, 62},
{67, 66, 68, 62},
{68, 67, 69, 62},
{77, 68, 70, 62},
{70, 69, 71, 62},
{71, 70, 64, 62},
{72, 79, 73, 69},
{65, 72, 74, 69},
{186, 73, 75, 69},
{75, 74, 76, 69},
{196, 75, 77, 69},
{77, 76, 78, 69},
{86, 77, 79, 69},
{79, 78, 72, 69},
{80, 87, 81, 78},
{81, 80, 82, 78},
{74, 81, 83, 78},
{83, 82, 84, 78},
{212, 83, 85, 78},
{229, 84, 86, 78},
{86, 85, 87, 78},
{95, 86, 80, 78},
{88, 95, 89, 87},
{97, 88, 90, 87},
{90, 89, 91, 87},
{83, 90, 92, 87},
{92, 91, 93, 87},
{93, 92, 94, 87},
{254, 93, 95, 87},
{95, 94, 88, 87},
{106, 103, 97, 89},
{97, 96, 98, 89},
{98, 97, 99, 89},
{99, 98, 100, 89},
{100, 99, 101, 89},
{93, 100, 102, 89},
{102, 101, 103, 89},
{271, 102, 96, 89},
{104, 111, 105, 96},
{105, 104, 106, 96},
{106, 105, 107, 96},
{289, 106, 108, 96},
{108, 107, 109, 96},
{109, 108, 110, 96},
{100, 109, 111, 96},
{111, 110, 104, 96},
{112, 119, 113, 24},
{113, 112, 114, 24},
{114, 113, 115, 24},
{115, 114, 116, 24},
{28, 115, 117, 24},
{117, 116, 118, 24},
{118, 117, 119, 24},
{119, 118, 112, 24},
{120, 127, 121, 32},
{121, 120, 122, 32},
{122, 121, 123, 32},
{123, 122, 124, 32},
{36, 123, 125, 32},
{125, 124, 126, 32},
{126, 125, 127, 32},
{127, 126, 120, 32},
{128, 135, 129, 136},
{129, 128, 130, 136},
{130, 129, 131, 136},
{131, 130, 132, 136},
{140, 131, 133, 136},
{133, 132, 134, 136},
{134, 133, 135, 136},
{135, 134, 128, 136},
{128, 143, 137, 41},
{137, 136, 138, 41},
{138, 137, 139, 41},
{45, 138, 140, 41},
{140, 139, 141, 41},
{141, 140, 142, 41},
{142, 141, 143, 41},
{143, 142, 136, 41},
{144, 151, 145, 50},
{145, 144, 146, 50},
{146, 145, 147, 50},
{147, 146, 148, 50},
{148, 147, 149, 50},
{157, 148, 150, 50},
{54, 149, 151, 50},
{151, 150, 144, 50},
{152, 159, 153, 149},
{145, 152, 154, 149},
{154, 153, 155, 149},
{155, 154, 156, 149},
{156, 155, 157, 149},
{157, 156, 158, 149},
{158, 157, 159, 149},
{159, 158, 152, 149},
{160, 167, 161, 168},
{161, 160, 162, 168},
{162, 161, 163, 168},
{163, 162, 164, 168},
{172, 163, 165, 168},
{165, 164, 166, 168},
{166, 165, 167, 168},
{167, 166, 160, 168},
{160, 175, 169, 59},
{169, 168, 170, 59},
{170, 169, 171, 59},
{171, 170, 172, 59},
{172, 171, 173, 59},
{181, 172, 174, 59},
{174, 173, 175, 59},
{63, 174, 168, 59},
{176, 183, 177, 173},
{169, 176, 178, 173},
{178, 177, 179, 173},
{179, 178, 180, 173},
{180, 179, 181, 173},
{181, 180, 182, 173},
{182, 181, 183, 173},
{183, 182, 176, 173},
{184, 191, 185, 74},
{185, 184, 186, 74},
{186, 185, 187, 74},
{187, 186, 188, 74},
{188, 187, 189, 74},
{189, 188, 190, 74},
{78, 189, 191, 74},
{191, 190, 184, 74},
{72, 199, 193, 76},
{193, 192, 194, 76},
{194, 193, 195, 76},
{195, 194, 196, 76},
{196, 195, 197, 76},
{197, 196, 198, 76},
{198, 197, 199, 76},
{199, 198, 192, 76},
{200, 207, 201, 212},
{201, 200, 202, 212},
{202, 201, 203, 212},
{203, 202, 204, 212},
{204, 203, 205, 212},
{205, 204, 206, 212},
{208, 205, 207, 212},
{207, 206, 200, 212},
{80, 215, 209, 84},
{209, 208, 210, 84},
{210, 209, 211, 84},
{211, 210, 212, 84},
{202, 211, 213, 84},
{213, 212, 214, 84},
{208, 213, 215, 84},
{215, 214, 208, 84},
{224, 223, 217, 228},
{217, 216, 218, 228},
{218, 217, 219, 228},
{219, 218, 220, 228},
{220, 219, 221, 228},
{221, 220, 222, 228},
{216, 221, 223, 228},
{223, 222, 216, 228},
{224, 231, 225, 85},
{81, 224, 226, 85},
{226, 225, 227, 85},
{227, 226, 228, 85},
{220, 227, 229, 85},
{229, 228, 230, 85},
{238, 229, 231, 85},
{231, 230, 224, 85},
{232, 239, 233, 230},
{233, 232, 234, 230},
{226, 233, 235, 230},
{235, 234, 236, 230},
{236, 235, 237, 230},
{237, 236, 238, 230},
{232, 237, 239, 230},
{239, 238, 232, 230},
{240, 247, 241, 252},
{241, 240, 242, 252},
{248, 241, 243, 252},
{243, 242, 244, 252},
{244, 243, 245, 252},
{245, 244, 246, 252},
{240, 245, 247, 252},
{247, 246, 240, 252},
{256, 255, 249, 94},
{249, 248, 250, 94},
{90, 249, 251, 94},
{251, 250, 252, 94},
{246, 251, 253, 94},
{253, 252, 254, 94},
{248, 253, 255, 94},
{255, 254, 248, 94},
{256, 263, 257, 248},
{257, 256, 258, 248},
{258, 257, 259, 248},
{259, 258, 260, 248},
{252, 259, 261, 248},
{261, 260, 262, 248},
{256, 261, 263, 248},
{263, 262, 256, 248},
{280, 271, 265, 103},
{265, 264, 266, 103},
{266, 265, 267, 103},
{99, 266, 268, 103},
{268, 267, 269, 103},
{269, 268, 270, 103},
{278, 269, 271, 103},
{271, 270, 264, 103},
{272, 279, 273, 270},
{273, 272, 274, 270},
{266, 273, 275, 270},
{275, 274, 276, 270},
{276, 275, 277, 270},
{277, 276, 278, 270},
{272, 277, 279, 270},
{279, 278, 272, 270},
{280, 287, 281, 264},
{281, 280, 282, 264},
{282, 281, 283, 264},
{283, 282, 284, 264},
{268, 283, 285, 264},
{285, 284, 286, 264},
{280, 285, 287, 264},
{287, 286, 280, 264},
{0, 288, 288, 288},
{289, 289, 289, 107},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0},
{ 0, 0, 0, 0}
};
const uint8 Selenitic::_mazeRunnerVideos[300][4] = {
{3, 6, 10, 17},
{0, 5, 8, 17},
{0, 4, 8, 17},
{0, 4, 8, 17},
{0, 4, 8, 17},
{0, 4, 8, 17},
{0, 4, 8, 17},
{0, 4, 9, 17},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{12, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{14, 6, 10, 20},
{0, 5, 9, 20},
{13, 6, 10, 20},
{0, 5, 9, 20},
{12, 6, 10, 20},
{0, 5, 8, 20},
{0, 4, 8, 20},
{0, 4, 9, 20},
{12, 6, 10, 21},
{0, 5, 9, 21},
{3, 6, 10, 21},
{0, 5, 8, 21},
{12, 4, 8, 21},
{0, 4, 9, 21},
{13, 6, 10, 21},
{0, 5, 9, 21},
{0, 4, 9, 19},
{16, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 9, 19},
{12, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{3, 6, 10, 20},
{0, 5, 9, 20},
{13, 6, 10, 20},
{0, 5, 9, 20},
{14, 6, 10, 20},
{0, 5, 8, 20},
{0, 4, 8, 20},
{0, 4, 9, 20},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 9, 22},
{3, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 9, 22},
{16, 6, 10, 22},
{0, 5, 9, 22},
{15, 6, 10, 24},
{0, 5, 8, 24},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 9, 24},
{14, 6, 10, 24},
{0, 5, 8, 24},
{0, 4, 9, 24},
{0, 4, 9, 22},
{14, 6, 11, 22},
{12, 7, 10, 22},
{0, 5, 9, 22},
{13, 6, 10, 22},
{0, 5, 9, 22},
{3, 6, 10, 22},
{0, 5, 8, 22},
{0, 5, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 9, 19},
{14, 6, 11, 19},
{3, 7, 10, 19},
{0, 5, 9, 19},
{14, 6, 10, 19},
{0, 4, 9, 22},
{3, 6, 10, 22},
{0, 5, 9, 22},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 9, 22},
{3, 6, 10, 22},
{0, 5, 8, 22},
{15, 7, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 9, 19},
{14, 6, 11, 19},
{0, 4, 8, 23},
{0, 4, 8, 23},
{0, 4, 9, 23},
{2, 6, 10, 23},
{0, 5, 8, 23},
{0, 4, 9, 23},
{16, 6, 10, 23},
{0, 5, 8, 23},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 9, 22},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 9, 20},
{12, 6, 10, 20},
{0, 5, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{3, 6, 10, 24},
{0, 5, 8, 24},
{0, 4, 9, 24},
{15, 6, 10, 24},
{0, 5, 8, 24},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 9, 24},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 9, 21},
{3, 6, 11, 21},
{13, 7, 10, 21},
{0, 5, 8, 21},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 9, 22},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{14, 7, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 11, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 9, 20},
{12, 6, 10, 20},
{0, 5, 8, 20},
{13, 6, 10, 21},
{0, 5, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 9, 21},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 8, 24},
{0, 4, 9, 24},
{15, 6, 10, 24},
{0, 5, 8, 24},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 8, 22},
{0, 4, 9, 22},
{16, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 8, 22},
{0, 4, 9, 22},
{12, 6, 10, 20},
{0, 5, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 8, 20},
{0, 4, 9, 20},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 9, 19},
{12, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 23},
{0, 4, 9, 23},
{16, 6, 10, 23},
{0, 5, 8, 23},
{0, 4, 8, 23},
{0, 4, 8, 23},
{0, 4, 8, 23},
{0, 4, 8, 23},
{14, 6, 10, 19},
{0, 5, 9, 19},
{3, 6, 10, 19},
{0, 5, 9, 19},
{15, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{0, 4, 9, 22},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 8, 22},
{0, 4, 8, 22},
{3, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 9, 22},
{14, 6, 10, 22},
{0, 5, 8, 22},
{0, 4, 9, 22},
{13, 6, 10, 22},
{0, 5, 9, 22},
{0, 4, 8, 21},
{0, 4, 9, 21},
{12, 6, 10, 21},
{0, 5, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 21},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{0, 4, 9, 19},
{3, 6, 10, 19},
{0, 5, 8, 19},
{0, 4, 8, 19},
{0, 4, 8, 19},
{1, 0, 0, 0},
{0, 0, 0, 18},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0},
{0, 0, 0, 0}
};
} // End of namespace MystStacks
} // End of namespace Mohawk