This reimplement getSystemLanguage() for MacOS X because setlocale() only works if the application is started from the terminal. Instead we use CFBundleCopyPreferredLocalizationsFromArray() which requires the translations to be listed in the bundle plist file (this had already been committed). This fixes bug #3394080. |
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.. | ||
amigaos | ||
macosx | ||
posix | ||
ps3 | ||
win32 | ||
hardwarekeys.cpp | ||
main.cpp | ||
module.mk | ||
sdl-sys.h | ||
sdl.cpp | ||
sdl.h |