307 lines
8.8 KiB
C++
307 lines
8.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "backends/keymapper/remap-dialog.h"
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#ifdef ENABLE_KEYMAPPER
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#include "backends/keymapper/action.h"
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#include "backends/keymapper/hardware-input.h"
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#include "backends/keymapper/input-watcher.h"
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#include "backends/keymapper/keymap.h"
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#include "backends/keymapper/keymapper.h"
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#include "common/system.h"
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#include "gui/gui-manager.h"
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#include "gui/widgets/popup.h"
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#include "gui/widgets/scrollcontainer.h"
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#include "gui/ThemeEval.h"
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#include "common/translation.h"
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namespace Common {
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enum {
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kRemapCmd = 'REMP',
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kClearCmd = 'CLER',
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kResetCmd = 'RSET',
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kCloseCmd = 'CLOS',
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kReflowCmd = 'REFL'
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};
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RemapDialog::RemapDialog() :
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Dialog("KeyMapper"),
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_remapKeymap(nullptr),
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_remapAction(nullptr),
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_remapTimeout(0) {
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_keymapper = g_system->getEventManager()->getKeymapper();
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assert(_keymapper);
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EventDispatcher *eventDispatcher = g_system->getEventManager()->getEventDispatcher();
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_remapInputWatcher = new InputWatcher(eventDispatcher, _keymapper);
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_kmPopUpDesc = new GUI::StaticTextWidget(this, "KeyMapper.PopupDesc", _("Keymap:"));
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_kmPopUp = new GUI::PopUpWidget(this, "KeyMapper.Popup");
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_scrollContainer = new GUI::ScrollContainerWidget(this, "KeyMapper.KeymapArea", "", kReflowCmd);
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_scrollContainer->setTarget(this);
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new GUI::ButtonWidget(this, "KeyMapper.Close", _("Close"), 0, kCloseCmd);
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}
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RemapDialog::~RemapDialog() {
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delete _remapInputWatcher;
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}
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void RemapDialog::open() {
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_keymapTable = _keymapper->getKeymaps();
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debug(3, "RemapDialog::open keymaps: %d", _keymapTable.size());
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// Show the keymaps by order of priority (game keymaps first)
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for (int i = _keymapTable.size() - 1; i >= 0; i--) {
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_kmPopUp->appendEntry(_keymapTable[i]->getName(), i);
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}
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_changes = false;
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_kmPopUp->setSelected(0);
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loadKeymap();
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refreshKeymap();
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reflowActionWidgets();
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Dialog::open();
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}
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void RemapDialog::close() {
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_kmPopUp->clearEntries();
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if (_changes) {
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const Array<Keymap *> &keymaps = _keymapper->getKeymaps();
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for (uint i = 0; i < keymaps.size(); i++) {
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keymaps[i]->saveMappings();
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}
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ConfMan.flushToDisk();
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}
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Dialog::close();
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}
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void RemapDialog::reflowActionWidgets() {
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int buttonHeight = g_gui.xmlEval()->getVar("Globals.Button.Height", 0);
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int spacing = g_gui.xmlEval()->getVar("Globals.KeyMapper.Spacing");
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int keyButtonWidth = g_gui.xmlEval()->getVar("Globals.KeyMapper.ButtonWidth");
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int clearButtonWidth = g_gui.xmlEval()->getVar("Globals.Line.Height");
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int clearButtonHeight = g_gui.xmlEval()->getVar("Globals.Line.Height");
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int labelWidth = getWidth() - (spacing + keyButtonWidth + spacing + clearButtonWidth + spacing);
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uint textYOff = (buttonHeight - kLineHeight) / 2;
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uint clearButtonYOff = (buttonHeight - clearButtonHeight) / 2;
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for (uint i = 0; i < _actions.size(); i++) {
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ActionRow &row = _actions[i];
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uint y = spacing + (i) * (buttonHeight + spacing);
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uint x = spacing;
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row.keyButton->resize(x, y, keyButtonWidth, buttonHeight);
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x += keyButtonWidth + spacing;
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row.clearButton->resize(x, y + clearButtonYOff, clearButtonWidth, clearButtonHeight);
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x += clearButtonWidth + spacing;
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row.resetButton->resize(x, y + clearButtonYOff, clearButtonWidth, clearButtonHeight);
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x += clearButtonWidth + spacing;
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row.actionText->resize(x, y + textYOff, labelWidth, kLineHeight);
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}
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}
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void RemapDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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debug(3, "RemapDialog::handleCommand %u %u", cmd, data);
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if (cmd >= kRemapCmd && cmd < kRemapCmd + _actions.size()) {
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startRemapping(cmd - kRemapCmd);
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} else if (cmd >= kClearCmd && cmd < kClearCmd + _actions.size()) {
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clearMapping(cmd - kClearCmd);
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} else if (cmd >= kResetCmd && cmd < kResetCmd + _actions.size()) {
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resetMapping(cmd - kResetCmd);
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} else if (cmd == kCloseCmd) {
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close();
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} else if (cmd == kReflowCmd) {
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reflowActionWidgets();
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} else if (cmd == GUI::kPopUpItemSelectedCmd) {
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clearKeymap();
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loadKeymap();
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refreshKeymap();
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_scrollContainer->reflowLayout();
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g_gui.scheduleTopDialogRedraw();
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} else {
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GUI::Dialog::handleCommand(sender, cmd, data);
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}
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}
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void RemapDialog::clearMapping(uint i) {
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debug(3, "clear the mapping %u", i);
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Action *action = _actions[i].action;
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Keymap *keymap = _actions[i].keymap;
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keymap->unregisterMapping(action);
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_changes = true;
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stopRemapping();
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refreshKeymap();
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}
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void RemapDialog::resetMapping(uint i) {
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debug(3, "Reset the mapping %u", i);
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Action *action = _actions[i].action;
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Keymap *keymap = _actions[i].keymap;
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keymap->resetMapping(action);
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_changes = true;
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stopRemapping();
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refreshKeymap();
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}
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void RemapDialog::startRemapping(uint i) {
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if (_remapInputWatcher->isWatching()) {
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// Handle a second click on the button as a stop to remapping
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stopRemapping();
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return;
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}
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_remapKeymap = _actions[i].keymap;
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_remapAction = _actions[i].action;
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_remapTimeout = g_system->getMillis() + kRemapTimeoutDelay;
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_remapInputWatcher->startWatching();
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_actions[i].keyButton->setLabel("...");
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_actions[i].keyButton->markAsDirty();
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}
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void RemapDialog::stopRemapping() {
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_remapKeymap = nullptr;
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_remapAction = nullptr;
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refreshKeymap();
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_remapInputWatcher->stopWatching();
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}
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void RemapDialog::handleMouseDown(int x, int y, int button, int clickCount) {
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if (_remapInputWatcher->isWatching())
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stopRemapping();
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else
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Dialog::handleMouseDown(x, y, button, clickCount);
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}
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void RemapDialog::handleTickle() {
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const HardwareInput *hardwareInput = _remapInputWatcher->checkForCapturedInput();
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if (hardwareInput) {
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_remapKeymap->registerMapping(_remapAction, hardwareInput);
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_changes = true;
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stopRemapping();
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}
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if (_remapInputWatcher->isWatching() && g_system->getMillis() > _remapTimeout)
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stopRemapping();
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Dialog::handleTickle();
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}
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void RemapDialog::clearKeymap() {
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for (uint i = 0; i < _actions.size(); i++) {
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if (_actions[i].keyButton) _scrollContainer->removeWidget(_actions[i].keyButton);
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if (_actions[i].actionText) _scrollContainer->removeWidget(_actions[i].actionText);
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if (_actions[i].clearButton) _scrollContainer->removeWidget(_actions[i].clearButton);
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if (_actions[i].resetButton) _scrollContainer->removeWidget(_actions[i].resetButton);
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delete _actions[i].keyButton;
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delete _actions[i].actionText;
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delete _actions[i].clearButton;
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delete _actions[i].resetButton;
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}
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_actions.clear();
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}
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void RemapDialog::loadKeymap() {
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assert(_actions.empty());
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assert(_kmPopUp->getSelected() != -1);
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Keymap *km = _keymapTable[_kmPopUp->getSelectedTag()];
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for (Keymap::ActionArray::const_iterator it = km->getActions().begin(); it != km->getActions().end(); ++it) {
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ActionRow row;
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row.keymap = km;
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row.action = *it;
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_actions.push_back(row);
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}
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}
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void RemapDialog::refreshKeymap() {
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int clearButtonWidth = g_gui.xmlEval()->getVar("Globals.Line.Height");
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int clearButtonHeight = g_gui.xmlEval()->getVar("Globals.Line.Height");
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for (uint i = 0; i < _actions.size(); i++) {
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ActionRow &row = _actions[i];
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if (!row.actionText) {
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row.actionText = new GUI::StaticTextWidget(_scrollContainer, 0, 0, 0, 0, "", Graphics::kTextAlignLeft);
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row.keyButton = new GUI::ButtonWidget(_scrollContainer, 0, 0, 0, 0, "", 0, kRemapCmd + i);
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row.clearButton = addClearButton(_scrollContainer, "", kClearCmd + i, 0, 0, clearButtonWidth, clearButtonHeight);
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row.resetButton = new GUI::ButtonWidget(_scrollContainer, 0, 0, 0, 0, "", 0, kResetCmd + i);
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}
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row.actionText->setLabel(row.action->description);
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Array<const HardwareInput *> mappedInputs = row.keymap->getActionMapping(row.action);
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String keysLabel;
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for (uint j = 0; j < mappedInputs.size(); j++) {
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if (!keysLabel.empty()) {
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keysLabel += ", ";
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}
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keysLabel += mappedInputs[j]->description;
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}
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if (!keysLabel.empty()) {
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row.keyButton->setLabel(keysLabel);
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row.keyButton->setTooltip(keysLabel);
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} else {
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row.keyButton->setLabel("-");
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}
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// I18N: Button to reset key mapping to defaults
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row.resetButton->setLabel(_("R"));
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row.resetButton->setTooltip(_("Reset to defaults"));
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}
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}
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} // End of namespace Common
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#endif // #ifdef ENABLE_KEYMAPPER
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