Sadly this also requires us to extend GraphicsManager for this SDL specific feature. However, since that's only used in the SDL backend and Tizen it should be fine for now... |
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.. | ||
sdl-graphics.cpp | ||
sdl-graphics.h |
Sadly this also requires us to extend GraphicsManager for this SDL specific feature. However, since that's only used in the SDL backend and Tizen it should be fine for now... |
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.. | ||
sdl-graphics.cpp | ||
sdl-graphics.h |