scummvm/backends/platform/wince/CEgui/ItemSwitch.cpp
2011-05-12 01:16:22 +02:00

93 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "ItemSwitch.h"
#include "SDL_ImageResource.h"
namespace CEGUI {
void ItemSwitch::init(WORD referenceTrue, WORD referenceFalse) {
_backgroundTrue = _background;
_backgroundFalse = new SDL_ImageResource();
if (!_backgroundFalse->load(referenceFalse)) {
delete _backgroundFalse;
delete _background;
_background = NULL;
_backgroundFalse = NULL;
}
}
ItemSwitch::ItemSwitch(WORD referenceTrue, WORD referenceFalse, bool *item) :
PanelItem(referenceTrue) {
init(referenceTrue, referenceFalse);
_item = item;
_itemmax = -1;
if (!*_item)
_background = _backgroundFalse;
}
ItemSwitch::ItemSwitch(WORD referenceTrue, WORD referenceFalse, int *item, int max) :
PanelItem(referenceTrue) {
init(referenceTrue, referenceFalse);
_itemmultiple = item;
_itemmax = max;
if (!*item)
_background = _backgroundFalse;
}
ItemSwitch::~ItemSwitch() {
delete _backgroundFalse;
}
bool ItemSwitch::action(int x, int y, bool pushed) {
if (checkInside(x, y) && _visible && pushed) {
if (_itemmax <= 0) {
*_item = !*_item;
if (*_item)
_background = _backgroundTrue;
else
_background = _backgroundFalse;
if (_panel)
_panel->forceRedraw();
return true;
} else {
*_itemmultiple = *_itemmultiple + 1;
if (*_itemmultiple > _itemmax)
*_itemmultiple = 0;
if (*_itemmultiple)
_background = _backgroundTrue;
else
_background = _backgroundFalse;
if (_panel)
_panel->forceRedraw();
return true;
}
} else
return false;
}
} // End of namespace CEGUI