85 lines
3.8 KiB
C++
85 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "gargoyle/frotz/detection_tables.h"
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namespace Gargoyle {
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namespace Frotz {
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const char *const AMFV = "A Mind Forever Voyaging";
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const char *const ARTHUR = "Arthur: The Quest for Excalibur";
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const char *const BALLYHOO = "Ballyhoo";
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const char *const BEYONDZORK = "Beyond Zork";
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const char *const BORDERZONE = "Border Zone";
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const char *const BUREAUCRACY = "Bureaucracy";
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const char *const CUTTHROATS = "Cutthroats";
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const char *const DEADLINE = "Deadline";
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const char *const ENCHANTER = "Enchanter";
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const char *const HHGTTG = "The Hitchhiker's Guide to the Galaxy";
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const char *const HIJINX = "Hollywood Hijinx";
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const char *const INFIDEL = "Infidel";
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const char *const JOURNEY = "Journey";
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const char *const LGOP = "Leather Goddesses of Phobos";
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const char *const LGOP2 = "Leather Goddesses of Phobos 2";
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const char *const LURKING = "The Lurking Horror";
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const char *const MINIZORK1 = "Mini Zork I: The Great Underground Empire";
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const char *const MOONMIST = "Moonmist";
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const char *const NORDBERT = "Nord and Bert Couldn't Make Head or Tail of It";
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const char *const PLANETFALL = "Planetfall";
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const char *const PLUNDERED = "Plundered Hearts";
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const char *const SAMPLER1 = "Infocom Sampler 1";
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const char *const SAMPLER2 = "Infocom Sampler 2";
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const char *const SEASTALKER = "Seastalker";
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const char *const SHERLOCKRIDDLE = "Sherlock: The Riddle of the Crown Jewels";
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const char *const SHOGUN = "James Clavell's Shogun";
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const char *const SORCERER = "Sorcerer";
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const char *const SPELLBREAKER = "Spellbreaker";
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const char *const STARCROSS = "Starcross";
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const char *const STATIONFALL = "Stationfall";
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const char *const SUSPECT = "Suspect";
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const char *const SUSPENDED = "Suspended";
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const char *const TRINITY = "Trinity";
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const char *const WISHBRINGER = "Wishbringer";
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const char *const WITNESS = "The Witness";
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const char *const ZORK0 = "Zork Zero: The Revenge of Megaboz";
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const char *const ZORK1 = "Zork I: The Great Underground Empire";
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const char *const ZORK2 = "Zork II: The Wizard of Frobozz";
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const char *const ZORK3 = "Zork III: The Dungeon Master";
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const char *const ZTUU = "Zork: The Undiscovered Underground";
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#define NONE GUIO4(GUIO_NOSPEECH, GUIO_NOSFX, GUIO_NOMUSIC, GUIO_NOSUBTITLES)
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#define ENTRY0(ID, DESC, VERSION, MD5, FILESIZE) { ID, DESC, VERSION, MD5, FILESIZE, Common::EN_ANY, NONE }
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#define FROTZ_TABLE_END_MARKER { nullptr, nullptr, nullptr, nullptr, 0, Common::EN_ANY, "" }
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const FrotzGameDescription FROTZ_GAMES[] = {
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ENTRY0("hhgttg", HHGTTG, "v31 Solid Gold", "379022bcd4ec74b90274c6100c33f579", 158412),
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ENTRY0("hhgttg", HHGTTG, "v47", "fdda8f4239819402c62db866bb61a648", 112622),
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ENTRY0("hhgttg", HHGTTG, "v56", "a214fcb42bc9f554d07d983a12f6a062", 113444),
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ENTRY0("hhgttg", HHGTTG, "v58", "e867d49ad1fb9406ff4e0678a4ee2ac9", 113332),
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ENTRY0("hhgttg", HHGTTG, "v59", "34f6abc1f2a42be127ef434fc475f0ee", 113334),
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FROTZ_TABLE_END_MARKER
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};
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} // End of namespace Frotz
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} // End of namespace Gargoyle
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