scummvm/backends/platform/android
dhewg 1b0d4724f4 ANDROID: Fix slightly off while loop
CursorMan allows to push cursors with a width/height of zero. If such a
cursor is restored, we don't need to call glTexSubImage2D() 0xffffffff
times... This fixes delays of multiple minutes when closing GMM
on groovie and sword.
Also, I want that last hour of my life back.
2011-03-04 21:35:30 +01:00
..
org/inodes/gus/scummvm ANDROID: Rename member vars according to our style 2011-03-03 20:47:32 +01:00
android.cpp ANDROID: Implement surface resizes 2011-03-03 21:29:15 +01:00
android.h ANDROID: Implement surface resizes 2011-03-03 21:29:15 +01:00
android.mk ANDROID: Formatting 2011-02-19 20:15:50 +01:00
asset-archive.cpp ANDROID: Formatting/whitespaces 2011-03-03 20:46:49 +01:00
asset-archive.h ANDROID: Move rest of everything JNI 2011-02-24 23:18:32 +01:00
gfx.cpp ANDROID: Fix slightly off while loop 2011-03-04 21:35:30 +01:00
jni.cpp ANDROID: Remove an indirection when pausing 2011-03-03 20:47:27 +01:00
jni.h ANDROID: Remove an indirection when pausing 2011-03-03 20:47:27 +01:00
module.mk ANDROID: Split code into multiple files 2011-02-24 23:18:31 +01:00
texture.cpp ANDROID: Don't wipe paletted textures on reinit 2011-03-03 21:29:47 +01:00
texture.h ANDROID: Don't wipe paletted textures on reinit 2011-03-03 21:29:47 +01:00