https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43066 | dreammaster | 2009-08-05 20:44:37 +1000 (Wed, 05 Aug 2009) | 1 line Bugfix for music not being stopped when music volume is set to zero ........ r43068 | scott_t | 2009-08-05 23:57:40 +1000 (Wed, 05 Aug 2009) | 1 line T7G: Fix bug #2831041 by implementing opcode responsible for starting music partway through a video ........ r43088 | knakos | 2009-08-07 04:05:50 +1000 (Fri, 07 Aug 2009) | 1 line overload showMouse to kill mouse shadows in kyra ........ r43093 | dreammaster | 2009-08-07 19:25:06 +1000 (Fri, 07 Aug 2009) | 1 line Bugfix for #2831159 - Palace guards saying !!HIGH STRING!! ........ r43095 | knakos | 2009-08-07 20:44:34 +1000 (Fri, 07 Aug 2009) | 1 line hint backend about virtual keyboard on save, in LoK ........ r43097 | knakos | 2009-08-07 21:05:58 +1000 (Fri, 07 Aug 2009) | 1 line show VK in gui_v2 games of kyra ........ r43101 | dhewg | 2009-08-08 04:16:58 +1000 (Sat, 08 Aug 2009) | 3 lines Merge creation of Info.plist into update-version.pl. This fixes the static version info after branching (#2820503). ........ r43102 | knakos | 2009-08-08 05:33:39 +1000 (Sat, 08 Aug 2009) | 1 line mouse up events need the same lovin' as mouse down events do. don't underestimate 'em. fixes bug #2833549 ........ r43107 | drmccoy | 2009-08-08 12:23:04 +1000 (Sat, 08 Aug 2009) | 1 line When opening a data stream, don't read the whole file into memory if not necessary. This vastly improves the loading times of Gob3 on small devices ........ r43112 | dreammaster | 2009-08-08 19:34:23 +1000 (Sat, 08 Aug 2009) | 1 line Commit of dhewg's patch to fix screen refreshes on the Wii ........ r43114 | knakos | 2009-08-08 19:38:12 +1000 (Sat, 08 Aug 2009) | 1 line forward port of wince 3.0 fix for paths from branch 0.13.0, r39978 ........ r43117 | dhewg | 2009-08-08 21:30:56 +1000 (Sat, 08 Aug 2009) | 1 line tweaked the mapped keys to reintroduce SHIFT for mass adding games ........ r43119 | lordhoto | 2009-08-08 21:42:29 +1000 (Sat, 08 Aug 2009) | 1 line Add workaround for bug #2820054 "DW1: No intro music at first start on Wii", which actually happened on all systems, when using the multilanguage version. ........ r43120 | lordhoto | 2009-08-08 21:51:15 +1000 (Sat, 08 Aug 2009) | 1 line Fix for bug #2412336 "DW2: Voices cut off" (commit on behalf of dreammaster) ........ r43122 | lordhoto | 2009-08-08 22:00:34 +1000 (Sat, 08 Aug 2009) | 1 line Formatting fix. ........ r43123 | lordhoto | 2009-08-08 22:22:34 +1000 (Sat, 08 Aug 2009) | 1 line Change workaround for bug #2820054 to apply for all GRA versions. ........ r43126 | lordhoto | 2009-08-08 23:57:21 +1000 (Sat, 08 Aug 2009) | 1 line Fix XMIDI looping implementation. Now for example the music in the ferret village of ITE plays fine. ........ r43131 | sev | 2009-08-09 04:01:44 +1000 (Sun, 09 Aug 2009) | 2 lines Implement FR#2821534: "GUI: Mute All disable volume sliders" ........ r43139 | sev | 2009-08-09 06:08:22 +1000 (Sun, 09 Aug 2009) | 2 lines Add DS version of Atari MM from Bug #2834054 ........ r43143 | sev | 2009-08-09 06:16:58 +1000 (Sun, 09 Aug 2009) | 2 lines Patch #2832247: "GMM: Enable loading & deleting of unnamed savegames" ........ r43145 | sev | 2009-08-09 06:49:13 +1000 (Sun, 09 Aug 2009) | 2 lines Fix bug #2825565: "Unable to select subtitles in Atlantis and Simon 1" ........ r43147 | drmccoy | 2009-08-09 07:43:07 +1000 (Sun, 09 Aug 2009) | 1 line Changed the scroll-handling to be more like the original. This fixes bug #2832362 ("GOB3: Scrolling locked after cutscene") ........ r43150 | dreammaster | 2009-08-09 11:05:47 +1000 (Sun, 09 Aug 2009) | 1 line Changed subtitles display speed to also include the time taken to say voice samples (if voices are turned on). This means subtitles will display for the same time irrespective of whether voices are on or not ........ r43152 | Kirben | 2009-08-09 11:20:08 +1000 (Sun, 09 Aug 2009) | 1 line Fix bug #2834254 - ELVIRA: Buggy scroll arrows when mixing spells. ........ r43155 | dreammaster | 2009-08-09 11:45:39 +1000 (Sun, 09 Aug 2009) | 1 line Slight adjustment to Spanish font lookup table, based on mac_es's description of character lookup problems ........ r43156 | Kirben | 2009-08-09 11:55:34 +1000 (Sun, 09 Aug 2009) | 1 line Fix bug #2834252 - ELVIRA1 Problem with 8-character-long save names. ........ r43163 | Kirben | 2009-08-09 17:16:08 +1000 (Sun, 09 Aug 2009) | 1 line Fix bug #2834260 - ELVIRA1: Graphic glitch when bird takes off. ........ r43165 | Kirben | 2009-08-09 20:28:11 +1000 (Sun, 09 Aug 2009) | 1 line Fix glitch when removing arrows from spell book in Elvira 1. ........ r43167 | djwillis | 2009-08-09 22:12:24 +1000 (Sun, 09 Aug 2009) | 1 line GP2X: Commit local version of backend, contains a 'fix' to work around a GP2X SDL 'feature' that was removing the ability to disable aspect ratio correction. Also misc cleanup and changes to default volume levels to cut down on sample clipping. ........ r43171 | dreammaster | 2009-08-09 22:23:01 +1000 (Sun, 09 Aug 2009) | 1 line Removed redundant code related to Midi handling ........ r43172 | lordhoto | 2009-08-10 01:37:00 +1000 (Mon, 10 Aug 2009) | 1 line Fix for bug #2834250 "GUI: Incorrect behavior of sliders". ........ r43178 | knakos | 2009-08-10 04:34:08 +1000 (Mon, 10 Aug 2009) | 1 line removing support for flac (good riddance) and mpeg2 ........ r43179 | knakos | 2009-08-10 04:37:29 +1000 (Mon, 10 Aug 2009) | 1 line update news files for 1.0.0rc1 release ........ r43183 | lordhoto | 2009-08-10 05:11:10 +1000 (Mon, 10 Aug 2009) | 1 line Cleanup AMIGA graphics conversion. ........ r43186 | lordhoto | 2009-08-10 08:46:25 +1000 (Mon, 10 Aug 2009) | 1 line Create a "Font" interface and create a "DOSFont" implementation for handling DOS version fonts. ........ r43187 | lordhoto | 2009-08-10 08:46:43 +1000 (Mon, 10 Aug 2009) | 1 line Add support for the font format used in Kyrandia 1 Amiga. (font colors are wrong though) ........ r43188 | lordhoto | 2009-08-10 09:23:48 +1000 (Mon, 10 Aug 2009) | 1 line Unbreak basic Kyra1 amiga in game support, by disabling some palette code for the amiga version. ........ r43189 | lordhoto | 2009-08-10 09:32:52 +1000 (Mon, 10 Aug 2009) | 1 line Clear the destination page for bitmap loading, this fixes graphics artifacts in Kyra1 amiga. ........ r43190 | waltervn | 2009-08-10 11:08:20 +1000 (Mon, 10 Aug 2009) | 3 lines SCI: Added detection entries for French versions of Eco Quest 1/2 (reported by Strangerke). ........ r43191 | lordhoto | 2009-08-10 11:32:22 +1000 (Mon, 10 Aug 2009) | 1 line Disable menu text fading in kyra1 amiga for now. ........ r43192 | lordhoto | 2009-08-10 11:32:39 +1000 (Mon, 10 Aug 2009) | 1 line Initial support for correct colors in the interface of Kyra1 AMIGA. ........ r43193 | lordhoto | 2009-08-10 11:32:59 +1000 (Mon, 10 Aug 2009) | 1 line Fix inventory background color. ........ r43194 | lordhoto | 2009-08-10 11:33:18 +1000 (Mon, 10 Aug 2009) | 1 line Fix text color in character speeches in Kyra1 amiga. ........ r43195 | lordhoto | 2009-08-10 11:33:36 +1000 (Mon, 10 Aug 2009) | 1 line Fix interface text color. ........ r43196 | lordhoto | 2009-08-10 11:33:56 +1000 (Mon, 10 Aug 2009) | 1 line Enable interface text fading in Kyra1 amiga again. ........ r43197 | lordhoto | 2009-08-10 11:34:14 +1000 (Mon, 10 Aug 2009) | 1 line Use interface palette for mouse cursor in Kyra1 amiga, when it's enabled. ........ r43198 | lordhoto | 2009-08-10 11:34:29 +1000 (Mon, 10 Aug 2009) | 1 line Cleanup. ........ r43199 | lordhoto | 2009-08-10 11:34:46 +1000 (Mon, 10 Aug 2009) | 1 line Remove dead code. ........ r43200 | lordhoto | 2009-08-10 12:32:19 +1000 (Mon, 10 Aug 2009) | 1 line Fix bug when setting up mouse cursor with inventory palette. ........ r43202 | athrxx | 2009-08-10 20:25:53 +1000 (Mon, 10 Aug 2009) | 1 line LOL: fix main menu in floppy version ........ r43205 | lordhoto | 2009-08-10 23:46:17 +1000 (Mon, 10 Aug 2009) | 1 line Made font color configuration independend from font style configuration. ........ r43206 | lordhoto | 2009-08-11 00:05:14 +1000 (Tue, 11 Aug 2009) | 1 line Rename 'font_color' attribute for 'text' draw step to 'text_color'. ........ r43207 | lordhoto | 2009-08-11 00:35:28 +1000 (Tue, 11 Aug 2009) | 1 line Fix copyright string displaying in Kyra1 amiga. Unlike the DOS version it does not use a second print for creating a shadow look. ........ r43208 | lordhoto | 2009-08-11 02:42:39 +1000 (Tue, 11 Aug 2009) | 4 lines - Fix extraction of Kyra 1 amiga string tables in kyra.dat - Fix "taken" string offsets in kyra.dat - Add temporary workaround for only one "taken" string being present in Kyra 1 amiga. - Update kyra.dat ........ r43209 | lordhoto | 2009-08-11 03:14:03 +1000 (Tue, 11 Aug 2009) | 1 line Fix GUI strings in Kyrandia 1 Amiga. ........ r43210 | lordhoto | 2009-08-11 03:14:22 +1000 (Tue, 11 Aug 2009) | 1 line Implement item to item name list index mapping for Kyrandia 1 Amiga. ........ r43211 | lordhoto | 2009-08-11 03:17:19 +1000 (Tue, 11 Aug 2009) | 1 line Typo. ........ r43212 | lordhoto | 2009-08-11 04:01:28 +1000 (Tue, 11 Aug 2009) | 1 line Fix GUI font colors and text drawing in Kyrandia 1 Amiga. ........ r43213 | lordhoto | 2009-08-11 04:03:37 +1000 (Tue, 11 Aug 2009) | 1 line Fix GUI button outline colors in Kyra1 Amiga. ........ r43214 | tramboi | 2009-08-11 04:03:54 +1000 (Tue, 11 Aug 2009) | 2 lines Option "desired_screen_aspect_ratio" for fullscreen mode in the SDL backend Shortcoming: the picture is not centered ........ r43215 | lordhoto | 2009-08-11 04:04:53 +1000 (Tue, 11 Aug 2009) | 1 line Fix GUI menu colors for Kyrandia 1 Amiga. ........ r43216 | lordhoto | 2009-08-11 04:13:01 +1000 (Tue, 11 Aug 2009) | 1 line Remove unused variables. ........ r43217 | waltervn | 2009-08-11 04:37:47 +1000 (Tue, 11 Aug 2009) | 2 lines SCI: Improved multilanguage support for SCI1 and SCI1.1. ........ r43218 | waltervn | 2009-08-11 04:43:15 +1000 (Tue, 11 Aug 2009) | 2 lines SCI: Fix warnings. ........ r43219 | waltervn | 2009-08-11 04:59:59 +1000 (Tue, 11 Aug 2009) | 2 lines SCI: Fix vmvars debug command. ........ r43220 | lordhoto | 2009-08-11 05:08:00 +1000 (Tue, 11 Aug 2009) | 2 lines - Fix AMIGA to DOS palette conversion - Amiga version uses 13 instead of 12 palette buffers ........ r43221 | lordhoto | 2009-08-11 05:09:13 +1000 (Tue, 11 Aug 2009) | 1 line Fix incorrect converted colors in Kyra1 Amiga speech text color setup. ........ r43222 | lordhoto | 2009-08-11 05:10:11 +1000 (Tue, 11 Aug 2009) | 1 line Implement differences for Kyrandia 1 Amiga in o1_setCustomPaletteRange. ........ r43223 | sev | 2009-08-11 05:31:08 +1000 (Tue, 11 Aug 2009) | 2 lines Add support for Italian MM NES ........ r43227 | strangerke | 2009-08-11 06:57:26 +1000 (Tue, 11 Aug 2009) | 1 line gob - Add a workaround for files (at least in Playtoons) that are tested on CD only, with the '@' symbol ........ r43228 | strangerke | 2009-08-11 06:58:13 +1000 (Tue, 11 Aug 2009) | 1 line gob - Add 2 files tested and used by Playtoons and Playtoons CK ........ r43229 | waltervn | 2009-08-11 07:30:16 +1000 (Tue, 11 Aug 2009) | 2 lines SCI: Added several debug command aliases. ........ r43230 | lordhoto | 2009-08-11 08:18:18 +1000 (Tue, 11 Aug 2009) | 1 line Cleanup. ........ r43231 | lordhoto | 2009-08-11 08:18:33 +1000 (Tue, 11 Aug 2009) | 1 line Fix o1_makeAmuletAppear for Kyrandia 1 Amiga. ........ r43232 | lordhoto | 2009-08-11 08:18:47 +1000 (Tue, 11 Aug 2009) | 1 line Fix WSA movies for final sequence of Kyrandia 1 Amiga. (this is just a theoretical fix, the game isn't yet playable till then) ........ r43233 | lordhoto | 2009-08-11 08:54:25 +1000 (Tue, 11 Aug 2009) | 1 line Proper implementation of o1_fadeSpecialPalette for Kyrandia 1 Amiga. ........ r43234 | lordhoto | 2009-08-11 08:54:45 +1000 (Tue, 11 Aug 2009) | 1 line Fix cauldron water color in Zanthia's home in Kyrandia 1 Amiga. ........ r43235 | mthreepwood | 2009-08-11 09:01:11 +1000 (Tue, 11 Aug 2009) | 1 line Provide a better detection method for Indy3 Mac sound effects. This fixes sounds such as the music that plays when Indy uses the whip on the hook in the giant cork. This also is a proper fix for bug #1852635 -- Sound 54 is actually not a sound effect. ........ r43237 | lordhoto | 2009-08-11 09:34:35 +1000 (Tue, 11 Aug 2009) | 1 line Implement different in Kyrandia 1 Amiga in o1_setFireberryGlowPalette. ........ r43238 | lordhoto | 2009-08-11 09:35:16 +1000 (Tue, 11 Aug 2009) | 1 line Fix yet another inventory background color glitch in Kyrandia 1 Amiga. ........ r43239 | lordhoto | 2009-08-11 10:14:24 +1000 (Tue, 11 Aug 2009) | 1 line Fix a little graphics bug in Kyrandia 1 Amiga, when jewels are enabled. ........ r43240 | lordhoto | 2009-08-11 10:14:40 +1000 (Tue, 11 Aug 2009) | 1 line Disable Kyragem fading for Kyrandia 1 Amiga. ........ r43241 | lordhoto | 2009-08-11 10:14:54 +1000 (Tue, 11 Aug 2009) | 1 line Fix regression introduced with r41081. ........ svn-id: r43250
860 lines
22 KiB
C++
860 lines
22 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#if defined(WIN32)
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#include <windows.h>
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// winnt.h defines ARRAYSIZE, but we want our own one... - this is needed before including util.h
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#undef ARRAYSIZE
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#endif
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#include "backends/platform/sdl/sdl.h"
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#include "common/archive.h"
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#include "common/config-manager.h"
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#include "common/debug.h"
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#include "common/EventRecorder.h"
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#include "common/util.h"
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#ifdef UNIX
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#include "backends/saves/posix/posix-saves.h"
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#else
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#include "backends/saves/default/default-saves.h"
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#endif
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#include "backends/timer/default/default-timer.h"
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#include "sound/mixer_intern.h"
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#include "icons/scummvm.xpm"
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#include <time.h> // for getTimeAndDate()
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//#define SAMPLES_PER_SEC 11025
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#define SAMPLES_PER_SEC 22050
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//#define SAMPLES_PER_SEC 44100
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/*
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* Include header files needed for the getFilesystemFactory() method.
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*/
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#if defined(__amigaos4__)
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#include "backends/fs/amigaos4/amigaos4-fs-factory.h"
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#elif defined(UNIX)
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#include "backends/fs/posix/posix-fs-factory.h"
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#elif defined(WIN32)
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#include "backends/fs/windows/windows-fs-factory.h"
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#endif
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#if defined(UNIX)
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#ifdef MACOSX
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#define DEFAULT_CONFIG_FILE "Library/Preferences/ScummVM Preferences"
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#else
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#define DEFAULT_CONFIG_FILE ".scummvmrc"
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#endif
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#else
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#define DEFAULT_CONFIG_FILE "scummvm.ini"
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#endif
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#if defined(MACOSX) || defined(IPHONE)
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#include "CoreFoundation/CoreFoundation.h"
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#endif
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static Uint32 timer_handler(Uint32 interval, void *param) {
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((DefaultTimerManager *)param)->handler();
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return interval;
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}
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AspectRatio::AspectRatio(int w, int h) {
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// TODO : Validation and so on...
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// Currently, we just ensure the program don't instantiate non-supported aspect ratios
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_kw = w;
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_kh = h;
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}
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static const size_t AR_COUNT = 4;
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static const char* desiredAspectRatioAsStrings[AR_COUNT] = { "auto", "4/3", "16/9", "16/10" };
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static const AspectRatio desiredAspectRatios[AR_COUNT] = { AspectRatio(0, 0), AspectRatio(4,3), AspectRatio(16,9), AspectRatio(16,10) };
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static AspectRatio getDesiredAspectRatio() {
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//TODO : We could parse an arbitrary string, if we code enough proper validation
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Common::String desiredAspectRatio = ConfMan.get("desired_screen_aspect_ratio");
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for (size_t i = 0; i < AR_COUNT; i++) {
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assert(desiredAspectRatioAsStrings[i] != NULL);
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if (!scumm_stricmp(desiredAspectRatio.c_str(), desiredAspectRatioAsStrings[i])) {
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return desiredAspectRatios[i];
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}
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}
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// TODO : Report a warning
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return AspectRatio(0, 0);
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}
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void OSystem_SDL::initBackend() {
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assert(!_inited);
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int joystick_num = ConfMan.getInt("joystick_num");
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uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
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if (ConfMan.hasKey("disable_sdl_parachute"))
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sdlFlags |= SDL_INIT_NOPARACHUTE;
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#ifdef _WIN32_WCE
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if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) {
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SDL_VideoInit("windib", 0);
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sdlFlags ^= SDL_INIT_VIDEO;
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}
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#endif
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if (joystick_num > -1)
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sdlFlags |= SDL_INIT_JOYSTICK;
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if (SDL_Init(sdlFlags) == -1) {
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error("Could not initialize SDL: %s", SDL_GetError());
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}
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_graphicsMutex = createMutex();
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SDL_ShowCursor(SDL_DISABLE);
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// Enable unicode support if possible
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SDL_EnableUNICODE(1);
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memset(&_oldVideoMode, 0, sizeof(_oldVideoMode));
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memset(&_videoMode, 0, sizeof(_videoMode));
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memset(&_transactionDetails, 0, sizeof(_transactionDetails));
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_cksumValid = false;
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#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(DISABLE_SCALERS)
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_videoMode.mode = GFX_DOUBLESIZE;
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_videoMode.scaleFactor = 2;
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_videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
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_videoMode.desiredAspectRatio = getDesiredAspectRatio();
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_scalerProc = Normal2x;
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#else // for small screen platforms
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_videoMode.mode = GFX_NORMAL;
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_videoMode.scaleFactor = 1;
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_videoMode.aspectRatioCorrection = false;
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_scalerProc = Normal1x;
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#endif
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_scalerType = 0;
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_modeFlags = 0;
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#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
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_videoMode.fullscreen = ConfMan.getBool("fullscreen");
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#else
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_videoMode.fullscreen = true;
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#endif
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#if !defined(MACOSX) && !defined(__SYMBIAN32__)
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// Setup a custom program icon.
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// Don't set icon on OS X, as we use a nicer external icon there.
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// Don't for Symbian: it uses the EScummVM.aif file for the icon.
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setupIcon();
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#endif
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// enable joystick
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if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
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printf("Using joystick: %s\n", SDL_JoystickName(0));
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_joystick = SDL_JoystickOpen(joystick_num);
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}
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// Create the savefile manager, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_savefile == 0) {
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#ifdef UNIX
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_savefile = new POSIXSaveFileManager();
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#else
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_savefile = new DefaultSaveFileManager();
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#endif
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}
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// Create and hook up the mixer, if none exists yet (we check for this to
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// allow subclasses to provide their own).
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if (_mixer == 0) {
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setupMixer();
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}
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// Create and hook up the timer manager, if none exists yet (we check for
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// this to allow subclasses to provide their own).
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if (_timer == 0) {
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// Note: We could implement a custom SDLTimerManager by using
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// SDL_AddTimer. That might yield better timer resolution, but it would
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// also change the semantics of a timer: Right now, ScummVM timers
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// *never* run in parallel, due to the way they are implemented. If we
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// switched to SDL_AddTimer, each timer might run in a separate thread.
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// However, not all our code is prepared for that, so we can't just
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// switch. Still, it's a potential future change to keep in mind.
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_timer = new DefaultTimerManager();
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_timerID = SDL_AddTimer(10, &timer_handler, _timer);
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}
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// Invoke parent implementation of this method
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OSystem::initBackend();
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_inited = true;
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}
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OSystem_SDL::OSystem_SDL()
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:
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#ifdef USE_OSD
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_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
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#endif
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_hwscreen(0), _screen(0), _tmpscreen(0),
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#ifdef ENABLE_RGB_COLOR
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_screenFormat(Graphics::PixelFormat::createFormatCLUT8()),
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_cursorFormat(Graphics::PixelFormat::createFormatCLUT8()),
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#endif
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_overlayVisible(false),
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_overlayscreen(0), _tmpscreen2(0),
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_samplesPerSec(0),
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_cdrom(0), _scalerProc(0), _modeChanged(false), _screenChangeCount(0), _dirtyChecksums(0),
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_mouseVisible(false), _mouseNeedsRedraw(false), _mouseData(0), _mouseSurface(0),
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_mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
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_joystick(0),
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_currentShakePos(0), _newShakePos(0),
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|
_paletteDirtyStart(0), _paletteDirtyEnd(0),
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
_soundMutex(0), _soundCond(0), _soundThread(0),
|
|
_soundThreadIsRunning(false), _soundThreadShouldQuit(false),
|
|
#endif
|
|
_fsFactory(0),
|
|
_savefile(0),
|
|
_mixer(0),
|
|
_timer(0),
|
|
_screenIsLocked(false),
|
|
_graphicsMutex(0), _transactionMode(kTransactionNone) {
|
|
|
|
// allocate palette storage
|
|
_currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
|
|
_cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
|
|
|
|
_mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
|
|
|
|
// reset mouse state
|
|
memset(&_km, 0, sizeof(_km));
|
|
memset(&_mouseCurState, 0, sizeof(_mouseCurState));
|
|
|
|
_inited = false;
|
|
|
|
|
|
#if defined(__amigaos4__)
|
|
_fsFactory = new AmigaOSFilesystemFactory();
|
|
#elif defined(UNIX)
|
|
_fsFactory = new POSIXFilesystemFactory();
|
|
#elif defined(WIN32)
|
|
_fsFactory = new WindowsFilesystemFactory();
|
|
#elif defined(__SYMBIAN32__)
|
|
// Do nothing since its handled by the Symbian SDL inheritance
|
|
#else
|
|
#error Unknown and unsupported FS backend
|
|
#endif
|
|
}
|
|
|
|
OSystem_SDL::~OSystem_SDL() {
|
|
SDL_RemoveTimer(_timerID);
|
|
closeMixer();
|
|
|
|
free(_dirtyChecksums);
|
|
free(_currentPalette);
|
|
free(_cursorPalette);
|
|
free(_mouseData);
|
|
|
|
delete _savefile;
|
|
delete _timer;
|
|
}
|
|
|
|
uint32 OSystem_SDL::getMillis() {
|
|
uint32 millis = SDL_GetTicks();
|
|
g_eventRec.processMillis(millis);
|
|
return millis;
|
|
}
|
|
|
|
void OSystem_SDL::delayMillis(uint msecs) {
|
|
SDL_Delay(msecs);
|
|
}
|
|
|
|
void OSystem_SDL::getTimeAndDate(struct tm &t) const {
|
|
time_t curTime = time(0);
|
|
t = *localtime(&curTime);
|
|
}
|
|
|
|
Common::TimerManager *OSystem_SDL::getTimerManager() {
|
|
assert(_timer);
|
|
return _timer;
|
|
}
|
|
|
|
Common::SaveFileManager *OSystem_SDL::getSavefileManager() {
|
|
assert(_savefile);
|
|
return _savefile;
|
|
}
|
|
|
|
FilesystemFactory *OSystem_SDL::getFilesystemFactory() {
|
|
assert(_fsFactory);
|
|
return _fsFactory;
|
|
}
|
|
|
|
void OSystem_SDL::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
|
|
|
|
#ifdef DATA_PATH
|
|
// Add the global DATA_PATH to the directory search list
|
|
// FIXME: We use depth = 4 for now, to match the old code. May want to change that
|
|
Common::FSNode dataNode(DATA_PATH);
|
|
if (dataNode.exists() && dataNode.isDirectory()) {
|
|
s.add(DATA_PATH, new Common::FSDirectory(dataNode, 4), priority);
|
|
}
|
|
#endif
|
|
|
|
#ifdef MACOSX
|
|
// Get URL of the Resource directory of the .app bundle
|
|
CFURLRef fileUrl = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
|
|
if (fileUrl) {
|
|
// Try to convert the URL to an absolute path
|
|
UInt8 buf[MAXPATHLEN];
|
|
if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
|
|
// Success: Add it to the search path
|
|
Common::String bundlePath((const char *)buf);
|
|
s.add("__OSX_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
|
|
}
|
|
CFRelease(fileUrl);
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
static Common::String getDefaultConfigFileName() {
|
|
char configFile[MAXPATHLEN];
|
|
#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
|
|
OSVERSIONINFO win32OsVersion;
|
|
ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
|
|
win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
|
|
GetVersionEx(&win32OsVersion);
|
|
// Check for non-9X version of Windows.
|
|
if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
|
|
// Use the Application Data directory of the user profile.
|
|
if (win32OsVersion.dwMajorVersion >= 5) {
|
|
if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
|
|
error("Unable to access application data directory");
|
|
} else {
|
|
if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
|
|
error("Unable to access user profile directory");
|
|
|
|
strcat(configFile, "\\Application Data");
|
|
CreateDirectory(configFile, NULL);
|
|
}
|
|
|
|
strcat(configFile, "\\ScummVM");
|
|
CreateDirectory(configFile, NULL);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
|
|
FILE *tmp = NULL;
|
|
if ((tmp = fopen(configFile, "r")) == NULL) {
|
|
// Check windows directory
|
|
char oldConfigFile[MAXPATHLEN];
|
|
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
|
|
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
|
|
if ((tmp = fopen(oldConfigFile, "r"))) {
|
|
strcpy(configFile, oldConfigFile);
|
|
|
|
fclose(tmp);
|
|
}
|
|
} else {
|
|
fclose(tmp);
|
|
}
|
|
} else {
|
|
// Check windows directory
|
|
GetWindowsDirectory(configFile, MAXPATHLEN);
|
|
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
|
|
}
|
|
#elif defined(UNIX)
|
|
// On UNIX type systems, by default we store the config file inside
|
|
// to the HOME directory of the user.
|
|
//
|
|
// GP2X is Linux based but Home dir can be read only so do not use
|
|
// it and put the config in the executable dir.
|
|
//
|
|
// On the iPhone, the home dir of the user when you launch the app
|
|
// from the Springboard, is /. Which we don't want.
|
|
const char *home = getenv("HOME");
|
|
if (home != NULL && strlen(home) < MAXPATHLEN)
|
|
snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
|
|
else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
#endif
|
|
|
|
return configFile;
|
|
}
|
|
|
|
Common::SeekableReadStream *OSystem_SDL::createConfigReadStream() {
|
|
Common::FSNode file(getDefaultConfigFileName());
|
|
return file.createReadStream();
|
|
}
|
|
|
|
Common::WriteStream *OSystem_SDL::createConfigWriteStream() {
|
|
Common::FSNode file(getDefaultConfigFileName());
|
|
return file.createWriteStream();
|
|
}
|
|
|
|
void OSystem_SDL::setWindowCaption(const char *caption) {
|
|
Common::String cap;
|
|
byte c;
|
|
|
|
// The string caption is supposed to be in LATIN-1 encoding.
|
|
// SDL expects UTF-8. So we perform the conversion here.
|
|
while ((c = *(const byte *)caption++)) {
|
|
if (c < 0x80)
|
|
cap += c;
|
|
else {
|
|
cap += 0xC0 | (c >> 6);
|
|
cap += 0x80 | (c & 0x3F);
|
|
}
|
|
}
|
|
|
|
SDL_WM_SetCaption(cap.c_str(), cap.c_str());
|
|
}
|
|
|
|
bool OSystem_SDL::hasFeature(Feature f) {
|
|
return
|
|
(f == kFeatureFullscreenMode) ||
|
|
(f == kFeatureAspectRatioCorrection) ||
|
|
(f == kFeatureAutoComputeDirtyRects) ||
|
|
(f == kFeatureCursorHasPalette) ||
|
|
(f == kFeatureIconifyWindow);
|
|
}
|
|
|
|
void OSystem_SDL::setFeatureState(Feature f, bool enable) {
|
|
switch (f) {
|
|
case kFeatureFullscreenMode:
|
|
setFullscreenMode(enable);
|
|
break;
|
|
case kFeatureAspectRatioCorrection:
|
|
setAspectRatioCorrection(enable);
|
|
break;
|
|
case kFeatureAutoComputeDirtyRects:
|
|
if (enable)
|
|
_modeFlags |= DF_WANT_RECT_OPTIM;
|
|
else
|
|
_modeFlags &= ~DF_WANT_RECT_OPTIM;
|
|
break;
|
|
case kFeatureIconifyWindow:
|
|
if (enable)
|
|
SDL_WM_IconifyWindow();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
bool OSystem_SDL::getFeatureState(Feature f) {
|
|
assert (_transactionMode == kTransactionNone);
|
|
|
|
switch (f) {
|
|
case kFeatureFullscreenMode:
|
|
return _videoMode.fullscreen;
|
|
case kFeatureAspectRatioCorrection:
|
|
return _videoMode.aspectRatioCorrection;
|
|
case kFeatureAutoComputeDirtyRects:
|
|
return _modeFlags & DF_WANT_RECT_OPTIM;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL::quit() {
|
|
if (_cdrom) {
|
|
SDL_CDStop(_cdrom);
|
|
SDL_CDClose(_cdrom);
|
|
}
|
|
unloadGFXMode();
|
|
deleteMutex(_graphicsMutex);
|
|
|
|
if (_joystick)
|
|
SDL_JoystickClose(_joystick);
|
|
SDL_ShowCursor(SDL_ENABLE);
|
|
|
|
SDL_RemoveTimer(_timerID);
|
|
closeMixer();
|
|
|
|
free(_dirtyChecksums);
|
|
free(_currentPalette);
|
|
free(_cursorPalette);
|
|
free(_mouseData);
|
|
|
|
delete _timer;
|
|
|
|
SDL_Quit();
|
|
|
|
// Even Manager requires save manager for storing
|
|
// recorded events
|
|
delete getEventManager();
|
|
delete _savefile;
|
|
|
|
exit(0);
|
|
}
|
|
|
|
void OSystem_SDL::setupIcon() {
|
|
int x, y, w, h, ncols, nbytes, i;
|
|
unsigned int rgba[256];
|
|
unsigned int *icon;
|
|
|
|
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
|
|
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
|
|
warning("Could not load the built-in icon (%d %d %d %d)", w, h, ncols, nbytes);
|
|
return;
|
|
}
|
|
icon = (unsigned int*)malloc(w*h*sizeof(unsigned int));
|
|
if (!icon) {
|
|
warning("Could not allocate temp storage for the built-in icon");
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < ncols; i++) {
|
|
unsigned char code;
|
|
char color[32];
|
|
unsigned int col;
|
|
sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
|
|
if (!strcmp(color, "None"))
|
|
col = 0x00000000;
|
|
else if (!strcmp(color, "black"))
|
|
col = 0xFF000000;
|
|
else if (color[0] == '#') {
|
|
sscanf(color + 1, "%06x", &col);
|
|
col |= 0xFF000000;
|
|
} else {
|
|
warning("Could not load the built-in icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
|
|
free(icon);
|
|
return;
|
|
}
|
|
|
|
rgba[code] = col;
|
|
}
|
|
for (y = 0; y < h; y++) {
|
|
const char *line = scummvm_icon[1 + ncols + y];
|
|
for (x = 0; x < w; x++) {
|
|
icon[x + w * y] = rgba[(int)line[x]];
|
|
}
|
|
}
|
|
|
|
SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, w, h, 32, w * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
|
|
if (!sdl_surf) {
|
|
warning("SDL_CreateRGBSurfaceFrom(icon) failed");
|
|
}
|
|
SDL_WM_SetIcon(sdl_surf, NULL);
|
|
SDL_FreeSurface(sdl_surf);
|
|
free(icon);
|
|
}
|
|
|
|
OSystem::MutexRef OSystem_SDL::createMutex(void) {
|
|
return (MutexRef) SDL_CreateMutex();
|
|
}
|
|
|
|
void OSystem_SDL::lockMutex(MutexRef mutex) {
|
|
SDL_mutexP((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL::unlockMutex(MutexRef mutex) {
|
|
SDL_mutexV((SDL_mutex *) mutex);
|
|
}
|
|
|
|
void OSystem_SDL::deleteMutex(MutexRef mutex) {
|
|
SDL_DestroyMutex((SDL_mutex *) mutex);
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- Audio ---
|
|
#pragma mark -
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
|
|
void OSystem_SDL::mixerProducerThread() {
|
|
byte nextSoundBuffer;
|
|
|
|
SDL_LockMutex(_soundMutex);
|
|
while (true) {
|
|
// Wait till we are allowed to produce data
|
|
SDL_CondWait(_soundCond, _soundMutex);
|
|
|
|
if (_soundThreadShouldQuit)
|
|
break;
|
|
|
|
// Generate samples and put them into the next buffer
|
|
nextSoundBuffer = _activeSoundBuf ^ 1;
|
|
_mixer->mixCallback(_soundBuffers[nextSoundBuffer], _soundBufSize);
|
|
|
|
// Swap buffers
|
|
_activeSoundBuf = nextSoundBuffer;
|
|
}
|
|
SDL_UnlockMutex(_soundMutex);
|
|
}
|
|
|
|
int SDLCALL OSystem_SDL::mixerProducerThreadEntry(void *arg) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
|
assert(this_);
|
|
this_->mixerProducerThread();
|
|
return 0;
|
|
}
|
|
|
|
|
|
void OSystem_SDL::initThreadedMixer(Audio::MixerImpl *mixer, uint bufSize) {
|
|
_soundThreadIsRunning = false;
|
|
_soundThreadShouldQuit = false;
|
|
|
|
// Create mutex and condition variable
|
|
_soundMutex = SDL_CreateMutex();
|
|
_soundCond = SDL_CreateCond();
|
|
|
|
// Create two sound buffers
|
|
_activeSoundBuf = 0;
|
|
_soundBufSize = bufSize;
|
|
_soundBuffers[0] = (byte *)calloc(1, bufSize);
|
|
_soundBuffers[1] = (byte *)calloc(1, bufSize);
|
|
|
|
_soundThreadIsRunning = true;
|
|
|
|
// Finally start the thread
|
|
_soundThread = SDL_CreateThread(mixerProducerThreadEntry, this);
|
|
}
|
|
|
|
void OSystem_SDL::deinitThreadedMixer() {
|
|
// Kill thread?? _soundThread
|
|
|
|
if (_soundThreadIsRunning) {
|
|
// Signal the producer thread to end, and wait for it to actually finish.
|
|
_soundThreadShouldQuit = true;
|
|
SDL_CondBroadcast(_soundCond);
|
|
SDL_WaitThread(_soundThread, NULL);
|
|
|
|
// Kill the mutex & cond variables.
|
|
// Attention: AT this point, the mixer callback must not be running
|
|
// anymore, else we will crash!
|
|
SDL_DestroyMutex(_soundMutex);
|
|
SDL_DestroyCond(_soundCond);
|
|
|
|
_soundThreadIsRunning = false;
|
|
|
|
free(_soundBuffers[0]);
|
|
free(_soundBuffers[1]);
|
|
}
|
|
}
|
|
|
|
|
|
void OSystem_SDL::mixCallback(void *arg, byte *samples, int len) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)arg;
|
|
assert(this_);
|
|
assert(this_->_mixer);
|
|
|
|
assert((int)this_->_soundBufSize == len);
|
|
|
|
// Lock mutex, to ensure our data is not overwritten by the producer thread
|
|
SDL_LockMutex(this_->_soundMutex);
|
|
|
|
// Copy data from the current sound buffer
|
|
memcpy(samples, this_->_soundBuffers[this_->_activeSoundBuf], len);
|
|
|
|
// Unlock mutex and wake up the produced thread
|
|
SDL_UnlockMutex(this_->_soundMutex);
|
|
SDL_CondSignal(this_->_soundCond);
|
|
}
|
|
|
|
#else
|
|
|
|
void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) {
|
|
OSystem_SDL *this_ = (OSystem_SDL *)sys;
|
|
assert(this_);
|
|
assert(this_->_mixer);
|
|
|
|
this_->_mixer->mixCallback(samples, len);
|
|
}
|
|
|
|
#endif
|
|
|
|
void OSystem_SDL::setupMixer() {
|
|
SDL_AudioSpec desired;
|
|
SDL_AudioSpec obtained;
|
|
|
|
// Determine the desired output sampling frequency.
|
|
_samplesPerSec = 0;
|
|
if (ConfMan.hasKey("output_rate"))
|
|
_samplesPerSec = ConfMan.getInt("output_rate");
|
|
if (_samplesPerSec <= 0)
|
|
_samplesPerSec = SAMPLES_PER_SEC;
|
|
|
|
// Determine the sample buffer size. We want it to store enough data for
|
|
// about 1/16th of a second. Note that it must be a power of two.
|
|
// So e.g. at 22050 Hz, we request a sample buffer size of 2048.
|
|
int samples = 8192;
|
|
while (16 * samples >= _samplesPerSec) {
|
|
samples >>= 1;
|
|
}
|
|
|
|
memset(&desired, 0, sizeof(desired));
|
|
desired.freq = _samplesPerSec;
|
|
desired.format = AUDIO_S16SYS;
|
|
desired.channels = 2;
|
|
desired.samples = (uint16)samples;
|
|
desired.callback = mixCallback;
|
|
desired.userdata = this;
|
|
|
|
// Create the mixer instance
|
|
assert(!_mixer);
|
|
_mixer = new Audio::MixerImpl(this);
|
|
assert(_mixer);
|
|
|
|
if (SDL_OpenAudio(&desired, &obtained) != 0) {
|
|
warning("Could not open audio device: %s", SDL_GetError());
|
|
_samplesPerSec = 0;
|
|
_mixer->setReady(false);
|
|
} else {
|
|
// Note: This should be the obtained output rate, but it seems that at
|
|
// least on some platforms SDL will lie and claim it did get the rate
|
|
// even if it didn't. Probably only happens for "weird" rates, though.
|
|
_samplesPerSec = obtained.freq;
|
|
debug(1, "Output sample rate: %d Hz", _samplesPerSec);
|
|
|
|
// Tell the mixer that we are ready and start the sound processing
|
|
_mixer->setOutputRate(_samplesPerSec);
|
|
_mixer->setReady(true);
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
initThreadedMixer(_mixer, obtained.samples * 4);
|
|
#endif
|
|
|
|
// start the sound system
|
|
SDL_PauseAudio(0);
|
|
}
|
|
}
|
|
|
|
void OSystem_SDL::closeMixer() {
|
|
if (_mixer)
|
|
_mixer->setReady(false);
|
|
|
|
SDL_CloseAudio();
|
|
|
|
delete _mixer;
|
|
_mixer = 0;
|
|
|
|
#ifdef MIXER_DOUBLE_BUFFERING
|
|
deinitThreadedMixer();
|
|
#endif
|
|
|
|
}
|
|
|
|
Audio::Mixer *OSystem_SDL::getMixer() {
|
|
assert(_mixer);
|
|
return _mixer;
|
|
}
|
|
|
|
#pragma mark -
|
|
#pragma mark --- CD Audio ---
|
|
#pragma mark -
|
|
|
|
bool OSystem_SDL::openCD(int drive) {
|
|
if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
|
|
_cdrom = NULL;
|
|
else {
|
|
_cdrom = SDL_CDOpen(drive);
|
|
// Did it open? Check if _cdrom is NULL
|
|
if (!_cdrom) {
|
|
warning("Couldn't open drive: %s", SDL_GetError());
|
|
} else {
|
|
_cdNumLoops = 0;
|
|
_cdStopTime = 0;
|
|
_cdEndTime = 0;
|
|
}
|
|
}
|
|
|
|
return (_cdrom != NULL);
|
|
}
|
|
|
|
void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
|
|
_cdStopTime = SDL_GetTicks() + 100;
|
|
_cdNumLoops = 0;
|
|
}
|
|
|
|
void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
|
|
if (!num_loops && !start_frame)
|
|
return;
|
|
|
|
if (!_cdrom)
|
|
return;
|
|
|
|
if (duration > 0)
|
|
duration += 5;
|
|
|
|
_cdTrack = track;
|
|
_cdNumLoops = num_loops;
|
|
_cdStartFrame = start_frame;
|
|
|
|
SDL_CDStatus(_cdrom);
|
|
if (start_frame == 0 && duration == 0)
|
|
SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
|
|
else
|
|
SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
|
|
_cdDuration = duration;
|
|
_cdStopTime = 0;
|
|
_cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
|
|
}
|
|
|
|
bool OSystem_SDL::pollCD() {
|
|
if (!_cdrom)
|
|
return false;
|
|
|
|
return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) == CD_PLAYING));
|
|
}
|
|
|
|
void OSystem_SDL::updateCD() {
|
|
if (!_cdrom)
|
|
return;
|
|
|
|
if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
|
|
SDL_CDStop(_cdrom);
|
|
_cdNumLoops = 0;
|
|
_cdStopTime = 0;
|
|
return;
|
|
}
|
|
|
|
if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
|
|
return;
|
|
|
|
if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
|
|
// Wait another second for it to be done
|
|
_cdEndTime += 1000;
|
|
return;
|
|
}
|
|
|
|
if (_cdNumLoops > 0)
|
|
_cdNumLoops--;
|
|
|
|
if (_cdNumLoops != 0) {
|
|
if (_cdStartFrame == 0 && _cdDuration == 0)
|
|
SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
|
|
else
|
|
SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
|
|
_cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
|
|
}
|
|
}
|