Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430
221 lines
6.2 KiB
C++
221 lines
6.2 KiB
C++
/* ScummVM - Scumm Interpreter
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* Copyright (C) 2003-2005 The ScummVM project
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#include "stdafx.h"
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#include "queen/debug.h"
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#include "queen/defs.h"
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#include "queen/graphics.h"
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#include "queen/input.h"
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#include "queen/logic.h"
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#include "queen/queen.h"
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#include "queen/resource.h"
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#include "queen/sound.h"
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#include "queen/structs.h"
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#include "common/debugger.cpp"
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namespace Queen {
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Debugger::Debugger(QueenEngine *vm)
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: _vm(vm), _flags(0) {
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DCmd_Register("exit", &Debugger::Cmd_Exit);
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DCmd_Register("help", &Debugger::Cmd_Help);
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DCmd_Register("areas", &Debugger::Cmd_Areas);
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DCmd_Register("asm", &Debugger::Cmd_Asm);
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DCmd_Register("bob", &Debugger::Cmd_Bob);
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DCmd_Register("bobs", &Debugger::Cmd_PrintBobs);
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DCmd_Register("gs", &Debugger::Cmd_GameState);
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DCmd_Register("info", &Debugger::Cmd_Info);
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DCmd_Register("items", &Debugger::Cmd_Items);
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DCmd_Register("room", &Debugger::Cmd_Room);
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DCmd_Register("song", &Debugger::Cmd_Song);
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}
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Debugger::~Debugger() {} // we need this here for __SYMBIAN32__
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void Debugger::preEnter() {
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}
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void Debugger::postEnter() {
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_vm->graphics()->setupMouseCursor();
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}
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bool Debugger::Cmd_Exit(int argc, const char **argv) {
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_detach_now = true;
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return false;
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}
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bool Debugger::Cmd_Help(int argc, const char **argv) {
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// console normally has 39 line width
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// wrap around nicely
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int width = 0, size, i;
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DebugPrintf("Commands are:\n");
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for (i = 0 ; i < _dcmd_count ; i++) {
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size = strlen(_dcmds[i].name) + 1;
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if ((width + size) >= 39) {
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DebugPrintf("\n");
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width = size;
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} else
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width += size;
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DebugPrintf("%s ", _dcmds[i].name);
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}
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DebugPrintf("\n");
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return true;
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}
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bool Debugger::Cmd_Asm(int argc, const char **argv) {
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if (argc == 2) {
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uint16 sm = atoi(argv[1]);
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_vm->logic()->executeSpecialMove(sm);
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return false;
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} else {
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DebugPrintf("Usage: %s smnum\n", argv[0]);
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}
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return true;
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}
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bool Debugger::Cmd_Areas(int argc, const char **argv) {
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_flags ^= DF_DRAW_AREAS;
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DebugPrintf("Room areas display %s\n", (_flags & DF_DRAW_AREAS) != 0 ? "on" : "off");
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return true;
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}
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bool Debugger::Cmd_Bob(int argc, const char **argv) {
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if (argc >= 3) {
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int bobNum = atoi(argv[1]);
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if (bobNum >= Graphics::MAX_BOBS_NUMBER) {
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DebugPrintf("Bob %d is out of range (range: 0 - %d)\n", bobNum, Graphics::MAX_BOBS_NUMBER);
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} else {
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int param = (argc > 3) ? atoi(argv[3]) : 0;
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BobSlot *bob = _vm->graphics()->bob(bobNum);
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if (!strcmp(argv[2], "toggle")) {
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bob->active = !bob->active;
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DebugPrintf("bob[%d].active = %d\n", bobNum, bob->active);
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} else if (!strcmp(argv[2], "x")) {
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bob->x = param;
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DebugPrintf("bob[%d].x = %d\n", bobNum, bob->x);
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} else if (!strcmp(argv[2], "y")) {
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bob->y = param;
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DebugPrintf("bob[%d].y = %d\n", bobNum, bob->y);
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} else if (!strcmp(argv[2], "frame")) {
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bob->frameNum = param;
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DebugPrintf("bob[%d].frameNum = %d\n", bobNum, bob->frameNum);
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} else if (!strcmp(argv[2], "speed")) {
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bob->speed = param;
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DebugPrintf("bob[%d].speed = %d\n", bobNum, bob->speed);
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} else {
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DebugPrintf("Unknown bob command '%s'\n", argv[2]);
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}
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}
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} else {
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DebugPrintf("Usage: %s bobnum command parameter\n", argv[0]);
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}
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return true;
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}
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bool Debugger::Cmd_GameState(int argc, const char **argv) {
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uint16 slot;
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switch (argc) {
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case 2:
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slot = atoi(argv[1]);
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DebugPrintf("GAMESTATE[%d] ", slot);
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DebugPrintf("is %d\n", _vm->logic()->gameState(slot));
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break;
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case 3:
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slot = atoi(argv[1]);
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DebugPrintf("GAMESTATE[%d] ", slot);
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DebugPrintf("was %d ", _vm->logic()->gameState(slot));
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_vm->logic()->gameState(slot, atoi(argv[2]));
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DebugPrintf("now %d\n", _vm->logic()->gameState(slot));
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break;
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default:
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DebugPrintf("Usage: %s slotnum value\n", argv[0]);
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break;
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}
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return true;
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}
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bool Debugger::Cmd_Info(int argc, const char **argv) {
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DebugPrintf("Version: %s\n", _vm->resource()->JASVersion());
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DebugPrintf("Audio compression: %d\n", _vm->resource()->compression());
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return true;
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}
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bool Debugger::Cmd_Items(int argc, const char **argv) {
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int n = _vm->logic()->itemDataCount();
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ItemData *item = _vm->logic()->itemData(1);
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while (n--) {
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item->name = ABS(item->name);
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++item;
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}
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DebugPrintf("Enabled all inventory items\n");
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return true;
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}
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bool Debugger::Cmd_PrintBobs(int argc, const char**argv) {
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int i;
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BobSlot *bob = _vm->graphics()->bob(0);
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DebugPrintf("+--------------------------------+\n");
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DebugPrintf("|# | x| y|f|scl|frm|a|m| ex| ey|\n");
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DebugPrintf("+--+---+---+-+---+---+-+-+---+---+\n");
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for (i = 0; i < Graphics::MAX_BOBS_NUMBER; ++i, ++bob) {
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if (bob->active) {
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DebugPrintf("|%2d|%3d|%3d|%1d|%3d|%3d|%1d|%1d|%3d|%3d|\n",
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i, bob->x, bob->y, bob->xflip, bob->scale, bob->frameNum,
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bob->animating, bob->moving, bob->speed, bob->endx, bob->endy);
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}
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}
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DebugPrintf("+--------------------------------+\n");
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return true;
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}
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bool Debugger::Cmd_Room(int argc, const char **argv) {
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if (argc == 2) {
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uint16 roomNum = atoi(argv[1]);
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_vm->logic()->joePos(0, 0);
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_vm->logic()->newRoom(roomNum);
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_vm->logic()->entryObj(_vm->logic()->roomData(roomNum) + 1);
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return false;
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} else {
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DebugPrintf("Current room: %d (%s), use '%s <roomnum>' to switch\n",
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_vm->logic()->currentRoom(),
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_vm->logic()->roomName(_vm->logic()->currentRoom()),
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argv[0]);
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}
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return true;
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}
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bool Debugger::Cmd_Song(int argc, const char **argv) {
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if (argc == 2) {
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int16 songNum = atoi(argv[1]);
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_vm->sound()->playSong(songNum);
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DebugPrintf("Playing song %d\n", songNum);
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} else {
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DebugPrintf("Usage: %s songnum\n", argv[0]);
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}
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return true;
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}
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} // End of namespace Queen
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