scummvm/engines/wage/menu.cpp
2016-02-14 17:13:03 +01:00

563 lines
16 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* MIT License:
*
* Copyright (c) 2009 Alexei Svitkine, Eugene Sandulenko
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "common/system.h"
#include "common/keyboard.h"
#include "wage/wage.h"
#include "wage/entities.h"
#include "wage/design.h"
#include "wage/gui.h"
#include "wage/menu.h"
#include "wage/world.h"
namespace Wage {
struct MenuSubItem {
Common::String text;
int action;
int style;
char shortcut;
bool enabled;
Common::Rect bbox;
MenuSubItem(const char *t, int a, int s = 0, char sh = 0, bool e = true) : text(t), action(a), style(s), shortcut(sh), enabled(e) {}
};
typedef Common::Array<MenuSubItem *> SubItemArray;
struct MenuItem {
Common::String name;
SubItemArray subitems;
Common::Rect bbox;
Common::Rect subbbox;
MenuItem(const char *n) : name(n) {}
};
struct MenuData {
int menunum;
const char *title;
int action;
byte shortcut;
bool enabled;
} menuSubItems[] = {
{ kMenuFile, "New", kMenuActionNew, 0, false },
{ kMenuFile, "Open...", kMenuActionOpen, 0, false },
{ kMenuFile, "Close", kMenuActionClose, 0, true },
{ kMenuFile, "Save", kMenuActionSave, 0, false },
{ kMenuFile, "Save as...", kMenuActionSaveAs, 0, true },
{ kMenuFile, "Revert", kMenuActionRevert, 0, false },
{ kMenuFile, "Quit", kMenuActionQuit, 0, true },
{ kMenuEdit, "Undo", kMenuActionUndo, 'Z', false },
{ kMenuEdit, NULL, 0, 0, false },
{ kMenuEdit, "Cut", kMenuActionCut, 'K', false },
{ kMenuEdit, "Copy", kMenuActionCopy, 'C', false },
{ kMenuEdit, "Paste", kMenuActionPaste, 'V', false },
{ kMenuEdit, "Clear", kMenuActionClear, 'B', false },
{ 0, NULL, 0, 0, false }
};
Menu::Menu(Gui *gui) : _gui(gui) {
assert(_gui->_engine);
assert(_gui->_engine->_world);
_font = getMenuFont();
MenuItem *about = new MenuItem(_gui->_builtInFonts ? "\xa9" : "\xf0"); // (c) Symbol as the most resembling apple
_items.push_back(about);
_items[0]->subitems.push_back(new MenuSubItem(_gui->_engine->_world->getAboutMenuItemName(), kMenuActionAbout));
MenuItem *file = new MenuItem("File");
_items.push_back(file);
MenuItem *edit = new MenuItem("Edit");
_items.push_back(edit);
for (int i = 0; menuSubItems[i].menunum; i++) {
MenuData *m = &menuSubItems[i];
_items[m->menunum]->subitems.push_back(new MenuSubItem(m->title, m->action, 0, m->shortcut, m->enabled));
}
_commands = new MenuItem(_gui->_engine->_world->_commandsMenuName.c_str());
_items.push_back(_commands);
regenCommandsMenu();
if (!_gui->_engine->_world->_weaponMenuDisabled) {
_weapons = new MenuItem(_gui->_engine->_world->_weaponsMenuName.c_str());
_items.push_back(_weapons);
regenWeaponsMenu();
}
// Calculate menu dimensions
int y = 1;
int x = 18;
for (int i = 0; i < _items.size(); i++) {
int w = _font->getStringWidth(_items[i]->name);
if (_items[i]->bbox.bottom == 0) {
_items[i]->bbox.left = x - kMenuLeftMargin;
_items[i]->bbox.top = y;
_items[i]->bbox.right = x + w + kMenuSpacing - kMenuLeftMargin;
_items[i]->bbox.bottom = y + _font->getFontHeight() + (_gui->_builtInFonts ? 3 : 2);
}
calcMenuBounds(_items[i]);
x += w + kMenuSpacing;
}
_bbox.left = 0;
_bbox.top = 0;
_bbox.right = _gui->_screen.w - 1;
_bbox.bottom = kMenuHeight - 1;
_menuActivated = false;
_activeItem = -1;
_activeSubItem = -1;
_screenCopy.create(_gui->_screen.w, _gui->_screen.h, Graphics::PixelFormat::createFormatCLUT8());
_tempSurface.create(_gui->_screen.w, _font->getFontHeight(), Graphics::PixelFormat::createFormatCLUT8());
}
Menu::~Menu() {
for (int i = 0; i < _items.size(); i++) {
for (int j = 0; j < _items[i]->subitems.size(); j++)
delete _items[i]->subitems[j];
delete _items[i];
}
}
void Menu::regenCommandsMenu() {
for (int j = 0; j < _commands->subitems.size(); j++)
delete _commands->subitems[j];
_commands->subitems.clear();
createCommandsMenu(_commands);
calcMenuBounds(_commands);
}
void Menu::createCommandsMenu(MenuItem *menu) {
Common::String string(_gui->_engine->_world->_commandsMenu);
Common::String item;
for (int i = 0; i < string.size(); i++) {
while(i < string.size() && string[i] != ';') // Read token
item += string[i++];
if (item == "(-") {
menu->subitems.push_back(new MenuSubItem(NULL, 0));
} else {
bool enabled = true;
int style = 0;
char shortcut = 0;
const char *shortptr = strrchr(item.c_str(), '/');
if (shortptr != NULL) {
if (strlen(shortptr) == 2) {
shortcut = shortptr[1];
item.deleteLastChar();
item.deleteLastChar();
} else {
error("Unexpected shortcut: '%s', item '%s' in menu '%s'", shortptr, item.c_str(), string.c_str());
}
}
while (item.size() >= 2 && item[item.size() - 2] == '<') {
char c = item.lastChar();
if (c == 'B') {
style |= kFontStyleBold;
} else if (c == 'I') {
style |= kFontStyleItalic;
} else if (c == 'U') {
style |= kFontStyleUnderline;
} else if (c == 'O') {
style |= kFontStyleOutline;
} else if (c == 'S') {
style |= kFontStyleShadow;
} else if (c == 'C') {
style |= kFontStyleCondensed;
} else if (c == 'E') {
style |= kFontStyleExtended;
}
item.deleteLastChar();
item.deleteLastChar();
}
Common::String tmpitem(item);
tmpitem.trim();
if (tmpitem[0] == '(') {
enabled = false;
for (int j = 0; j < item.size(); j++)
if (item[j] == '(') {
item.deleteChar(j);
break;
}
}
menu->subitems.push_back(new MenuSubItem(item.c_str(), kMenuActionCommand, style, shortcut, enabled));
}
item = "";
}
}
void Menu::regenWeaponsMenu() {
if (_gui->_engine->_world->_weaponMenuDisabled)
return;
for (int j = 0; j < _weapons->subitems.size(); j++)
delete _weapons->subitems[j];
_weapons->subitems.clear();
createWeaponsMenu(_weapons);
calcMenuBounds(_weapons);
}
void Menu::createWeaponsMenu(MenuItem *menu) {
Chr *player = _gui->_engine->_world->_player;
ObjArray *weapons = player->getWeapons(true);
for (int i = 0; i < weapons->size(); i++) {
Obj *obj = (*weapons)[i];
if (obj->_type == Obj::REGULAR_WEAPON ||
obj->_type == Obj::THROW_WEAPON ||
obj->_type == Obj::MAGICAL_OBJECT) {
Common::String command(obj->_operativeVerb);
command += " ";
command += obj->_name;
menu->subitems.push_back(new MenuSubItem(command.c_str(), kMenuActionCommand, 0, 0, true));
}
}
delete weapons;
if (menu->subitems.size() == 0)
menu->subitems.push_back(new MenuSubItem("You have no weapons", 0, 0, 0, false));
}
const Graphics::Font *Menu::getMenuFont() {
return _gui->getFont("Chicago-12", Graphics::FontManager::kBigGUIFont);
}
const char *Menu::getAcceleratorString(MenuSubItem *item, const char *prefix) {
static char res[20];
*res = 0;
if (item->shortcut != 0)
sprintf(res, "%s%c%c", prefix, (_gui->_builtInFonts ? '^' : '\x11'), item->shortcut);
return res;
}
int Menu::calculateMenuWidth(MenuItem *menu) {
int maxWidth = 0;
for (int i = 0; i < menu->subitems.size(); i++) {
MenuSubItem *item = menu->subitems[i];
if (item->text.size()) {
Common::String text(item->text);
Common::String acceleratorText(getAcceleratorString(item, " "));
if (acceleratorText.size()) {
text += acceleratorText;
}
int width = _font->getStringWidth(text);
if (width > maxWidth) {
maxWidth = width;
}
}
}
return maxWidth;
}
void Menu::calcMenuBounds(MenuItem *menu) {
// TODO: cache maxWidth
int maxWidth = calculateMenuWidth(menu);
int x1 = menu->bbox.left - 1;
int y1 = menu->bbox.bottom + 1;
int x2 = x1 + maxWidth + kMenuDropdownPadding * 2 - 4;
int y2 = y1 + menu->subitems.size() * kMenuDropdownItemHeight + 2;
menu->subbbox.left = x1;
menu->subbbox.top = y1;
menu->subbbox.right = x2;
menu->subbbox.bottom = y2;
}
void Menu::render() {
Common::Rect r(_bbox);
Design::drawFilledRoundRect(&_gui->_screen, r, kDesktopArc, kColorWhite, _gui->_patterns, kPatternSolid);
r.top = 7;
Design::drawFilledRect(&_gui->_screen, r, kColorWhite, _gui->_patterns, kPatternSolid);
r.top = kMenuHeight - 1;
Design::drawFilledRect(&_gui->_screen, r, kColorBlack, _gui->_patterns, kPatternSolid);
for (int i = 0; i < _items.size(); i++) {
int color = kColorBlack;
MenuItem *it = _items[i];
if (_activeItem == i) {
Common::Rect hbox = it->bbox;
hbox.left -= 1;
hbox.right += 2;
Design::drawFilledRect(&_gui->_screen, hbox, kColorBlack, _gui->_patterns, kPatternSolid);
color = kColorWhite;
if (it->subitems.size())
renderSubmenu(it);
}
_font->drawString(&_gui->_screen, it->name, it->bbox.left + kMenuLeftMargin, it->bbox.top + (_gui->_builtInFonts ? 2 : 1), it->bbox.width(), color);
}
g_system->copyRectToScreen(_gui->_screen.getPixels(), _gui->_screen.pitch, 0, 0, _gui->_screen.w, kMenuHeight);
}
void Menu::renderSubmenu(MenuItem *menu) {
Common::Rect *r = &menu->subbbox;
if (r->width() == 0 || r->height() == 0)
return;
Design::drawFilledRect(&_gui->_screen, *r, kColorWhite, _gui->_patterns, kPatternSolid);
Design::drawRect(&_gui->_screen, *r, 1, kColorBlack, _gui->_patterns, kPatternSolid);
Design::drawVLine(&_gui->_screen, r->right + 1, r->top + 3, r->bottom + 1, 1, kColorBlack, _gui->_patterns, kPatternSolid);
Design::drawHLine(&_gui->_screen, r->left + 3, r->right + 1, r->bottom + 1, 1, kColorBlack, _gui->_patterns, kPatternSolid);
int x = r->left + kMenuDropdownPadding;
int y = r->top + 1;
for (int i = 0; i < menu->subitems.size(); i++) {
Common::String text(menu->subitems[i]->text);
Common::String acceleratorText(getAcceleratorString(menu->subitems[i], ""));
int accelX = r->right - 25;
int color = kColorBlack;
if (i == _activeSubItem && text.size() && menu->subitems[i]->enabled) {
color = kColorWhite;
Common::Rect trect(r->left, y - (_gui->_builtInFonts ? 1 : 0), r->right, y + _font->getFontHeight());
Design::drawFilledRect(&_gui->_screen, trect, kColorBlack, _gui->_patterns, kPatternSolid);
}
if (text.size()) {
Graphics::Surface *s = &_gui->_screen;
int tx = x, ty = y;
if (!menu->subitems[i]->enabled) {
s = &_tempSurface;
tx = 0;
ty = 0;
accelX -= x;
_tempSurface.fillRect(Common::Rect(0, 0, _tempSurface.w, _tempSurface.h), kColorGreen);
}
_font->drawString(s, text, tx, ty, r->width(), color);
if (acceleratorText.size())
_font->drawString(s, acceleratorText, accelX, ty, r->width(), color);
if (!menu->subitems[i]->enabled) {
// I am lazy to extend drawString() with plotProc as a parameter, so
// fake it here
for (int ii = 0; ii < _tempSurface.h; ii++) {
const byte *src = (const byte *)_tempSurface.getBasePtr(0, ii);
byte *dst = (byte *)_gui->_screen.getBasePtr(x, y+ii);
byte pat = _gui->_patterns[kPatternCheckers2 - 1][ii % 8];
for (int j = 0; j < r->width(); j++) {
if (*src != kColorGreen && (pat & (1 << (7 - (x + j) % 8))))
*dst = *src;
src++;
dst++;
}
}
}
} else { // Delimiter
Design::drawHLine(&_gui->_screen, r->left + 1, r->right - 1, y + kMenuDropdownItemHeight / 2, 1, kColorBlack, _gui->_patterns, kPatternStripes);
}
y += kMenuDropdownItemHeight;
}
g_system->copyRectToScreen(_gui->_screen.getBasePtr(r->left, r->top), _gui->_screen.pitch, r->left, r->top, r->width() + 3, r->height() + 3);
}
bool Menu::mouseClick(int x, int y) {
if (_bbox.contains(x, y)) {
if (!_menuActivated)
_screenCopy.copyFrom(_gui->_screen);
for (int i = 0; i < _items.size(); i++)
if (_items[i]->bbox.contains(x, y)) {
if (_activeItem == i)
return false;
if (_activeItem != -1) { // Restore background
Common::Rect r(_items[_activeItem]->subbbox);
r.right += 3;
r.bottom += 3;
_gui->_screen.copyRectToSurface(_screenCopy, r.left, r.top, r);
g_system->copyRectToScreen(_gui->_screen.getBasePtr(r.left, r.top), _gui->_screen.pitch, r.left, r.top, r.width() + 1, r.height() + 1);
}
_activeItem = i;
_activeSubItem = -1;
_menuActivated = true;
return true;
}
} else if (_menuActivated && _items[_activeItem]->subbbox.contains(x, y)) {
MenuItem *it = _items[_activeItem];
int numSubItem = (y - it->subbbox.top) / kMenuDropdownItemHeight;
if (numSubItem != _activeSubItem) {
_activeSubItem = numSubItem;
renderSubmenu(_items[_activeItem]);
}
} else if (_menuActivated && _activeItem != -1) {
_activeSubItem = -1;
renderSubmenu(_items[_activeItem]);
}
return false;
}
bool Menu::mouseMove(int x, int y) {
if (_menuActivated)
if (mouseClick(x, y))
return true;
return false;
}
bool Menu::mouseRelease(int x, int y) {
if (_menuActivated) {
_menuActivated = false;
if (_activeItem != -1 && _activeSubItem != -1 && _items[_activeItem]->subitems[_activeSubItem]->enabled)
executeCommand(_items[_activeItem]->subitems[_activeSubItem]);
_activeItem = -1;
_activeSubItem = -1;
return true;
}
return false;
}
void Menu::executeCommand(MenuSubItem *subitem) {
switch(subitem->action) {
case kMenuActionAbout:
case kMenuActionNew:
case kMenuActionOpen:
case kMenuActionClose:
case kMenuActionSave:
case kMenuActionSaveAs:
case kMenuActionRevert:
case kMenuActionQuit:
case kMenuActionUndo:
_gui->actionUndo();
break;
case kMenuActionCut:
warning("STUB: Unhandled shortcut");
break;
case kMenuActionCopy:
_gui->actionCopy();
break;
case kMenuActionPaste:
_gui->actionPaste();
break;
case kMenuActionClear:
warning("STUB: Unhandled shortcut");
break;
case kMenuActionCommand:
_gui->_engine->processTurn(&subitem->text, NULL);
break;
default:
warning("Unknown action: %d", subitem->action);
}
}
void Menu::processMenuShortCut(byte flags, uint16 ascii) {
ascii = tolower(ascii);
if (flags & (Common::KBD_CTRL | Common::KBD_META)) {
for (int i = 0; i < _items.size(); i++)
for (int j = 0; j < _items[i]->subitems.size(); j++)
if (tolower(_items[i]->subitems[j]->shortcut) == ascii) {
executeCommand(_items[i]->subitems[j]);
break;
}
}
}
void Menu::enableCommand(int menunum, int action, bool state) {
for (int i = 0; i < _items[menunum]->subitems.size(); i++)
if (_items[menunum]->subitems[i]->action == action)
_items[menunum]->subitems[i]->enabled = state;
}
} // End of namespace Wage