scummvm/backends/graphics/surfacesdl
Ben Castricum da55658a80 SDL: Fix mouse trailing part of bug #7141
Overlays are shown with _currentShakePos offset too, so no need to
compensate the mousepointer position for overlays. This compensation
was done inconsistently in draw/undraw mouse causing the mouse trails.
2016-07-01 08:26:03 +02:00
..
surfacesdl-graphics.cpp SDL: Fix mouse trailing part of bug #7141 2016-07-01 08:26:03 +02:00
surfacesdl-graphics.h SDL: Work around bug #7038 by limiting mode reset to Win32. 2016-02-17 16:17:39 +01:00