.. |
features.cpp
|
Use the SELECTOR() macro for readability
|
2010-06-10 09:18:57 +00:00 |
features.h
|
Moved the MoveCountType enum above the GameFeatures class, as it's the only class using it
|
2010-06-10 07:48:32 +00:00 |
gc.cpp
|
SCI: Revert r47925 and put fix inside GC instead.
|
2010-02-06 19:41:55 +00:00 |
gc.h
|
Patch
|
2009-06-18 22:09:57 +00:00 |
kernel.cpp
|
Implemented the SCI2.1 kMulDiv kernel function. Walking in Torin's Passage is done correctly now, without leaving trails
|
2010-06-16 21:56:39 +00:00 |
kernel.h
|
Implemented the SCI2.1 kMulDiv kernel function. Walking in Torin's Passage is done correctly now, without leaving trails
|
2010-06-16 21:56:39 +00:00 |
kernel32.cpp
|
Implemented the SCI2.1 kMulDiv kernel function. Walking in Torin's Passage is done correctly now, without leaving trails
|
2010-06-16 21:56:39 +00:00 |
kevent.cpp
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
kfile.cpp
|
- Swapped the return value of gamestate_save (false = failed, true = succeeded)
|
2010-06-15 08:39:03 +00:00 |
kgraphics.cpp
|
Added handling for the SCI2.1 kPalette(1) call. The graphics in Torin's Passage are shown with the correct colors now
|
2010-06-16 21:44:33 +00:00 |
klists.cpp
|
Fixed regression from commit #49251, and added an explanation. Calls to kNewNode with 1 parameter are handled properly again. Fixes the demo of Phantasmagoria 1. Thanks to lskovlun and waltervn for spotting this
|
2010-06-13 21:43:13 +00:00 |
kmath.cpp
|
Moved getAngle() inside kmovement.cpp, the only place where it's actually used
|
2009-11-14 17:53:30 +00:00 |
kmenu.cpp
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
kmisc.cpp
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
kmovement.cpp
|
Fixed regression from commit #49564
|
2010-06-10 11:35:15 +00:00 |
kparse.cpp
|
Fixed regression from commit #49564
|
2010-06-10 11:35:15 +00:00 |
kpathing.cpp
|
Mass renaming of selector-related functions, and removed some defines which were just cloaking functions with a different name
|
2010-05-29 23:37:15 +00:00 |
kscripts.cpp
|
SCI: OOpify class ResourceId
|
2010-06-15 12:31:16 +00:00 |
ksound.cpp
|
Added debug output to kDoAudio and some music commands. Also added a warning when an audio stream can't be created. Finally, the debug level of the MIDI parser debug output has been raised to 4, as it's too verbose
|
2010-06-12 11:41:22 +00:00 |
kstring.cpp
|
SCI: break on anything, warn on anything but spaces in kReadNumber
|
2010-05-31 13:52:07 +00:00 |
message.cpp
|
Allow for digits in stage directions in SCI32 games: GK1 floppy uses them.
|
2010-06-10 18:16:05 +00:00 |
message.h
|
Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
|
2009-10-10 10:46:11 +00:00 |
savegame.cpp
|
SCI: SciGui/SciGui32 gone for good...
|
2010-06-15 15:44:24 +00:00 |
savegame.h
|
- Swapped the return value of gamestate_save (false = failed, true = succeeded)
|
2010-06-15 08:39:03 +00:00 |
script.cpp
|
Removed the now unused EngineState parameter of script_adjust_opcode_formats(), as well as an obsolete TODO
|
2010-06-15 07:21:52 +00:00 |
script.h
|
Removed the now unused EngineState parameter of script_adjust_opcode_formats(), as well as an obsolete TODO
|
2010-06-15 07:21:52 +00:00 |
scriptdebug.cpp
|
Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, some camelCase changes
|
2010-06-10 11:18:10 +00:00 |
seg_manager.cpp
|
Cleanup of the savegame code:
|
2010-06-15 07:20:53 +00:00 |
seg_manager.h
|
Fix spelling, cleanup
|
2010-06-15 12:33:20 +00:00 |
segment.cpp
|
Add support for SCI32 segment types to seg_table and vr debug commands
|
2010-06-15 08:21:39 +00:00 |
segment.h
|
Properly reconstruct the running stack when restoring (a regression from commits #49376 and #49525), some formatting
|
2010-06-15 09:11:26 +00:00 |
selector.cpp
|
SCI: cleanup
|
2010-06-10 13:43:38 +00:00 |
selector.h
|
Unified invokeSelector() and invokeSelectorArgv(), and removed the INV_SEL kludge. Also, removed the selectorInvocation parameter - if invokeSelector() fails, the error is in most cases unrecoverable, and the error description thrown covers all cases where kContinueOnInvalidSelector was used. This uncovered a bug too: in some places, non reg_t parameters were parsed
|
2010-06-10 09:22:30 +00:00 |
state.cpp
|
Properly reconstruct the running stack when restoring (a regression from commits #49376 and #49525), some formatting
|
2010-06-15 09:11:26 +00:00 |
state.h
|
SCI: Limit the screen refresh rate to 60fps
|
2010-06-14 08:36:52 +00:00 |
static_selectors.cpp
|
COMMON: Get rid of Common::StringList
|
2010-03-18 15:54:40 +00:00 |
vm.cpp
|
Disabled two cases of findObjectByName() in SCI0 early games
|
2010-06-13 22:01:10 +00:00 |
vm.h
|
Moved all of the game init/run/exit logic inside the SciEngine class
|
2010-06-10 07:32:05 +00:00 |
vm_types.h
|
Cleanup of the savegame code:
|
2010-06-15 07:20:53 +00:00 |