82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "be_os5.h"
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void OSystem_PalmOS5::get_coordinates(EventPtr ev, Coord &x, Coord &y) {
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Boolean dummy;
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EvtGetPenNative(WinGetDisplayWindow(), &ev->screenX, &ev->screenY, &dummy);
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x = (ev->screenX - _screenOffset.x);
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y = (ev->screenY - _screenOffset.y);
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if (_stretched) {
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x = (x * _screenWidth) / _screenDest.w;
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y = (y * _screenHeight) / _screenDest.h;
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}
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}
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bool OSystem_PalmOS5::check_event(Common::Event &event, EventPtr ev) {
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if (ev->eType == keyUpEvent) {
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switch (ev->data.keyUp.chr) {
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case vchrHard3:
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case vchrHard4:
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// will be handled by hard keys
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return true;
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}
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} else if (ev->eType == keyDownEvent) {
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switch (ev->data.keyDown.chr) {
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// hot swap gfx
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// case 0x1B04:
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case vchrHard1:
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if (OPTIONS_TST(kOptCollapsible))
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hotswap_gfx_mode(_mode == GFX_WIDE ? GFX_NORMAL: GFX_WIDE);
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return false; // not a key
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// case 0x1B05:
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case vchrHard2:
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setFeatureState(kFeatureAspectRatioCorrection, 0);
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return false; // not a key
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case vchrHard3:
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_keyExtraPressed |= _keyExtra.bitActionA;
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event.type = Common::EVENT_LBUTTONDOWN;
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event.mouse.x = _mouseCurState.x;
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event.mouse.y = _mouseCurState.y;
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return true;
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case vchrHard4:
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_keyExtraPressed |= _keyExtra.bitActionB;
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event.type = Common::EVENT_RBUTTONDOWN;
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event.mouse.x = _mouseCurState.x;
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event.mouse.y = _mouseCurState.y;
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return true;
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}
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}
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return false;
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}
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