scummvm/mac/mac.cpp

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/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
* Copyright (C) 2001/2002 Mutwin Kraus (Mac Port) and The ScummVM Project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
#include <Carbon.h>
#include <sioux.h>
#include "stdafx.h"
#include "scumm.h"
#include "mididrv.h"
#include "gameDetector.h"
//#include "mp3_cd.h"
#include "gui.h"
//#include "gameDetector.h"
#define MAX(a,b) (((a)<(b)) ? (b) : (a))
#define MIN(a,b) (((a)>(b)) ? (b) : (a))
class OSystem_MAC : public OSystem {
public:
// Set colors of the palette
void set_palette(const byte *colors, uint start, uint num);
// Set the size of the video bitmap.
// Typically, 320x200
void init_size(uint w, uint h);
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
void copy_rect(const byte *buf, int pitch, int x, int y, int w, int h);
// Update the dirty areas of the screen
void update_screen();
// Either show or hide the mouse cursor
bool show_mouse(bool visible);
// Set the position of the mouse cursor
void set_mouse_pos(int x, int y);
// Set the bitmap that's used when drawing the cursor.
void set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y);
// Shaking is used in SCUMM. Set current shake position.
void set_shake_pos(int shake_pos);
// Get the number of milliseconds since the program was started.
uint32 get_msecs();
// Delay for a specified amount of milliseconds
void delay_msecs(uint msecs);
// Create a thread
void *create_thread(ThreadProc *proc, void *param);
// Get the next event.
// Returns true if an event was retrieved.
bool poll_event(Event *event);
// Set function that generates samples
bool set_sound_proc(void *param, SoundProc *proc, byte sound);
// Poll cdrom status
// Returns true if cd audio is playing
bool poll_cdrom();
// Play cdrom audio track
void play_cdrom(int track, int num_loops, int start_frame, int end_frame);
// Stop cdrom audio track
void stop_cdrom();
// Update cdrom audio status
void update_cdrom();
// Add a new callback timer
void set_timer(int timer, int (*callback)(int)) { /* FIXME - TODO */ }
// Mutex handling
void *create_mutex(void) { return NULL; /* FIXME - TODO */ }
void lock_mutex(void *mutex) { /* FIXME - TODO */ }
void unlock_mutex(void *mutex) { /* FIXME - TODO */ }
void delete_mutex(void *mutex) { /* FIXME - TODO */ }
// Quit
void quit();
// Set a parameter
uint32 property(int param, Property *value);
static OSystem *create(int gfx_mode, bool full_screen);
void sound_callback(SndChannel *chan, SndCommand *cmd_passed);
private:
typedef void TwoXSaiProc(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
GWorldPtr screenBuf;
WindowRef wref;
CTabHandle pal;
Rect blit_rect;
enum {
DF_WANT_RECT_OPTIM = 1 << 0,
DF_REAL_8BIT = 1 << 1,
DF_SEPARATE_TEMPSCREEN = 1 << 2,
DF_UPDATE_EXPAND_1_PIXEL = 1 << 3
};
int _mode;
bool _full_screen;
bool _mouse_visible;
bool _mouse_drawn;
uint32 _mode_flags;
byte _internal_scaling;
bool force_full; //Force full redraw on next update_screen
bool cksum_valid;
enum {
NUM_DIRTY_RECT = 100,
MAX_MOUSE_W = 40,
MAX_MOUSE_H = 40,
MAX_SCALING = 3
};
int SCREEN_WIDTH, SCREEN_HEIGHT, CKSUM_NUM;
Rect *dirty_rect_list;
int num_dirty_rects;
uint32 *dirty_checksums;
int scaling;
/* CD Audio */
int cd_track, cd_num_loops, cd_start_frame, cd_end_frame;
uint32 cd_end_time, cd_stop_time, cd_next_second;
struct MousePos {
int16 x,y,w,h;
};
byte *_ms_buf;
byte *_ms_backup;
MousePos _ms_cur;
MousePos _ms_old;
int16 _ms_hotspot_x;
int16 _ms_hotspot_y;
int _current_shake_pos;
byte* _gfx_buf; /* Graphics memory */
int16 *_sai_buf, *_tmp_buf;
uint _palette_changed_first, _palette_changed_last;
TwoXSaiProc *_sai_func;
void add_dirty_rgn_auto(const byte *buf);
void mk_checksums(const byte *buf);
static void fill_sound(void *userdata, uint8 * stream, int len);
void add_dirty_rect(int x, int y, int w, int h);
void draw_mouse();
void undraw_mouse();
void load_gfx_mode();
void unload_gfx_mode();
void hotswap_gfx_mode();
void get_320x200_image(byte *buf);
void init_mac_stuff();
void set_scaling();
void blit_to_screen();
void update_rects();
static uint32 autosave(uint32);
UInt8 *buffer[2];
CmpSoundHeader header;
SndChannelPtr channel;
int size;
SoundProc *sndProc;
void * parameter;
};
int Init_2xSaI (uint32 BitFormat);
void _2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr, uint8 *dstPtr,
uint32 dstPitch, int width, int height);
void Super2xSaI(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void SuperEagle(uint8 *srcPtr, uint32 srcPitch, uint8 *deltaPtr,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void AdvMame2x(uint8 *srcPtr, uint32 srcPitch, uint8 *null,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void Normal1x(uint8 *srcPtr, uint32 srcPitch, uint8 *null,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void Normal2x(uint8 *srcPtr, uint32 srcPitch, uint8 *null,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
void Normal3x(uint8 *srcPtr, uint32 srcPitch, uint8 *null,
uint8 *dstPtr, uint32 dstPitch, int width, int height);
KeyMap fKeyMap;
Boolean CommandKeyDown()
{
GetKeys(fKeyMap); // get info
if (fKeyMap[1] & 0x8000)
return true;
else
return false;
}
static unsigned char *CToPascal(char *str) {
register char *p,*q;
register long len;
len = strlen(str);
if (len > 255) len = 255;
p = str + len;
q = p-1;
while (p != str)
*p-- = *q--;
*str = len;
return((unsigned char *)str);
}
static char *PascalToC(unsigned char *str) {
register unsigned char *p,*q,*end;
end = str + *str;
q = (p=str) + 1;
while (p < end)
*p++ = *q++;
*p = '\0';
return((char *)str);
}
const EventTypeSpec kCmdEvents[] =
{
{ kEventClassMouse, kEventMouseDown },
{ kEventClassMouse, kEventMouseUp },
{ kEventClassMouse, kEventMouseMoved },
{ kEventClassKeyboard, kEventRawKeyDown },
{ kEventClassCommand, kEventProcessCommand }
};
const EventTypeSpec kWindowEvents[] =
{
{ kEventClassWindow, kEventWindowDrawContent },
{ kEventClassWindow, kEventWindowHandleContentClick },
{ kEventClassWindow, kEventWindowClose }
};
pascal OSErr QuitEventHandler(const AppleEvent *theEvent, AppleEvent *theReply, SInt32 refCon)
{
//OSystem_MAC::quit();
return(noErr);
}
enum
{
kNewGameCmd = 'newG',
kQuitCmd = kHICommandQuit,
kOpenGameCmd = 'opnG',
kSaveGameCmd = 'savG',
kPrefsCmd = kHICommandPreferences,
kAboutCmd = 'abtG'
};
ControlRef radioGroupRef, musicVolumeSlider, masterVolumeSlider;
char *gameTitle;
ControlRef popUpControlRef, checkBoxControlRef;
OSStatus prefsEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
void *userData)
{
OSStatus result = eventNotHandledErr;
UInt32 eventClass;
UInt32 eventKind;
ControlRef controlRef;
ControlID controlID;
eventClass = GetEventClass(eventRef);
eventKind = GetEventKind(eventRef);
if(eventClass == kEventClassControl)
{
if(eventKind == kEventControlHit)
{
GetEventParameter(eventRef,kEventParamDirectObject,typeControlRef,NULL,
sizeof(ControlRef),NULL,&controlRef);
GetControlID(controlRef,&controlID);
if(controlID.id == 'okay')
{
/*scumm->_noSubtitles = (Boolean)!GetControlValue(checkBoxControlRef);
short scale = GetControlValue(radioGroupRef);
if(scale != scumm->_scale)
wm->ChangeScaling(scale);
short music_vol = GetControlValue(musicVolumeSlider);
if(music_vol != sound.get_music_volume())
sound.set_music_volume(music_vol);
short master_vol = GetControlValue(masterVolumeSlider);
if(master_vol != sound.get_master_volume())
sound.set_master_volume(master_vol);*/
QuitAppModalLoopForWindow((WindowRef)userData);
DisposeWindow((WindowRef)userData);
result = noErr;
}
}
}
}
void Preferences()
{
WindowRef prefsWin;
OSStatus osError = noErr;
Rect rect = { 0,0,210,300 };
Rect okButtonRect;
ControlID controlID;
ControlRef controlRef;
EventTypeSpec dialogEvents[] = { kEventClassControl, kEventControlHit };
osError = CreateNewWindow(kMovableModalWindowClass,kWindowStandardHandlerAttribute,&rect, &prefsWin);
SetWTitle(prefsWin, "\pPreferences");
RepositionWindow(prefsWin,FrontWindow(),kWindowAlertPositionOnMainScreen);
SetThemeWindowBackground(prefsWin,kThemeBrushDialogBackgroundActive,false);
CreateRootControl(prefsWin,&controlRef);
SetRect(&rect, 5, 5, 150, 21);
CreateStaticTextControl(prefsWin, &rect, CFSTR("ScummVM Preferences"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
SetRect(&okButtonRect, 225, 180, 295, 200);
CreatePushButtonControl(prefsWin,&okButtonRect,CFSTR("OK"),&controlRef);
SetWindowDefaultButton(prefsWin,controlRef);
controlID.id = 'okay';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,prefsWin);
SetRect(&rect, 150, 35, 260, 51);
CreateCheckBoxControl(prefsWin,&rect, CFSTR("Subtitles"), 1, true, &checkBoxControlRef);
AutoEmbedControl(checkBoxControlRef, prefsWin);
//if(scumm->_noSubtitles)
SetControlValue(checkBoxControlRef, false);
OffsetRect(&rect, 0, 20);
CreateCheckBoxControl(prefsWin,&rect, CFSTR("Fullscreen"), 0, true, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
DeactivateControl(controlRef);
Rect RadioGroupRect;
SetRect(&RadioGroupRect, 5, 35, 120, 100);
CreateRadioGroupControl(prefsWin, &RadioGroupRect, &radioGroupRef);
AutoEmbedControl(radioGroupRef, prefsWin);
ControlRef radioButton;
Rect RadioButtonRect;
SetRect(&RadioButtonRect, 5, 35, 120, 51);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 1x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
OffsetRect(&RadioButtonRect, 0, 20);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 2x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
OffsetRect(&RadioButtonRect, 0, 20);
CreateRadioButtonControl(prefsWin, &RadioButtonRect, CFSTR("Scaling 3x"), 0, true, &radioButton);
AutoEmbedControl(radioButton, prefsWin);
//SetControlValue(radioGroupRef, scumm->_scale);
SetRect(&rect, 5, 110, 175, 146);
CreateSliderControl(prefsWin, &rect, 100, 1, 100,
kControlSliderPointsDownOrRight, 10, false, NULL, &musicVolumeSlider);
AutoEmbedControl(musicVolumeSlider, prefsWin);
OffsetRect(&rect, 0, 36);
CreateSliderControl(prefsWin, &rect, 100, 1, 100,
kControlSliderPointsDownOrRight, 10, false, NULL, &masterVolumeSlider);
AutoEmbedControl(masterVolumeSlider, prefsWin);
OffsetRect(&rect, 180, -36);
CreateStaticTextControl(prefsWin, &rect, CFSTR("Music Volume"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
OffsetRect(&rect, 0, 36);
CreateStaticTextControl(prefsWin, &rect, CFSTR("Master Volume"), NULL, &controlRef);
AutoEmbedControl(controlRef, prefsWin);
InstallWindowEventHandler(prefsWin, NewEventHandlerUPP((EventHandlerProcPtr) prefsEventHandler),
GetEventTypeCount(dialogEvents),dialogEvents,prefsWin,NULL);
ShowWindow(prefsWin);
osError = RunAppModalLoopForWindow(prefsWin);
}
void LaunchGame(int id)
{
switch(id)
{
case 6:
gameTitle = "indy3";
break;
case 7:
gameTitle = "zak256";
break;
case 8:
gameTitle = "loom";
break;
case 9:
gameTitle = "monkeyEGA";
break;
case 10:
gameTitle = "monkeyVGA";
break;
case 11:
gameTitle = "loomcd";
break;
case 12:
gameTitle = "monkey";
break;
case 13:
gameTitle = "monkey1";
break;
case 14:
gameTitle = "monkey2";
break;
case 15:
gameTitle = "atlantis";
break;
case 16:
gameTitle = "playfate";
break;
case 17:
gameTitle = "tentacle";
break;
case 18:
gameTitle = "dottdemo";
break;
case 19:
gameTitle = "samnmax";
break;
case 20:
gameTitle = "snmdemo";
break;
case 21:
gameTitle = "ft";
break;
case 22:
gameTitle = "dig";
break;
case 25:
gameTitle = "simon1dos";
break;
case 26:
gameTitle = "simon1win";
break;
case 27:
gameTitle = "simon2win";
break;
}
}
OSStatus dialogEventHandler(EventHandlerCallRef eventHandlerCallRef,EventRef eventRef,
void *userData)
{
OSStatus result = eventNotHandledErr;
UInt32 eventClass;
UInt32 eventKind;
ControlRef controlRef;
ControlID controlID;
eventClass = GetEventClass(eventRef);
eventKind = GetEventKind(eventRef);
if(eventClass == kEventClassControl)
{
if(eventKind == kEventControlHit)
{
GetEventParameter(eventRef,kEventParamDirectObject,typeControlRef,NULL,
sizeof(ControlRef),NULL,&controlRef);
GetControlID(controlRef,&controlID);
if(controlID.id == 'okay')
{
QuitAppModalLoopForWindow((WindowRef)userData);
LaunchGame(GetControlValue(popUpControlRef));
DisposeWindow((WindowRef)userData);
result = noErr;
}
else if(controlID.id == 'cncl')
{
QuitAppModalLoopForWindow((WindowRef)userData);
DisposeWindow((WindowRef)userData);
ExitToShell();
}
}
}
return result;
}
char* SelectGame()
{
WindowRef aboutWin;
OSStatus osError = noErr;
Rect rect = { 0,0,120,350 };
Rect pushButtonRect = { 75,250,96,330 };
Rect popupRect = { 10, 10, 26, 330 };
ControlID controlID;
ControlRef controlRef;
Rect checkboxRect = { 36, 10, 50, 80 };
EventTypeSpec dialogEvents[] = { kEventClassControl, kEventControlHit };
InitCursor();
SIOUXSettings.autocloseonquit = true;
SIOUXSettings.asktosaveonclose = false;
SIOUXSettings.showstatusline = false;
SIOUXSettings.fontsize = 9;
GetFNum("\pMonaco",&SIOUXSettings.fontid);
SIOUXSettings.standalone = false;
SIOUXSettings.setupmenus = false;
SIOUXSettings.toppixel = 40;
SIOUXSettings.leftpixel = 5;
osError = CreateNewWindow(kMovableModalWindowClass,kWindowStandardHandlerAttribute,&rect, &aboutWin);
SetWTitle(aboutWin, "\pPlease Select a Game<6D>");
RepositionWindow(aboutWin,FrontWindow(),kWindowAlertPositionOnMainScreen);
SetThemeWindowBackground(aboutWin,kThemeBrushDialogBackgroundActive,false);
CreateRootControl(aboutWin,&controlRef);
CreatePushButtonControl(aboutWin,&pushButtonRect,CFSTR("OK"),&controlRef);
SetWindowDefaultButton(aboutWin,controlRef);
controlID.id = 'okay';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
OffsetRect(&pushButtonRect, -100, 0);
CreatePushButtonControl(aboutWin,&pushButtonRect,CFSTR("Cancel"),&controlRef);
SetWindowCancelButton(aboutWin,controlRef);
controlID.id = 'cncl';
SetControlID(controlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
CreatePopupButtonControl(aboutWin, &popupRect, CFSTR("Game: "), 999, false, -1, 0, NULL, &popUpControlRef);
SetWindowDefaultButton(aboutWin,popUpControlRef);
controlID.id = 'game';
SetControlID(popUpControlRef,&controlID);
AutoEmbedControl(controlRef,aboutWin);
InstallWindowEventHandler(aboutWin, NewEventHandlerUPP((EventHandlerProcPtr) dialogEventHandler),
GetEventTypeCount(dialogEvents),dialogEvents,aboutWin,NULL);
ShowWindow(aboutWin);
osError = RunAppModalLoopForWindow(aboutWin);
return gameTitle;
}
OSystem *OSystem_MAC::create(int gfx_mode, bool full_screen) {
Rect rectWin;
OSystem_MAC *syst = new OSystem_MAC();
syst->_mode = gfx_mode;
syst->_full_screen = full_screen;
/* Macintosh init */
syst->init_mac_stuff();
return syst;
}
uint32 OSystem_MAC::autosave(uint32 interval)
{
g_scumm->_doAutosave = true;
return interval;
}
OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen) {
return OSystem_MAC::create(gfx_mode, full_screen);
}
void OSystem_MAC::set_palette(const byte *colors, uint start, uint num) {
const byte *b = colors;
(*pal)->ctSeed = TickCount();
for(int i = start; i < num; i++, b += 4) {
(*pal)->ctTable[i].value = i;
(*pal)->ctTable[i].rgb.red = b[0]<<8;
(*pal)->ctTable[i].rgb.green = b[1]<<8;
(*pal)->ctTable[i].rgb.blue = b[2]<<8;
}
CTabChanged(pal);
if(_sai_func)
UpdateGWorld(&screenBuf, 16, &blit_rect, NULL, NULL, 0);
else
UpdateGWorld(&screenBuf, 8, &blit_rect, pal, NULL, 0);
if(start < _palette_changed_first)
_palette_changed_first = start;
if(start + num > _palette_changed_last)
_palette_changed_last = start + num;
}
void OSystem_MAC::load_gfx_mode() {
force_full = true;
scaling = 1;
_internal_scaling = 1;
_mode_flags = 0;
_sai_func = NULL;
switch(_mode) {
case GFX_2XSAI:
_sai_func = _2xSaI;
break;
case GFX_SUPER2XSAI:
_sai_func = Super2xSaI;
break;
case GFX_SUPEREAGLE:
_sai_func = SuperEagle;
break;
case GFX_ADVMAME2X:
_sai_func = AdvMame2x;
break;
case GFX_DOUBLESIZE:
scaling = 2;
_internal_scaling = 2;
_mode_flags = DF_WANT_RECT_OPTIM;
break;
case GFX_TRIPLESIZE:
if (_full_screen) {
warning("full screen in useless in triplesize mode, reverting to normal mode");
goto normal_mode;
}
scaling = 3;
_internal_scaling = 3;
_mode_flags = DF_WANT_RECT_OPTIM;
break;
case GFX_NORMAL:
normal_mode:;
_mode_flags = DF_WANT_RECT_OPTIM;
break;
}
if(_sai_func)
{
_mode_flags = DF_WANT_RECT_OPTIM | DF_SEPARATE_TEMPSCREEN | DF_UPDATE_EXPAND_1_PIXEL;
Init_2xSaI(565);
_tmp_buf = (int16*)calloc((SCREEN_WIDTH+3)*(SCREEN_HEIGHT+3), sizeof(int16));
scaling = 2;
}
else
{
switch(scaling) {
case 3:
_sai_func = Normal3x;
break;
case 2:
_sai_func = Normal2x;
break;
case 1:
_sai_func = Normal1x;
break;
}
_mode_flags = DF_WANT_RECT_OPTIM | DF_REAL_8BIT;
}
set_scaling();
}
void OSystem_MAC::unload_gfx_mode() {
//warning("STUB: unload_gfx_mode()"); /* FIXME: Must free data here */
}
void OSystem_MAC::init_size(uint w, uint h) {
//if (w != SCREEN_WIDTH && h != SCREEN_HEIGHT)
// error("320x200 is the only game resolution supported");
SCREEN_WIDTH = w;
SCREEN_HEIGHT = h;
CKSUM_NUM = (SCREEN_WIDTH * SCREEN_HEIGHT / (8*8));
dirty_rect_list = (Rect*)calloc(NUM_DIRTY_RECT, sizeof(Rect));
_ms_backup = (byte*)malloc(MAX_MOUSE_W * MAX_MOUSE_H * MAX_SCALING);
dirty_checksums = (uint32*)calloc(CKSUM_NUM*2, sizeof(uint32));
load_gfx_mode();
}
void OSystem_MAC::copy_rect(const byte *buf, int pitch, int x, int y, int w, int h) {
if (pitch == SCREEN_WIDTH && x==0 && y==0 && w==SCREEN_WIDTH && h==SCREEN_HEIGHT && _mode_flags&DF_WANT_RECT_OPTIM) {
/* Special, optimized case for full screen updates.
* It tries to determine what areas were actually changed,
* and just updates those, on the actual display. */
add_dirty_rgn_auto(buf);
} else {
/* Clip the coordinates */
if (x < 0) { w+=x; buf-=x; x = 0; }
if (y < 0) { h+=y; buf-=y*pitch; y = 0; }
if (w >= SCREEN_WIDTH-x) { w = SCREEN_WIDTH - x; }
if (h >= SCREEN_HEIGHT-y) { h = SCREEN_HEIGHT - y; }
if (w<=0 || h<=0)
return;
cksum_valid = false;
add_dirty_rect(x, y, w, h);
}
/* FIXME: undraw mouse only if the draw rect intersects with the mouse rect */
if (_mouse_drawn)
undraw_mouse();
byte *dst = (byte*)buf + y * SCREEN_WIDTH + x;
do {
memcpy(dst, buf, w);
dst += SCREEN_WIDTH;
buf += pitch;
} while(--h);
}
void OSystem_MAC::add_dirty_rect(int x, int y, int w, int h) {
if (force_full)
return;
if (num_dirty_rects == NUM_DIRTY_RECT)
force_full = true;
else {
Rect *r = &dirty_rect_list[num_dirty_rects++];
/* Update the dirty region by 1 pixel for graphics drivers
* that "smear" the screen */
if (_mode_flags & DF_UPDATE_EXPAND_1_PIXEL) {
x--;
y--;
w+=2;
h+=2;
}
/* clip */
if (x<0) { w+=x; x=0; }
if (y<0) { h+=y; y=0; }
if (w>=SCREEN_WIDTH-x) { w=SCREEN_WIDTH-x; }
if (h>=SCREEN_HEIGHT-y) { h=SCREEN_HEIGHT-y; }
if (_internal_scaling != 1) {
x *= _internal_scaling;
y *= _internal_scaling;
w *= _internal_scaling;
h *= _internal_scaling;
}
r->left = x;
r->top = y;
r->right = x + w;
r->bottom = y + h;
}
}
#define ROL(a,n) a = (a<<(n)) | (a>>(32-(n)))
#define DOLINE(x) a ^= ((uint32*)buf)[0+(x)*(SCREEN_WIDTH/4)]; b ^= ((uint32*)buf)[1+(x)*(SCREEN_WIDTH/4)]
void OSystem_MAC::mk_checksums(const byte *buf) {
uint32 *sums = dirty_checksums;
uint x,y;
/* the 8x8 blocks in buf are enumerated starting in the top left corner and
* reading each line at a time from left to right */
for(y=0; y!=SCREEN_HEIGHT/8; y++,buf+=SCREEN_WIDTH*(8-1))
for(x=0; x!=SCREEN_WIDTH/8; x++,buf+=8) {
uint32 a = x;
uint32 b = y;
DOLINE(0); ROL(a,13); ROL(b,11);
DOLINE(2); ROL(a,13); ROL(b,11);
DOLINE(4); ROL(a,13); ROL(b,11);
DOLINE(6); ROL(a,13); ROL(b,11);
a*=0xDEADBEEF;
b*=0xBAADF00D;
DOLINE(1); ROL(a,13); ROL(b,11);
DOLINE(3); ROL(a,13); ROL(b,11);
DOLINE(5); ROL(a,13); ROL(b,11);
DOLINE(7); ROL(a,13); ROL(b,11);
/* output the checksum for this block */
*sums++=a+b;
}
}
#undef DOLINE
#undef ROL
void OSystem_MAC::add_dirty_rgn_auto(const byte *buf) {
assert( ((uint32)buf & 3) == 0);
/* generate a table of the checksums */
mk_checksums(buf);
if (!cksum_valid) {
force_full = true;
cksum_valid = true;
}
/* go through the checksum list, compare it with the previous checksums,
and add all dirty rectangles to a list. try to combine small rectangles
into bigger ones in a simple way */
if (!force_full) {
uint x,y,w;
uint32 *ck = dirty_checksums;
for(y=0; y!=SCREEN_HEIGHT/8; y++) {
for(x=0; x!=SCREEN_WIDTH/8; x++,ck++) {
if (ck[0] != ck[CKSUM_NUM]) {
/* found a dirty 8x8 block, now go as far to the right as possible,
and at the same time, unmark the dirty status by setting old to new. */
w=0;
do {
ck[w+CKSUM_NUM] = ck[w];
w++;
} while (x+w != SCREEN_WIDTH/8 && ck[w] != ck[w+CKSUM_NUM]);
add_dirty_rect(x*8, y*8, w*8, 8);
if (force_full)
goto get_out;
}
}
}
} else {
get_out:;
/* Copy old checksums to new */
memcpy(dirty_checksums + CKSUM_NUM, dirty_checksums, CKSUM_NUM * sizeof(uint32));
}
}
void OSystem_MAC::update_screen() {
#if 0
/* First make sure the mouse is drawn, if it should be drawn. */
draw_mouse();
if (_palette_changed_last != 0) {
//warning("MAC: Palette should be uploaded!");/* FIXME: Add Palette changing code */
/*GDevice **odisplay;
odisplay = GetGDevice();
SetGDevice(GetMainDevice());
SetEntries(0, (**pal).ctSize, (ColorSpec *)&(**pal).ctTable);
SetGDevice(odisplay);*/
/*_palette_changed_last = 0;
if (_mode_flags & DF_FORCE_FULL_ON_PALETTE)
*/force_full = true;
}
/* force a full redraw, accomplish that by adding one big rect to the dirty
* rect list */
if (force_full) {
num_dirty_rects = 1;
dirty_rect_list[0].left = 0;
dirty_rect_list[0].top = 0;
dirty_rect_list[0].right = SCREEN_WIDTH;
dirty_rect_list[0].bottom = SCREEN_HEIGHT;
}
if (num_dirty_rects > 0)
{
Rect *r;
uint32 srcPitch, dstPitch;
Rect *last_rect = dirty_rect_list + num_dirty_rects;
/* Convert appropriate parts of the image into 16bpp */
if ((_mode_flags & DF_REAL_8BIT) == 0) {
Rect dst;
for(r=dirty_rect_list; r!=last_rect; ++r) {
dst = *r;
dst.left++;
dst.top++;
dst.right++;
dst.bottom++;
}
}
/*srcPitch = sdl_tmpscreen->pitch;
dstPitch = sdl_hwscreen->pitch;*/
if ((_mode_flags & DF_REAL_8BIT) == 0) {
for(r=dirty_rect_list; r!=last_rect; ++r) {
register int dst_y = r->y + _current_shake_pos;
register int dst_h = 0;
if (dst_y < SCREEN_HEIGHT) {
dst_h = r->h;
if (dst_h > SCREEN_HEIGHT - dst_y)
dst_h = SCREEN_HEIGHT - dst_y;
r->x <<= 1;
dst_y <<= 1;
_sai_func((byte*)sdl_tmpscreen->pixels + (r->x+2) + (r->y+1)*srcPitch, srcPitch, NULL,
(byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
}
r->y = dst_y;
r->w <<= 1;
r->h = dst_h << 1;
}
} else {
for(r=dirty_rect_list; r!=last_rect; ++r) {
register int dst_y = r->y + _current_shake_pos;
register int dst_h = 0;
if (dst_y < SCREEN_HEIGHT) {
dst_h = r->h;
if (dst_h > SCREEN_HEIGHT - dst_y)
dst_h = SCREEN_HEIGHT - dst_y;
dst_y *= scaling;
_sai_func((byte*)sdl_tmpscreen->pixels + r->x + r->y*srcPitch, srcPitch, NULL,
(byte*)sdl_hwscreen->pixels + r->x*scaling + dst_y*dstPitch, dstPitch, r->w, dst_h);
}
r->x *= scaling;
r->y = dst_y;
r->w *= scaling;
r->h = dst_h * scaling;
}
}
if (force_full) {
dirty_rect_list[0].y = 0;
dirty_rect_list[0].h = SCREEN_HEIGHT * scaling;
}
}
/*if(_mode_flags & DF_2xSAI)
{
Rect *r;
uint32 area = 0;
Rect *dr = dirty_rect_list + num_dirty_rects;
for(r = dirty_rect_list; r != dr; r++)
{
GWorldPtr gw;
Rect rec;
SetRect(&rec, 0, 0, 320, 200);
NewGWorldFromPtr(&gw, 16, &rec, NULL, NULL, 0, (char*)_tmp_buf, rec.right);
CopyBits(GetPortBitMapForCopyBits(gw), GetPortBitMapForCopyBits(screenBuf),
r, r, srcCopy, 0L);
}
for(r = dirty_rect_list; r != dr; r++)
{
_sai_func((byte*)_tmp_buf + r->left * 2 + r->top * 640, 640, NULL,
(byte*)_sai_buf + r->left * 4 + r->top * 640 * 4, 640 * 2,
r->right - r->left, r->bottom - r->top);
area += (r->right - r->left) * (r->bottom - r->top);
r->left <<= 1;
r->right <<= 1;
r->top <<= 1;
r->bottom <<= 1;
}
}*/
update_rects();
//blit_to_screen();
num_dirty_rects = 0;
#endif
}
bool OSystem_MAC::show_mouse(bool visible) {
if (_mouse_visible == visible)
return visible;
bool last = _mouse_visible;
_mouse_visible = visible;
if (visible)
draw_mouse();
else
undraw_mouse();
return last;
}
void OSystem_MAC::set_mouse_pos(int x, int y) {
if (x != _ms_cur.x || y != _ms_cur.y) {
_ms_cur.x = x;
_ms_cur.y = y;
undraw_mouse();
}
}
void OSystem_MAC::set_mouse_cursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y) {
_ms_cur.w = w;
_ms_cur.h = h;
_ms_hotspot_x = hotspot_x;
_ms_hotspot_y = hotspot_y;
_ms_buf = (byte*)buf;
undraw_mouse();
}
void OSystem_MAC::set_shake_pos(int shake_pos) {
/*int old_shake_pos = _current_shake_pos;
int dirty_height, dirty_blackheight;
int dirty_top, dirty_blacktop;
if (shake_pos != old_shake_pos) {
_current_shake_pos = shake_pos;
force_full = true;
/* Old shake pos was current_shake_pos, new is shake_pos.
* Move the screen up or down to account for the change.
*/
//SDL_Rect dstr = { 0, shake_pos*scaling, 320*scaling, 200*scaling };
//SDL_Rect srcr = { 0, old_shake_pos*scaling, 320*scaling, 200*scaling };
//SDL_BlitSurface(sdl_screen, &srcr, sdl_screen, &dstr);
/* Rect srcr, dstr;
SetRect(&srcr, 0, old_shake_pos * scaling, 320 * scaling, 200 * scaling);
SetRect(&dstr, 0, shake_pos * scaling, 320 * scaling, 200 * scaling);
CopyBits(GetPortBitMapForCopyBits(screenBuf), GetPortBitMapForCopyBits(GetWindowPort(wref)),
&srcr, &dstr, srcCopy, 0L);
/* Refresh either the upper part of the screen,
* or the lower part */
/* if (shake_pos > old_shake_pos) {
dirty_height = MIN(shake_pos, 0) - MIN(old_shake_pos, 0);
dirty_top = -MIN(shake_pos, 0);
dirty_blackheight = MAX(shake_pos, 0) - MAX(old_shake_pos, 0);
dirty_blacktop = MAX(old_shake_pos, 0);
} else {
dirty_height = MAX(old_shake_pos, 0) - MAX(shake_pos, 0);
dirty_top = 200 - MAX(old_shake_pos, 0);
dirty_blackheight = MIN(old_shake_pos, 0) - MIN(shake_pos, 0);
dirty_blacktop = 200 + MIN(shake_pos, 0);
}
/* Fill the dirty area with blackness or the scumm image */
//SDL_Rect blackrect = {0, dirty_blacktop*scaling, 320*scaling, dirty_blackheight*scaling};
//SDL_FillRect(sdl_screen, &blackrect, 0);
/* FIXME: Um, screen seems to glitch since this
'not needed' function was removed */
//g_scumm->redrawLines(dirty_top, dirty_top + dirty_height);
/* }*/
}
uint32 OSystem_MAC::get_msecs() {
UnsignedWide ms;
Microseconds(&ms);
return(ms.lo / 1000);
}
void OSystem_MAC::delay_msecs(uint msecs) {
uint32 start = get_msecs();
Event dummy;
do {
poll_event(&dummy); /* Do something to avoid CPU lock */
if(get_msecs() >= start + msecs)
break;
} while (1);
}
void *OSystem_MAC::create_thread(ThreadProc *proc, void *param) {
warning("MAC: Stub create_thread()");
//NewThread(kCooperativeThread, (void*)proc, param, 0L, kCreateIfNeeded, NULL, NULL);
}
int mapKey(int key, byte code, byte mod)
{
switch(code) {
case 0x35:
key = 27;
break;
case 0x31:
key = 32;
break;
case 0x60:
key = 601;
break;
}
return key;
}
bool OSystem_MAC::poll_event(Event *event)
{
EventRef theEvent;
EventTargetRef theTarget;
OSStatus theErr;
OSStatus result = eventNotHandledErr;
HICommand command;
Point mouse;
theTarget = GetEventDispatcherTarget();
theErr = ReceiveNextEvent(GetEventTypeCount(kCmdEvents), kCmdEvents, kEventDurationNoWait,true, &theEvent);
GetEventParameter( theEvent, kEventParamDirectObject, typeHICommand, NULL,
sizeof( HICommand ), NULL, &command );
switch(GetEventClass(theEvent))
{
case kEventClassWindow:
switch(GetEventKind(theEvent))
{
case kEventWindowDrawContent:
break;
case kEventWindowHandleContentClick:
EventMouseButton btn;
GetEventParameter(theEvent, kEventParamMouseButton, typeMouseButton, NULL,
sizeof(EventMouseButton), NULL, &btn);
if(btn == kEventMouseButtonPrimary)
event->event_code = EVENT_RBUTTONDOWN;
else if(btn == kEventMouseButtonSecondary)
event->event_code = EVENT_LBUTTONDOWN;
debug(1, "Mouse down!");
if(wref != FrontWindow())
{
// FIXME - seems some versions of the CarbonLib stub are missing ActivateWindow
// ActivateWindow(wref, true);
BringToFront(wref);
}
return true;
break;
case kEventWindowClose:
quit();
break;
}
break;
case kEventClassCommand:
switch(command.commandID)
{
case kNewGameCmd:
break;
case kOpenGameCmd:
//scumm->_saveLoadSlot = 0;
//scumm->_saveLoadFlag = 2;
break;
case kSaveGameCmd:
//scumm->_saveLoadSlot = 0;
//sprintf(scumm->_saveLoadName, "Quicksave %d", scumm->_saveLoadSlot);
//scumm->_saveLoadFlag = 1;
break;
case kQuitCmd:
quit();
break;
case kPrefsCmd:
//Preferences();
break;
case kAboutCmd:
//About();
break;
}
break;
case kEventClassKeyboard:
if(GetEventKind(theEvent) == kEventRawKeyDown)
{
char key;
UInt32 mod, code;
GetEventParameter(theEvent, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &code);
GetEventParameter(theEvent, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &key);
GetEventParameter(theEvent, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &mod);
event->event_code = EVENT_KEYDOWN;
event->kbd.keycode = code;
event->kbd.ascii = mapKey(key, code, mod);
debug(1, "Key down: %c", event->kbd.ascii);
return true;
}
break;
case kEventClassMouse:
EventMouseButton btn;
Rect winRect;
switch(GetEventKind(theEvent))
{
case kEventMouseDown:
WindowRef theWin;
GetEventParameter(theEvent, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef),
NULL, &theWin);
if(theWin != FrontWindow())
{
// FIXME - seems some versions of the CarbonLib stub are missing ActivateWindow
// ActivateWindow(theWin, true);
BringToFront(theWin);
}
GetEventParameter(theEvent, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &mouse);
GetWindowBounds(wref, kWindowContentRgn, &winRect);
if(PtInRect(mouse, &winRect))
{
GetEventParameter(theEvent, kEventParamMouseButton, typeMouseButton, NULL,
sizeof(EventMouseButton), NULL, &btn);
if(btn == kEventMouseButtonPrimary)
event->event_code = EVENT_RBUTTONDOWN;
else if(btn == kEventMouseButtonSecondary)
event->event_code = EVENT_LBUTTONDOWN;
debug(1, "Mouse down!");
}
break;
case kEventMouseUp:
GetEventParameter(theEvent, kEventParamMouseButton, typeMouseButton, NULL,
sizeof(EventMouseButton), NULL, &btn);
if(btn == kEventMouseButtonPrimary)
event->event_code = EVENT_RBUTTONUP;
else if(btn == kEventMouseButtonSecondary)
event->event_code = EVENT_LBUTTONUP;
debug(1, "Mouse up!");
return true;
break;
case kEventMouseMoved:
GetEventParameter(theEvent, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &mouse);
GetWindowBounds(wref, kWindowContentRgn, &winRect);
if(PtInRect(mouse, &winRect))
{
CGrafPtr oldPort;
GetPort(&oldPort);
SetPortWindowPort(wref);
GlobalToLocal(&mouse);
event->event_code = EVENT_MOUSEMOVE;
event->mouse.x = mouse.h / scaling;
event->mouse.y = mouse.v / scaling;
//scumm->mouse.x = mouse.h/wm->scale;
//scumm->mouse.y = mouse.v/wm->scale;
}
Point offset = {0, 0};
ShieldCursor(&winRect, offset);
return true;
break;
}
break;
}
if(theErr == noErr && theEvent != NULL) {
SendEventToEventTarget (theEvent, theTarget);
ReleaseEvent(theEvent);
}
}
pascal void sound_callback(SndChannel *chan, SndCommand *cmd_passed)
{
OSystem_MAC* syst = (OSystem_MAC*)chan->userInfo;
syst->sound_callback(chan, cmd_passed);
}
void OSystem_MAC::sound_callback(SndChannel *chan, SndCommand *cmd_passed)
{
UInt32 fill_me, play_me;
SndCommand cmd;
fill_me = cmd_passed->param2;
play_me = ! fill_me;
header.samplePtr = (Ptr)buffer[play_me];
cmd.cmd = bufferCmd;
cmd.param1 = 0;
cmd.param2 = (long)&header;
SndDoCommand(chan, &cmd, 0);
memset(buffer[fill_me], 0, size);
//sndProc(parameter, buffer[fill_me], size);
//SoundMixer::on_generate_samples(parameter, buffer[fill_me], size);
cmd.cmd = callBackCmd;
cmd.param1 = 0;
cmd.param2 = play_me;
SndDoCommand(chan, &cmd, 0);
}
bool OSystem_MAC::set_sound_proc(void *param, SoundProc *proc, byte format)
{
SndCallBackUPP callback;
int sample_size;
memset(&header, 0, sizeof(header));
callback = NewSndCallBackUPP(::sound_callback);
size = ((0x9010 & 0xFF) / 8) * 2048;
sample_size = size / 2048 * 8;
header.numChannels = 1;
header.sampleSize = sample_size;
header.sampleRate = SAMPLES_PER_SEC << 16;
header.numFrames = 2048;
header.encode = cmpSH;
for(int i = 0; i < 2; i++)
{
buffer[i] = (UInt8*)malloc(sizeof(UInt8) * size);
memset(buffer[i], 0, size);
}
channel = (SndChannelPtr)malloc(sizeof(*channel));
channel->qLength = 128;
channel->userInfo = (long)this;
SndNewChannel(&channel, sampledSynth, initMono, callback);
SndCommand cmd;
cmd.cmd = callBackCmd;
cmd.param2 = 0;
SndDoCommand(channel, &cmd, 0);
sndProc = proc;
parameter = param;
return true;
}
/* retrieve the 320x200 bitmap currently being displayed */
void OSystem_MAC::get_320x200_image(byte *buf)
{
/* make sure the mouse is gone */
undraw_mouse();
byte *src;
int x,y;
switch(_internal_scaling) {
case 1:
memcpy(buf, _gfx_buf, 320*200);
break;
case 2:
src = (byte*)_gfx_buf;
for(y=0; y!=200; y++) {
for(x=0; x!=320; x++)
buf[x] = src[x*2];
buf += 320;
src += 320 * 2 * 2;
}
break;
case 3:
src = (byte*)_gfx_buf;
for(y=0; y!=200; y++) {
for(x=0; x!=320; x++)
buf[x] = src[x*3];
buf += 320;
src += 320 * 3 * 3;
}
break;
}
}
void OSystem_MAC::hotswap_gfx_mode()
{
/* hmm, need to allocate a 320x200 bitmap
* which will contain the "backup" of the screen during the change.
* then draw that to the new screen right after it's setup.
*/
byte *bak_mem = (byte*)malloc(320*200);
get_320x200_image(bak_mem);
unload_gfx_mode();
load_gfx_mode();
force_full = true;
/* reset palette ? */
pal = (CTabHandle)NewHandleClear(sizeof(ColorTable) + 255 * sizeof(ColorSpec));
(*pal)->ctFlags = 0;
(*pal)->ctSize = 255;
/* blit image */
copy_rect(bak_mem, 320, 0, 0, 320, 200);
free(bak_mem);
update_screen();
}
uint32 OSystem_MAC::property(int param, Property *value) {
switch(param) {
case PROP_TOGGLE_FULLSCREEN:
_full_screen ^= true;
return 1;
case PROP_SET_WINDOW_CAPTION:
StringPtr gameText = CToPascal((char*)value->caption);
SetWTitle(wref, gameText);
return 1;
case PROP_OPEN_CD:
break;
case PROP_SET_GFX_MODE:
if(value->gfx_mode >= 7)
return 0;
_mode = value->gfx_mode;
hotswap_gfx_mode();
return 1;
case PROP_SHOW_DEFAULT_CURSOR:
break;
case PROP_GET_SAMPLE_RATE:
return SAMPLES_PER_SEC;
break;
}
return 0;
}
void OSystem_MAC::quit() {
unload_gfx_mode();
QuitApplicationEventLoop();
ExitToShell();
}
void OSystem_MAC::draw_mouse() {
if (_mouse_drawn || !_mouse_visible)
return;
_mouse_drawn = true;
const int ydraw = _ms_cur.y + _current_shake_pos - _ms_hotspot_y;
const int xdraw = _ms_cur.x - _ms_hotspot_x;
const int w = _ms_cur.w;
const int h = _ms_cur.h;
int x,y;
byte color;
byte *dst, *bak = _ms_backup;
byte *buf = _ms_buf;
_ms_old.w = w;
_ms_old.h = h;
_ms_old.x = xdraw;
_ms_old.y = ydraw;
byte *src;
if(_sai_func)
src = (byte*)_tmp_buf;
else
src = _gfx_buf;
switch(_internal_scaling) {
case 1:
dst = (byte *)src + ydraw * 320 + xdraw;
for (y = 0; y < h; y++, dst += 320, bak += MAX_MOUSE_W, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x] = dst[x];
if ((color = buf[x]) != 0xFF) {
dst[x] = color;
}
}
}
}
}
break;
case 2:
dst = (byte *)src + ydraw * 640 * 2 + xdraw * 2;
for (y = 0; y < h; y++, dst += 640 * 2, bak += MAX_MOUSE_W * 2, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x * 2] = dst[x * 2];
bak[x * 2 + 1] = dst[x * 2 + 1];
if ((color = buf[x]) != 0xFF) {
dst[x * 2] = color;
dst[x * 2 + 1] = color;
dst[x * 2 + 640] = color;
dst[x * 2 + 1 + 640] = color;
}
}
}
}
}
break;
case 3:
dst = (byte *)src + ydraw * 960 * 3 + xdraw * 3;
for (y = 0; y < h; y++, dst += 960 * 3, bak += MAX_MOUSE_W * 3, buf += w) {
if ((uint) (ydraw + y) < 200) {
for (x = 0; x < w; x++) {
if ((uint) (xdraw + x) < 320) {
bak[x * 3] = dst[x * 3];
bak[x * 3 + 1] = dst[x * 3 + 1];
bak[x * 3 + 2] = dst[x * 3 + 2];
if ((color = buf[x]) != 0xFF) {
dst[x * 3] = color;
dst[x * 3 + 1] = color;
dst[x * 3 + 2] = color;
dst[x * 3 + 960] = color;
dst[x * 3 + 1 + 960] = color;
dst[x * 3 + 2 + 960] = color;
dst[x * 3 + 960 + 960] = color;
dst[x * 3 + 1 + 960 + 960] = color;
dst[x * 3 + 2 + 960 + 960] = color;
}
}
}
}
}
break;
}
add_dirty_rect(xdraw,ydraw,w,h);
}
void OSystem_MAC::undraw_mouse() {
if (!_mouse_drawn)
return;
_mouse_drawn = false;
byte *dst, *bak = _ms_backup;
byte *src;
const int old_mouse_x = _ms_old.x;
const int old_mouse_y = _ms_old.y;
const int old_mouse_w = _ms_old.w;
const int old_mouse_h = _ms_old.h;
int x,y;
if(_sai_func)
src = (byte*)_tmp_buf;
else
src = _gfx_buf;
switch(_internal_scaling) {
case 1:
dst = (byte *)src + old_mouse_y * 320 + old_mouse_x;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W, dst += 320) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x] = bak[x];
}
}
}
}
break;
case 2:
dst = (byte *)src + old_mouse_y * 640 * 2 + old_mouse_x * 2;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 2, dst += 640 * 2) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x * 2 + 640] = dst[x * 2] = bak[x * 2];
dst[x * 2 + 640 + 1] = dst[x * 2 + 1] = bak[x * 2 + 1];
}
}
}
}
break;
case 3:
dst = (byte *)src + old_mouse_y * 960 * 3 + old_mouse_x * 3;
for (y = 0; y < old_mouse_h; y++, bak += MAX_MOUSE_W * 3, dst += 960 * 3) {
if ((uint) (old_mouse_y + y) < 200) {
for (x = 0; x < old_mouse_w; x++) {
if ((uint) (old_mouse_x + x) < 320) {
dst[x * 3 + 960] = dst[x * 3 + 960 + 960] = dst[x * 3] =
bak[x * 3];
dst[x * 3 + 960 + 1] = dst[x * 3 + 960 + 960 + 1] =
dst[x * 3 + 1] = bak[x * 3 + 1];
dst[x * 3 + 960 + 2] = dst[x * 3 + 960 + 960 + 2] =
dst[x * 3 + 2] = bak[x * 3 + 2];
}
}
}
}
break;
}
add_dirty_rect(old_mouse_x, old_mouse_y, old_mouse_w, old_mouse_h);
}
void OSystem_MAC::stop_cdrom() {
}
void OSystem_MAC::play_cdrom(int track, int num_loops, int start_frame, int end_frame) {
/* Reset sync count */
g_scumm->_vars[g_scumm->VAR_MI1_TIMER] = 0;
}
bool OSystem_MAC::poll_cdrom() {
}
void OSystem_MAC::update_cdrom() {
}
/*************************************************************/
/** Mac specific code ****************************************/
void OSystem_MAC::set_scaling() {
Rect rectWin;
SetRect(&rectWin, 0, 0, 320 * scaling, 200 * scaling);
HideWindow(wref);
SetWindowBounds(wref, kWindowContentRgn, &rectWin);
RepositionWindow(wref, NULL, kWindowCenterOnMainScreen);
ShowWindow(wref);
blit_rect = rectWin;
if(_sai_func)
{
Rect r;
//SetRect(&r, 0, 0, 320, 240);
_sai_buf = (int16*)malloc((320 * 200) * 2 * sizeof(int16));
NewGWorldFromPtr(&screenBuf, 16, &blit_rect, NULL, nil, 0, (char *)_sai_buf, blit_rect.right);
}
else
{
_gfx_buf = (byte*)malloc((320 * 200) * scaling * sizeof(byte));
NewGWorldFromPtr(&screenBuf, 8, &blit_rect, pal, nil, 0, (char *)_gfx_buf, blit_rect.right);
}
//NewGWorldFromPtr(&screenBuf, 8, &blit_rect, pal, nil, 0, (char *)_gfx_buf, blit_rect.right);
//if(screenBuf != NULL)
// UpdateGWorld(&screenBuf, 8, &blit_rect, pal, NULL, NULL);
}
void OSystem_MAC::blit_to_screen()
{
CopyBits(GetPortBitMapForCopyBits(screenBuf),
GetPortBitMapForCopyBits(GetWindowPort(wref)), &blit_rect, &blit_rect, srcCopy, 0L);
}
void OSystem_MAC::init_mac_stuff()
{
Rect rectWin;
MenuRef AppleMenu = GetMenu(1000);
InsertMenu(AppleMenu, 0);
SetMenuItemCommandID(AppleMenu, 1, kAboutCmd);
MenuRef FileMenu = GetMenu(1001);
SetMenuItemCommandID(FileMenu, 1, kNewGameCmd);
SetMenuItemCommandID(FileMenu, 2, kOpenGameCmd);
SetMenuItemCommandID(FileMenu, 3, kSaveGameCmd);
SetMenuItemCommandID(FileMenu, 5, kQuitCmd);
DeleteMenuItems(FileMenu, CountMenuItems(FileMenu)-1, 2);
InsertMenu(FileMenu, 0);
MenuRef windMenu;
CreateStandardWindowMenu(0, &windMenu);
InsertMenu(windMenu, 0);
EnableMenuCommand(NULL, kPrefsCmd);
DrawMenuBar();
SetRect(&rectWin, 0, 0, 320, 200);
UInt32 WinAttrib = (kWindowCloseBoxAttribute | kWindowCollapseBoxAttribute |
kWindowInWindowMenuAttribute | kWindowStandardHandlerAttribute);
if(noErr != CreateNewWindow(kDocumentWindowClass, WinAttrib, &rectWin, &wref))
{
//Error("Couldn't create Window!");
}
RepositionWindow(wref, NULL, kWindowCenterOnMainScreen);
Str255 WindowTitle = "\pScummVM";
SetWTitle(wref, WindowTitle);
SetPortWindowPort(wref);
//ShowWindow(wref);
InstallStandardEventHandler(GetWindowEventTarget(wref));
//OSStatus err = AEInstallEventHandler(kCoreEventClass, kAEQuitApplication, NewAEEventHandlerUPP(QuitEventHandler), 0L, false);
blit_rect = rectWin;
pal = (CTabHandle)NewHandleClear(sizeof(ColorTable) + 255 * sizeof(ColorSpec));
(*pal)->ctFlags = 0;
(*pal)->ctSize = 255;
//NewGWorld(&screenBuf, 8, &blit_rect, 0, 0, 0);
}
void OSystem_MAC::update_rects()
{
for(int i = 0; i < num_dirty_rects; i++)
{
Rect rec = dirty_rect_list[i];
CopyBits(GetPortBitMapForCopyBits(screenBuf),
GetPortBitMapForCopyBits(GetWindowPort(wref)),
&rec, &rec, srcCopy, 0L);
}
}