A new header file common/forbidden.h is included by scummsys.h and it re-#defines numerous symbols like fopen(), fread(), system(), etc. with garbage, in order to provoke compile errors in any code using them. If a .cpp file really *must* use any of these (e.g. because it is a backend file), then these redefinitions can be disabled by #defining FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever this is done, an explanatory comment should be added. Note that this system cannot catch all "bad" usages (notably the Lua code in the sword25 engine), as it can only work if scummsys.h is included. svn-id: r53961
89 lines
2.6 KiB
Text
89 lines
2.6 KiB
Text
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*/
|
|
|
|
// Disable symbol overrides so that we can use system headers
|
|
#define FORBIDDEN_SYMBOL_ALLOW_ALL
|
|
|
|
#include "gui/browser.h"
|
|
#include "gui/GuiManager.h"
|
|
#include "gui/ListWidget.h"
|
|
|
|
#include "common/config-manager.h"
|
|
#include "common/system.h"
|
|
#include "common/algorithm.h"
|
|
|
|
#include <AppKit/NSOpenPanel.h>
|
|
#include <Foundation/NSString.h>
|
|
|
|
namespace GUI {
|
|
|
|
BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
|
|
: Dialog("Browser") {
|
|
_titleRef = CFStringCreateWithCString(0, title, CFStringGetSystemEncoding());
|
|
_isDirBrowser = dirBrowser;
|
|
}
|
|
|
|
BrowserDialog::~BrowserDialog() {
|
|
CFRelease(_titleRef);
|
|
}
|
|
|
|
int BrowserDialog::runModal() {
|
|
bool choiceMade = false;
|
|
|
|
// If in fullscreen mode, switch to windowed mode
|
|
bool wasFullscreen = g_system->getFeatureState(OSystem::kFeatureFullscreenMode);
|
|
if (wasFullscreen) {
|
|
g_system->beginGFXTransaction();
|
|
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, false);
|
|
g_system->endGFXTransaction();
|
|
}
|
|
|
|
// Temporarily show the real mouse
|
|
CGDisplayShowCursor(kCGDirectMainDisplay);
|
|
|
|
|
|
NSOpenPanel * panel = [NSOpenPanel openPanel];
|
|
[panel setCanChooseDirectories:YES];
|
|
if ([panel runModalForTypes:nil] == NSOKButton) {
|
|
#ifdef __POWERPC__
|
|
const char *filename = [[panel filename] cString];
|
|
#else
|
|
const char *filename = [[panel filename] cStringUsingEncoding:NSUTF8StringEncoding];
|
|
#endif
|
|
_choice = Common::FSNode(filename);
|
|
choiceMade = true;
|
|
}
|
|
|
|
|
|
// If we were in fullscreen mode, switch back
|
|
if (wasFullscreen) {
|
|
g_system->beginGFXTransaction();
|
|
g_system->setFeatureState(OSystem::kFeatureFullscreenMode, true);
|
|
g_system->endGFXTransaction();
|
|
}
|
|
|
|
return choiceMade;
|
|
}
|
|
|
|
} // End of namespace GUI
|