Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 |
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.. | ||
.cvsignore | ||
engine.cpp | ||
engine.h | ||
gameDetector.cpp | ||
gameDetector.h | ||
main.cpp | ||
module.mk | ||
plugins.cpp | ||
plugins.h | ||
version.h |