137 lines
3.1 KiB
C++
137 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "base/plugins.h"
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#include "engines/advancedDetector.h"
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#include "hugo/detection_enums.h"
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#include "hugo/detection.h"
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namespace Hugo {
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static const PlainGameDescriptor hugoGames[] = {
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// Games
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{"hugo1", "Hugo 1: Hugo's House of Horrors"},
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{"hugo2", "Hugo 2: Whodunit?"},
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{"hugo3", "Hugo 3: Jungle of Doom"},
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{0, 0}
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};
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static const HugoGameDescription gameDescriptions[] = {
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// Hugo1 DOS
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{
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{
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"hugo1", 0,
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AD_ENTRY1s("house.art", "c9403b2fe539185c9fd569b6cc4ff5ca", 14811),
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Common::EN_ANY,
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Common::kPlatformDOS,
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ADGF_NO_FLAGS,
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GUIO0()
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},
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kGameTypeHugo1
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},
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// Hugo1 Windows
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{
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{
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"hugo1", 0,
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AD_ENTRY1s("objects.dat", "3ba0f108f7690a05a34c56a02fbe644a", 126488),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_PACKED,
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GUIO0()
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},
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kGameTypeHugo1
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},
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// Hugo2 DOS
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{
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{
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"hugo2", 0,
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AD_ENTRY1s("objects.dat", "88a718cc0ff2b3b25d49aaaa69d6d52c", 155240),
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Common::EN_ANY,
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Common::kPlatformDOS,
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GF_PACKED,
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GUIO0()
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},
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kGameTypeHugo2
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},
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// Hugo2 Windows
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{
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{
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"hugo2", 0,
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AD_ENTRY1s("objects.dat", "5df4ffc851e66a544c0e95e4e084a806", 158480),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_PACKED,
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GUIO0()
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},
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kGameTypeHugo2
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},
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// Hugo3 DOS
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{
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{
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"hugo3", 0,
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AD_ENTRY1s("objects.dat", "bb1b061538a445f2eb99b682c0f506cc", 136419),
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Common::EN_ANY,
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Common::kPlatformDOS,
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GF_PACKED,
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GUIO0()
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},
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kGameTypeHugo3
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},
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// Hugo3 Windows
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{
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{
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"hugo3", 0,
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AD_ENTRY1s("objects.dat", "c9a8af7aa14cc907434eecee3ddd06d3", 136638),
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Common::EN_ANY,
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Common::kPlatformWindows,
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GF_PACKED,
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GUIO0()
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},
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kGameTypeHugo3
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},
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{AD_TABLE_END_MARKER, kGameTypeNone}
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};
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class HugoMetaEngine : public AdvancedMetaEngine {
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public:
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HugoMetaEngine() : AdvancedMetaEngine(gameDescriptions, sizeof(HugoGameDescription), hugoGames) {
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}
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const char *getEngineId() const override {
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return "hugo";
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}
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const char *getName() const override {
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return "Hugo";
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}
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const char *getOriginalCopyright() const override {
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return "Hugo Engine (C) 1989-1997 David P. Gray";
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}
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};
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} // End of namespace Hugo
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REGISTER_PLUGIN_STATIC(HUGO_DETECTION, PLUGIN_TYPE_METAENGINE, Hugo::HugoMetaEngine);
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