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game.cpp
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SCI: kMessage() rewrite
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2009-10-10 02:16:23 +00:00 |
gc.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
gc.h
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Patch
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2009-06-18 22:09:57 +00:00 |
grammar.cpp
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
kernel.cpp
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SCI: included stub for kPalVary to make Pharkas work a little bit more (currently crashes in kMessage)
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2009-10-15 06:37:05 +00:00 |
kernel.h
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SCI: included stub for kPalVary to make Pharkas work a little bit more (currently crashes in kMessage)
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2009-10-15 06:37:05 +00:00 |
kernel32.cpp
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Add the minor differences of SCI3 to the SCI2.1 kernel table.
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2009-08-27 01:39:30 +00:00 |
kernel_types.h
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- Removed the toggle for "weak" validations, as there are cases where they fail (e.g. in Longbow), so there is no point in having strict validations
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2009-10-01 10:57:59 +00:00 |
kevent.cpp
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SCI: Fix warning, cleanup
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2009-10-07 22:45:50 +00:00 |
kfile.cpp
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Fix for bug #2874489 - "SCI: Larry 3 crashes at startup"
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2009-10-16 17:29:36 +00:00 |
kgraphics.cpp
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SCI: kAnimate now delays the first few calls less, otherwise sq3 will remove details graphicwise. Walter please check, if this creates a regression with lsl3.
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2009-10-16 18:46:18 +00:00 |
klists.cpp
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Some const correctness changes; cleanup
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2009-10-09 21:47:33 +00:00 |
kmath.cpp
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Added a new special reg_t, SIGNAL_REG, for signaling when an error occurs (usually), or to signal success in some special occasions
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2009-09-30 23:00:03 +00:00 |
kmenu.cpp
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SCI: drawMenuBar/clearMenuBar now using gui class, currently unimplemented in newgui, but so wont get affected by oldgui switching to visualScreen anymore (e.g. qfg2)
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2009-10-09 17:47:33 +00:00 |
kmisc.cpp
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Removed the wrong code for kGetTime case 1 in some SCI0 games - that case has always remained the same in all SCI versions. Added a warning in case we got some other case than 0 or 1 in SCI0 games
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2009-10-09 23:15:54 +00:00 |
kmovement.cpp
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SCI: added fix for iceman (dance with girl walking)
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2009-10-15 14:57:40 +00:00 |
kpathing.cpp
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SCI: cleanup
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2009-10-13 18:53:11 +00:00 |
kscripts.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
ksound.cpp
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SCI: Merge some sfx related global funcs into SfxState.
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2009-10-13 18:51:59 +00:00 |
kstring.cpp
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SCI: Add support for reg_t based segments to Message()
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2009-10-15 11:57:36 +00:00 |
message.cpp
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SCI: Fix bug in Message() recursion
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2009-10-11 03:40:11 +00:00 |
message.h
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Replaced make_reg(0, -1) with SIGNAL_REG and fixed a warning (MessageRecord is a struct)
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2009-10-10 10:46:11 +00:00 |
said.cpp
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
said.y
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- Moved the list of synonyms and parser nodes inside the vocabulary class
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2009-09-30 12:17:38 +00:00 |
savegame.cpp
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SCI: Don't save HunkTable segments
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2009-10-13 20:50:59 +00:00 |
savegame.h
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Implemented some advanced savegame functionality - loading and deleting savegames from the GMM is now possible, and new saved games will also have thumbnails. Saving from the GMM creates corrupted saved games, so it has been disabled for now
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2009-10-11 15:51:43 +00:00 |
script.cpp
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Started rewriting the check for the graphics functions type (still not finished)
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2009-10-08 14:37:55 +00:00 |
script.h
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SCI: Add lofs detection.
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2009-08-30 14:53:58 +00:00 |
scriptdebug.cpp
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SCI: Fixed debugger opcode names.
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2009-10-16 10:46:09 +00:00 |
seg_manager.cpp
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SCI: Rename some vars (cleaning up what seems to have been caused by a blind global search & replace)
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2009-10-14 09:37:22 +00:00 |
seg_manager.h
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SCI: Merge SegManager::alloc_Hunk into SegManager::allocateHunkEntry
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2009-10-13 18:53:50 +00:00 |
segment.cpp
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
segment.h
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More work on the Object class
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2009-10-11 13:46:58 +00:00 |
selector.cpp
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More work on the Object class
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2009-10-11 13:46:58 +00:00 |
state.cpp
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SCI: kAnimate now delays the first few calls less, otherwise sq3 will remove details graphicwise. Walter please check, if this creates a regression with lsl3.
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2009-10-16 18:46:18 +00:00 |
state.h
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SCI: kAnimate now delays the first few calls less, otherwise sq3 will remove details graphicwise. Walter please check, if this creates a regression with lsl3.
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2009-10-16 18:46:18 +00:00 |
static_selectors.cpp
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Fixed a bug in the graphics function detection code, and corrected the location of the static "overlay" selector in SCI0 games. Fixes the demo of lsl3
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2009-10-13 09:33:57 +00:00 |
vm.cpp
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SCI: pointer_add -> error changed to warning b/c iceman does it. Just ignoring it doesnt seem to have any effect on the game
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2009-10-15 15:07:47 +00:00 |
vm.h
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Started rewriting the Object struct into a class
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2009-10-10 15:58:51 +00:00 |
vm_types.h
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SCI: Remove PRINT_STK macro; cleanup
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2009-10-02 12:53:04 +00:00 |