.. |
formats
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STARK: Use the new stream float read/write methods
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2018-04-14 11:19:19 +02:00 |
gfx
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STARK: Implement CheckBoxWidget
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2018-05-22 16:22:30 +08:00 |
model
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STARK: Fix biff mesh texture coordinates
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2018-04-14 09:29:25 +02:00 |
movement
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STARK: Change anim hierarchies to override parent animations
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2018-05-03 21:04:49 +02:00 |
resources
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STARK: Add the sound on the slider
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2018-05-23 11:49:13 +08:00 |
services
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STARK: Implement the dragged widget
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2018-05-23 10:25:26 +08:00 |
shaders
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STARK: Fix biff mesh texture coordinates
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2018-04-14 09:29:25 +02:00 |
tools
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STARK: Use the hash function for pointers from ScummVM
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2018-02-10 16:08:21 +01:00 |
ui
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STARK: Add the sound on the slider
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2018-05-23 11:49:13 +08:00 |
visual
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STARK: Fix blank text bounding box and implement help text
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2018-05-21 15:30:56 +08:00 |
configure.engine
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STARK: Make FreeType a mandatory dependency
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2016-01-01 07:30:09 +01:00 |
console.cpp
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STARK: Fix dumping the resources for static locations
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2018-05-09 21:48:45 +02:00 |
console.h
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STARK: Add a console command to test the decompiler with all the scripts in the game
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2016-06-01 18:15:09 +02:00 |
debug.h
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STARK: Push down some includes
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2016-01-01 07:29:55 +01:00 |
detection.cpp
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STARK: Use SaveStateDescriptorSlotComparator
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2017-10-01 15:20:45 +02:00 |
module.mk
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STARK: Build the Settings and link it with other screens
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2018-05-21 22:39:16 +08:00 |
resourcereference.cpp
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STARK: Fix a few coverity warnings
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2018-03-18 07:57:32 +01:00 |
resourcereference.h
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STARK: Add a method to tell if a reference can be resolved
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2016-06-02 13:09:02 +02:00 |
savemetadata.cpp
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STARK: Change surface data to always be in the RGBA byte order
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2017-08-20 16:06:36 +02:00 |
savemetadata.h
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STARK: Store ResidualVM specific metadata and a thumbnail in saves
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2017-06-14 21:46:29 +02:00 |
scene.cpp
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STARK: Fix the action menu not being placed correctly at the right edge
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2018-02-12 20:33:29 +01:00 |
scene.h
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STARK: Implement the floatScene opcode
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2017-05-25 21:31:17 +02:00 |
stark.cpp
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STARK: Implement the dragged widget
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2018-05-23 10:25:26 +08:00 |
stark.h
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STARK: Preserve the rough load function
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2018-05-21 15:31:00 +08:00 |