scummvm/engines/mutationofjb/commands/conditionalcommand.h
2021-12-26 18:48:43 +01:00

61 lines
1.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef MUTATIONOFJB_CONDITIONALCOMMAND_H
#define MUTATIONOFJB_CONDITIONALCOMMAND_H
#include "mutationofjb/commands/command.h"
#include "common/scummsys.h"
#include "common/queue.h"
namespace MutationOfJB {
class ConditionalCommandParser : public CommandParser {
public:
ConditionalCommandParser(bool firstHash = false) : _firstHash(firstHash) {}
void transition(ScriptParseContext &parseCtx, Command *oldCommand, Command *newCommand, CommandParser *newCommandParser) override;
void finish(ScriptParseContext &parseCtx) override;
protected:
Common::Queue<char> _tags;
private:
bool _firstHash;
};
class ConditionalCommand : public Command {
public:
ConditionalCommand();
Command *getTrueCommand() const;
Command *getFalseCommand() const;
void setTrueCommand(Command *command);
void setFalseCommand(Command *command);
Command *next() const override;
protected:
Command *_trueCommand;
Command *_falseCommand;
bool _cachedResult;
};
}
#endif