scummvm/engines/scumm/charset.h
Torbjörn Andersson bf0ecd47ff SCUMM: Implement message boxes for Mac Loom and Last Crusade
I'm committing this as is, while leaving final integration to someone
else. Note that this doesn't really replicate the original Mac GUI (e.g.
the quit dialog is nothing like the original), but at least the pause
dialog looks right. And that's what matters to me.
2022-11-28 23:21:45 +01:00

359 lines
10 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef SCUMM_CHARSET_H
#define SCUMM_CHARSET_H
#include "common/scummsys.h"
#include "common/rect.h"
#include "graphics/fonts/macfont.h"
#include "graphics/sjis.h"
#include "scumm/charset_v7.h"
#include "scumm/scumm.h"
#include "scumm/gfx.h"
namespace Scumm {
class ScummEngine;
class NutRenderer;
struct VirtScreen;
static inline bool checkKSCode(byte hi, byte lo) {
//hi : xx
//lo : yy
if ((0xA1 > lo) || (0xFE < lo)) {
return false;
}
if ((hi >= 0xB0) && (hi <= 0xC8)) {
return true;
}
return false;
}
static inline bool checkSJISCode(byte c) {
if ((c >= 0x80 && c <= 0x9f) || (c >= 0xe0 && c <= 0xfd))
return true;
return false;
}
static inline bool is2ByteCharacter(Common::Language lang, byte c) {
if (lang == Common::JA_JPN)
return (c >= 0x80 && c <= 0x9F) || (c >= 0xE0 && c <= 0xFD);
else if (lang == Common::KO_KOR)
return (c >= 0xB0 && c <= 0xD0);
else if (lang == Common::ZH_TWN || lang == Common::ZH_CHN)
return (c >= 0x80);
return false;
}
class CharsetRenderer {
public:
Common::Rect _str;
int _top;
int _left, _startLeft;
int _right;
protected:
byte _color;
public:
bool _center;
bool _hasMask; // True if "removable" text is visible somewhere (should be called _hasText or so)
VirtScreenNumber _textScreenID; // ID of the virtual screen on which the text is visible.
bool _blitAlso;
bool _firstChar;
bool _disableOffsX;
protected:
ScummEngine *_vm;
int32 _curId;
public:
CharsetRenderer(ScummEngine *vm);
virtual ~CharsetRenderer();
virtual void printChar(int chr, bool ignoreCharsetMask) = 0;
virtual void drawChar(int chr, Graphics::Surface &s, int x, int y) {}
virtual int getStringWidth(int arg, const byte *text);
void addLinebreaks(int a, byte *str, int pos, int maxwidth);
void translateColor();
virtual void setCurID(int32 id) = 0;
int getCurID() { return _curId; }
virtual int getFontHeight() const = 0;
virtual int getCharHeight(uint16 chr) const { return getFontHeight(); }
virtual int getCharWidth(uint16 chr) const = 0;
virtual void setColor(byte color) { _color = color; translateColor(); }
void saveLoadWithSerializer(Common::Serializer &ser);
};
class CharsetRendererCommon : public CharsetRenderer {
protected:
const byte *_fontPtr;
int _bytesPerPixel;
int _fontHeight;
int _numChars;
byte _shadowColor;
bool _enableShadow;
public:
CharsetRendererCommon(ScummEngine *vm);
void setCurID(int32 id) override;
int getFontHeight() const override;
};
class CharsetRendererPC : public CharsetRendererCommon {
enum ShadowType {
kNoShadowType,
kNormalShadowType,
kHorizontalShadowType
};
ShadowType _shadowType;
protected:
virtual void enableShadow(bool enable);
virtual void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height);
void drawBits1Kor(Graphics::Surface &dest, int x1, int y1, const byte *src, int drawTop, int width, int height);
public:
CharsetRendererPC(ScummEngine *vm) : CharsetRendererCommon(vm), _shadowType(kNoShadowType) { }
};
class CharsetRendererClassic : public CharsetRendererPC {
protected:
virtual void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height);
void printCharIntern(bool is2byte, const byte *charPtr, int origWidth, int origHeight, int width, int height, VirtScreen *vs, bool ignoreCharsetMask);
virtual bool prepareDraw(uint16 chr);
int _width, _height, _origWidth, _origHeight;
int _offsX, _offsY;
const byte *_charPtr;
// On which virtual screen will be drawn right now
VirtScreenNumber _drawScreen;
public:
CharsetRendererClassic(ScummEngine *vm) : CharsetRendererPC(vm) {}
void printChar(int chr, bool ignoreCharsetMask) override;
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
int getCharWidth(uint16 chr) const override;
};
#ifdef USE_RGB_COLOR
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
class CharsetRendererTownsClassic : public CharsetRendererClassic {
public:
CharsetRendererTownsClassic(ScummEngine *vm);
int getCharWidth(uint16 chr) const override;
int getFontHeight() const override;
private:
void drawBitsN(const Graphics::Surface &s, byte *dst, const byte *src, byte bpp, int drawTop, int width, int height) override;
bool prepareDraw(uint16 chr) override;
void setupShadowMode();
bool useFontRomCharacter(uint16 chr) const;
void processCharsetColors();
uint16 _sjisCurChar;
};
#endif
#endif
class CharsetRendererNES : public CharsetRendererCommon {
protected:
byte *_trTable;
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height);
public:
CharsetRendererNES(ScummEngine *vm) : CharsetRendererCommon(vm) {}
void setCurID(int32 id) override {}
void printChar(int chr, bool ignoreCharsetMask) override;
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
int getFontHeight() const override { return 8; }
int getCharWidth(uint16 chr) const override { return 8; }
};
class CharsetRendererV3 : public CharsetRendererPC {
protected:
virtual int getDrawWidthIntern(uint16 chr);
virtual int getDrawHeightIntern(uint16 chr);
virtual void setDrawCharIntern(uint16 chr) {}
const byte *_widthTable;
public:
CharsetRendererV3(ScummEngine *vm) : CharsetRendererPC(vm) {}
void printChar(int chr, bool ignoreCharsetMask) override;
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
void setCurID(int32 id) override;
void setColor(byte color) override;
int getCharWidth(uint16 chr) const override;
};
class CharsetRendererTownsV3 : public CharsetRendererV3 {
public:
CharsetRendererTownsV3(ScummEngine *vm);
int getCharWidth(uint16 chr) const override;
int getFontHeight() const override;
private:
void enableShadow(bool enable) override;
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height) override;
#ifndef DISABLE_TOWNS_DUAL_LAYER_MODE
int getDrawWidthIntern(uint16 chr) override;
int getDrawHeightIntern(uint16 chr) override;
void setDrawCharIntern(uint16 chr) override;
#endif
uint16 _sjisCurChar;
};
#ifdef USE_RGB_COLOR
class CharsetRendererPCE : public CharsetRendererV3 {
private:
void drawBits1(Graphics::Surface &dest, int x, int y, const byte *src, int drawTop, int width, int height) override;
int getDrawWidthIntern(uint16 chr) override;
int getDrawHeightIntern(uint16 chr) override;
void setDrawCharIntern(uint16 chr) override;
uint16 _sjisCurChar;
public:
CharsetRendererPCE(ScummEngine *vm) : CharsetRendererV3(vm), _sjisCurChar(0) {}
void setColor(byte color) override;
};
#endif
class CharsetRendererV2 : public CharsetRendererV3 {
protected:
bool _deleteFontPtr;
public:
CharsetRendererV2(ScummEngine *vm, Common::Language language);
~CharsetRendererV2() override;
void setCurID(int32 id) override {}
int getCharWidth(uint16 chr) const override { return 8; }
};
class CharsetRendererMac : public CharsetRendererCommon {
protected:
Graphics::MacFONTFont _macFonts[2];
bool _useRealCharWidth;
bool _useCorrectFontSpacing;
bool _pad;
int _lastTop;
int getDrawWidthIntern(uint16 chr) const;
void printCharInternal(int chr, int color, bool shadow, int x, int y);
void printCharToTextBox(int chr, int color, int x, int y);
byte getTextColor();
byte getTextShadowColor();
Graphics::Surface *_glyphSurface;
public:
CharsetRendererMac(ScummEngine *vm, const Common::String &fontFile);
~CharsetRendererMac() override;
void setCurID(int32 id) override;
int getStringWidth(int arg, const byte *text) override;
int getFontHeight() const override;
int getCharWidth(uint16 chr) const override;
void printChar(int chr, bool ignoreCharsetMask) override;
void drawChar(int chr, Graphics::Surface &s, int x, int y) override;
void setColor(byte color) override;
};
#ifdef ENABLE_SCUMM_7_8
class CharsetRendererV7 : public CharsetRendererClassic, public GlyphRenderer_v7 {
public:
CharsetRendererV7(ScummEngine *vm);
~CharsetRendererV7() override {};
void printChar(int, bool) override { error("CharsetRendererV7::printChar(): Unexpected call to deprecated function"); }
int draw2byte(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, uint16 chr) override;
int drawCharV7(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags, byte chr) override;
int getCharWidth(uint16 chr) const override;
int getCharHeight(uint16 chr) const override { return ((chr & 0x80) && _vm->_useCJKMode) ? _vm->_2byteHeight : _fontHeight; }
int getFontHeight() const override { return _fontHeight; }
int setFont(int) override { return 0; }
bool newStyleWrapping() const override { return _newStyle; }
private:
const int _spacing;
const bool _newStyle;
const int _direction;
};
class CharsetRendererNut : public CharsetRenderer, public GlyphRenderer_v7 {
public:
CharsetRendererNut(ScummEngine *vm);
~CharsetRendererNut() override;
void printChar(int, bool) override { error("CharsetRendererNut::printChar(): Unexpected call to deprecated function"); }
void setCurID(int32 id) override;
int setFont(int id) override;
bool newStyleWrapping() const override { return true; }
int draw2byte(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, uint16 chr) override;
int drawCharV7(byte *buffer, Common::Rect &clipRect, int x, int y, int pitch, int16 col, TextStyleFlags flags, byte chr) override;
int getFontHeight() const override;
int getCharWidth(uint16 chr) const override;
int getCharHeight(uint16 chr) const override;
private:
NutRenderer *_fr[5];
NutRenderer *_current;
};
#endif
} // End of namespace Scumm
#endif