302 lines
8.9 KiB
C++
302 lines
8.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "backends/timer/default/default-timer.h"
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#include "engines/engine.h"
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#include "gui.h"
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#include "options-dialog.h"
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#include "config.h"
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#include "osystem.h"
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namespace _3DS {
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static Common::Mutex *eventMutex;
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static InputMode inputMode = MODE_DRAG;
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static aptHookCookie cookie;
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static bool optionMenuOpening = false;
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static Common::String messageOSD;
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static bool showMessageOSD = false;
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static void pushEventQueue(Common::Queue<Common::Event> *queue, Common::Event &event) {
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Common::StackLock lock(*eventMutex);
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queue->push(event);
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}
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static void eventThreadFunc(void *arg) {
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OSystem_3DS *osys = (OSystem_3DS *)g_system;
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auto eventQueue = (Common::Queue<Common::Event> *)arg;
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uint32 touchStartTime = osys->getMillis();
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touchPosition lastTouch = {0, 0};
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bool isRightClick = false;
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float cursorX = 0;
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float cursorY = 0;
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float cursorDeltaX = 0;
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float cursorDeltaY = 0;
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int circleDeadzone = 20;
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int borderSnapZone = 6;
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Common::Event event;
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while (!osys->exiting) {
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do {
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osys->delayMillis(10);
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} while (osys->sleeping && !osys->exiting);
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hidScanInput();
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touchPosition touch;
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circlePosition circle;
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u32 held = hidKeysHeld();
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u32 keysPressed = hidKeysDown();
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u32 keysReleased = hidKeysUp();
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// C-Pad used to control the cursor
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hidCircleRead(&circle);
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if (circle.dx < circleDeadzone && circle.dx > -circleDeadzone)
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circle.dx = 0;
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if (circle.dy < circleDeadzone && circle.dy > -circleDeadzone)
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circle.dy = 0;
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cursorDeltaX = (0.0002f + config.sensitivity / 100000.f) * circle.dx * abs(circle.dx);
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cursorDeltaY = (0.0002f + config.sensitivity / 100000.f) * circle.dy * abs(circle.dy);
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// Touch screen events
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if (held & KEY_TOUCH) {
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hidTouchRead(&touch);
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if (config.snapToBorder) {
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if (touch.px < borderSnapZone)
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touch.px = 0;
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if (touch.px > 319 - borderSnapZone)
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touch.px = 319;
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if (touch.py < borderSnapZone)
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touch.py = 0;
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if (touch.py > 239 - borderSnapZone)
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touch.py = 239;
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}
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cursorX = touch.px;
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cursorY = touch.py;
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osys->transformPoint(touch);
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osys->warpMouse(touch.px, touch.py);
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event.mouse.x = touch.px;
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event.mouse.y = touch.py;
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if (keysPressed & KEY_TOUCH) {
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touchStartTime = osys->getMillis();
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isRightClick = (held & KEY_X || held & KEY_DUP);
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if (inputMode == MODE_DRAG) {
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event.type = isRightClick ? Common::EVENT_RBUTTONDOWN : Common::EVENT_LBUTTONDOWN;
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pushEventQueue(eventQueue, event);
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}
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} else if (touch.px != lastTouch.px || touch.py != lastTouch.py) {
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event.type = Common::EVENT_MOUSEMOVE;
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pushEventQueue(eventQueue, event);
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}
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lastTouch = touch;
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} else if (keysReleased & KEY_TOUCH) {
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event.mouse.x = lastTouch.px;
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event.mouse.y = lastTouch.py;
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if (inputMode == MODE_DRAG) {
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event.type = isRightClick ? Common::EVENT_RBUTTONUP : Common::EVENT_LBUTTONUP;
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pushEventQueue(eventQueue, event);
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} else if (osys->getMillis() - touchStartTime < 200) {
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// Process click in MODE_HOVER
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event.type = Common::EVENT_MOUSEMOVE;
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pushEventQueue(eventQueue, event);
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event.type = isRightClick ? Common::EVENT_RBUTTONDOWN : Common::EVENT_LBUTTONDOWN;
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pushEventQueue(eventQueue, event);
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event.type = isRightClick ? Common::EVENT_RBUTTONUP : Common::EVENT_LBUTTONUP;
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pushEventQueue(eventQueue, event);
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}
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} else if (cursorDeltaX != 0 || cursorDeltaY != 0) {
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cursorX += cursorDeltaX;
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cursorY -= cursorDeltaY;
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if (cursorX < 0) cursorX = 0;
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if (cursorY < 0) cursorY = 0;
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if (cursorX > 320) cursorX = 320;
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if (cursorY > 240) cursorY = 240;
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lastTouch.px = cursorX;
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lastTouch.py = cursorY;
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osys->transformPoint(lastTouch);
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osys->warpMouse(lastTouch.px, lastTouch.py);
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event.mouse.x = lastTouch.px;
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event.mouse.y = lastTouch.py;
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event.type = Common::EVENT_MOUSEMOVE;
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pushEventQueue(eventQueue, event);
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}
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// Button events
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if (keysPressed & KEY_R) {
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if (inputMode == MODE_DRAG) {
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inputMode = MODE_HOVER;
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osys->displayMessageOnOSD("Hover Mode");
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} else {
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inputMode = MODE_DRAG;
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osys->displayMessageOnOSD("Drag Mode");
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}
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}
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if (keysPressed & KEY_A || keysPressed & KEY_DLEFT || keysReleased & KEY_A || keysReleased & KEY_DLEFT) {
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// SIMULATE LEFT CLICK
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event.mouse.x = lastTouch.px;
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event.mouse.y = lastTouch.py;
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if (keysPressed & KEY_A || keysPressed & KEY_DLEFT)
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event.type = Common::EVENT_LBUTTONDOWN;
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else
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event.type = Common::EVENT_LBUTTONUP;
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pushEventQueue(eventQueue, event);
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}
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if (keysPressed & KEY_X || keysPressed & KEY_DUP || keysReleased & KEY_X || keysReleased & KEY_DUP) {
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// SIMULATE RIGHT CLICK
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event.mouse.x = lastTouch.px;
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event.mouse.y = lastTouch.py;
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if (keysPressed & KEY_X || keysPressed & KEY_DUP)
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event.type = Common::EVENT_RBUTTONDOWN;
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else
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event.type = Common::EVENT_RBUTTONUP;
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pushEventQueue(eventQueue, event);
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}
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if (keysPressed & KEY_L) {
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event.type = Common::EVENT_VIRTUAL_KEYBOARD;
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pushEventQueue(eventQueue, event);
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}
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if (keysPressed & KEY_START) {
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event.type = Common::EVENT_MAINMENU;
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pushEventQueue(eventQueue, event);
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}
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if (keysPressed & KEY_SELECT) {
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if (!optionMenuOpened)
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optionMenuOpening = true;
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}
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if (keysPressed & KEY_B || keysReleased & KEY_B || keysPressed & KEY_DDOWN || keysReleased & KEY_DDOWN) {
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if (keysPressed & KEY_B || keysPressed & KEY_DDOWN)
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event.type = Common::EVENT_KEYDOWN;
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else
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event.type = Common::EVENT_KEYUP;
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event.kbd.keycode = Common::KEYCODE_ESCAPE;
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event.kbd.ascii = Common::ASCII_ESCAPE;
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event.kbd.flags = 0;
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pushEventQueue(eventQueue, event);
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}
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// TODO: EVENT_PREDICTIVE_DIALOG
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// EVENT_SCREEN_CHANGED
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}
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}
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static void aptHookFunc(APT_HookType hookType, void *param) {
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OSystem_3DS *osys = (OSystem_3DS *)g_system;
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switch (hookType) {
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case APTHOOK_ONSUSPEND:
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case APTHOOK_ONSLEEP:
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if (g_engine)
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g_engine->pauseEngine(true);
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osys->sleeping = true;
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if (R_SUCCEEDED(gspLcdInit())) {
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GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
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gspLcdExit();
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}
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break;
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case APTHOOK_ONRESTORE:
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case APTHOOK_ONWAKEUP:
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if (g_engine)
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g_engine->pauseEngine(false);
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osys->sleeping = false;
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loadConfig();
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break;
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default: {
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Common::StackLock lock(*eventMutex);
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Common::Event event;
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event.type = Common::EVENT_QUIT;
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g_system->getEventManager()->pushEvent(event);
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}
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}
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}
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static void timerThreadFunc(void *arg) {
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OSystem_3DS *osys = (OSystem_3DS *)arg;
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DefaultTimerManager *tm = (DefaultTimerManager *)osys->getTimerManager();
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while (!osys->exiting) {
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g_system->delayMillis(10);
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tm->handler();
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}
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}
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void OSystem_3DS::initEvents() {
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eventMutex = new Common::Mutex();
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s32 prio = 0;
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svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
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_timerThread = threadCreate(&timerThreadFunc, this, 32 * 1024, prio - 1, -2, false);
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_eventThread = threadCreate(&eventThreadFunc, &_eventQueue, 32 * 1024, prio - 1, -2, false);
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aptHook(&cookie, aptHookFunc, this);
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}
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void OSystem_3DS::destroyEvents() {
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threadJoin(_timerThread, U64_MAX);
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threadFree(_timerThread);
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threadJoin(_eventThread, U64_MAX);
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threadFree(_eventThread);
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delete eventMutex;
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}
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void OSystem_3DS::transformPoint(touchPosition &point) {
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if (!_overlayVisible) {
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point.px = static_cast<float>(point.px) / _gameBottomTexture.getScaleX() - _gameBottomX;
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point.py = static_cast<float>(point.py) / _gameBottomTexture.getScaleY() - _gameBottomY;
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}
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}
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void OSystem_3DS::displayMessageOnOSD(const char *msg) {
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messageOSD = msg;
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showMessageOSD = true;
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}
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bool OSystem_3DS::pollEvent(Common::Event &event) {
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if (showMessageOSD) {
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showMessageOSD = false;
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StatusMessageDialog dialog(messageOSD, 800);
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dialog.runModal();
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}
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aptMainLoop(); // Call apt hook when necessary
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if (optionMenuOpening) {
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optionMenuOpening = false;
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OptionsDialog dialog;
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if (g_engine)
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g_engine->pauseEngine(true);
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dialog.runModal();
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if (g_engine)
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g_engine->pauseEngine(false);
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}
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Common::StackLock lock(*eventMutex);
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if (_eventQueue.empty())
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return false;
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event = _eventQueue.pop();
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return true;
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}
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} // namespace _3DS
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