348 lines
9.1 KiB
C++
348 lines
9.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#if defined(POSIX) || defined(PLAYSTATION3)
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// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
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// Also with clock() in sys/time.h in some Mac OS X SDKs.
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#define FORBIDDEN_SYMBOL_EXCEPTION_time_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_unistd_h
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#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
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#define FORBIDDEN_SYMBOL_EXCEPTION_getenv
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#define FORBIDDEN_SYMBOL_EXCEPTION_exit //Needed for IRIX's unistd.h
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#include "backends/fs/posix/posix-fs.h"
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#include "backends/fs/stdiostream.h"
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#include "common/algorithm.h"
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#include <sys/param.h>
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#include <sys/stat.h>
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#include <dirent.h>
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#include <stdio.h>
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#include <errno.h>
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#include <fcntl.h>
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#ifdef __OS2__
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#define INCL_DOS
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#include <os2.h>
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#endif
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void POSIXFilesystemNode::setFlags() {
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struct stat st;
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_isValid = (0 == stat(_path.c_str(), &st));
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_isDirectory = _isValid ? S_ISDIR(st.st_mode) : false;
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}
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POSIXFilesystemNode::POSIXFilesystemNode(const Common::String &p) {
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assert(p.size() > 0);
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// Expand "~/" to the value of the HOME env variable
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if (p.hasPrefix("~/")) {
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const char *home = getenv("HOME");
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if (home != NULL && strlen(home) < MAXPATHLEN) {
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_path = home;
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// Skip over the tilda. We know that p contains at least
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// two chars, so this is safe:
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_path += p.c_str() + 1;
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}
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} else {
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_path = p;
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}
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#ifdef __OS2__
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// On OS/2, 'X:/' is a root of drive X, so we should not remove that last
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// slash.
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if (!(_path.size() == 3 && _path.hasSuffix(":/")))
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#endif
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// Normalize the path (that is, remove unneeded slashes etc.)
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_path = Common::normalizePath(_path, '/');
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_displayName = Common::lastPathComponent(_path, '/');
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// TODO: should we turn relative paths into absolute ones?
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// Pro: Ensures the "getParent" works correctly even for relative dirs.
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// Contra: The user may wish to use (and keep!) relative paths in his
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// config file, and converting relative to absolute paths may hurt him...
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//
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// An alternative approach would be to change getParent() to work correctly
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// if "_path" is the empty string.
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#if 0
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if (!_path.hasPrefix("/")) {
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char buf[MAXPATHLEN+1];
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getcwd(buf, MAXPATHLEN);
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strcat(buf, "/");
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_path = buf + _path;
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}
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#endif
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// TODO: Should we enforce that the path is absolute at this point?
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//assert(_path.hasPrefix("/"));
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setFlags();
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}
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AbstractFSNode *POSIXFilesystemNode::getChild(const Common::String &n) const {
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assert(!_path.empty());
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assert(_isDirectory);
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// Make sure the string contains no slashes
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assert(!n.contains('/'));
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// We assume here that _path is already normalized (hence don't bother to call
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// Common::normalizePath on the final path).
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Common::String newPath(_path);
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if (_path.lastChar() != '/')
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newPath += '/';
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newPath += n;
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return makeNode(newPath);
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}
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bool POSIXFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const {
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assert(_isDirectory);
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#ifdef __OS2__
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if (_path == "/") {
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// Special case for the root dir: List all DOS drives
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ULONG ulDrvNum;
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ULONG ulDrvMap;
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DosQueryCurrentDisk(&ulDrvNum, &ulDrvMap);
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for (int i = 0; i < 26; i++) {
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if (ulDrvMap & 1) {
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char drive_root[] = "A:/";
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drive_root[0] += i;
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POSIXFilesystemNode *entry = new POSIXFilesystemNode();
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entry->_isDirectory = true;
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entry->_isValid = true;
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entry->_path = drive_root;
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entry->_displayName = "[" + Common::String(drive_root, 2) + "]";
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myList.push_back(entry);
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}
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ulDrvMap >>= 1;
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}
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return true;
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}
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#endif
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DIR *dirp = opendir(_path.c_str());
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struct dirent *dp;
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if (dirp == NULL)
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return false;
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// loop over dir entries using readdir
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while ((dp = readdir(dirp)) != NULL) {
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// Skip 'invisible' files if necessary
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if (dp->d_name[0] == '.' && !hidden) {
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continue;
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}
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// Skip '.' and '..' to avoid cycles
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if ((dp->d_name[0] == '.' && dp->d_name[1] == 0) || (dp->d_name[0] == '.' && dp->d_name[1] == '.')) {
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continue;
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}
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// Start with a clone of this node, with the correct path set
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POSIXFilesystemNode entry(*this);
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entry._displayName = dp->d_name;
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if (_path.lastChar() != '/')
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entry._path += '/';
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entry._path += entry._displayName;
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#if defined(SYSTEM_NOT_SUPPORTING_D_TYPE)
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/* TODO: d_type is not part of POSIX, so it might not be supported
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* on some of our targets. For those systems where it isn't supported,
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* add this #elif case, which tries to use stat() instead.
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*
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* The d_type method is used to avoid costly recurrent stat() calls in big
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* directories.
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*/
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entry.setFlags();
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#else
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if (dp->d_type == DT_UNKNOWN) {
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// Fall back to stat()
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entry.setFlags();
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} else {
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entry._isValid = (dp->d_type == DT_DIR) || (dp->d_type == DT_REG) || (dp->d_type == DT_LNK);
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if (dp->d_type == DT_LNK) {
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struct stat st;
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if (stat(entry._path.c_str(), &st) == 0)
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entry._isDirectory = S_ISDIR(st.st_mode);
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else
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entry._isDirectory = false;
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} else {
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entry._isDirectory = (dp->d_type == DT_DIR);
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}
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}
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#endif
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// Skip files that are invalid for some reason (e.g. because we couldn't
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// properly stat them).
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if (!entry._isValid)
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continue;
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// Honor the chosen mode
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if ((mode == Common::FSNode::kListFilesOnly && entry._isDirectory) ||
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(mode == Common::FSNode::kListDirectoriesOnly && !entry._isDirectory))
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continue;
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myList.push_back(new POSIXFilesystemNode(entry));
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}
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closedir(dirp);
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return true;
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}
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AbstractFSNode *POSIXFilesystemNode::getParent() const {
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if (_path == "/")
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return 0; // The filesystem root has no parent
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#ifdef __OS2__
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if (_path.size() == 3 && _path.hasSuffix(":/"))
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// This is a root directory of a drive
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return makeNode("/"); // return a virtual root for a list of drives
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#endif
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const char *start = _path.c_str();
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const char *end = start + _path.size();
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// Strip of the last component. We make use of the fact that at this
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// point, _path is guaranteed to be normalized
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while (end > start && *(end-1) != '/')
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end--;
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if (end == start) {
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// This only happens if we were called with a relative path, for which
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// there simply is no parent.
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// TODO: We could also resolve this by assuming that the parent is the
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// current working directory, and returning a node referring to that.
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return 0;
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}
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return makeNode(Common::String(start, end));
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}
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Common::SeekableReadStream *POSIXFilesystemNode::createReadStream() {
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return StdioStream::makeFromPath(getPath(), false);
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}
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Common::WriteStream *POSIXFilesystemNode::createWriteStream() {
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return StdioStream::makeFromPath(getPath(), true);
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}
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bool POSIXFilesystemNode::create(bool isDir) {
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bool success;
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if (isDir) {
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success = mkdir(_path.c_str(), 0755) == 0;
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} else {
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int fd = open(_path.c_str(), O_WRONLY | O_CREAT | O_TRUNC, 0755);
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success = fd >= 0;
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if (fd >= 0) {
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close(fd);
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}
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}
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if (success) {
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setFlags();
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if (_isValid) {
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if (_isDirectory != isDir) warning("failed to create %s: got %s", isDir ? "directory" : "file", _isDirectory ? "directory" : "file");
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return _isDirectory == isDir;
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}
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warning("POSIXFilesystemNode: %s() was a success, but stat indicates there is no such %s",
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isDir ? "mkdir" : "creat", isDir ? "directory" : "file");
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return false;
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}
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return false;
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}
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namespace Posix {
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bool assureDirectoryExists(const Common::String &dir, const char *prefix) {
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struct stat sb;
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// Check whether the prefix exists if one is supplied.
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if (prefix) {
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if (stat(prefix, &sb) != 0) {
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return false;
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} else if (!S_ISDIR(sb.st_mode)) {
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return false;
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}
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}
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// Obtain absolute path.
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Common::String path;
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if (prefix) {
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path = prefix;
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path += '/';
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path += dir;
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} else {
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path = dir;
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}
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path = Common::normalizePath(path, '/');
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const Common::String::iterator end = path.end();
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Common::String::iterator cur = path.begin();
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if (*cur == '/')
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++cur;
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do {
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if (cur + 1 != end) {
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if (*cur != '/') {
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continue;
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}
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// It is kind of ugly and against the purpose of Common::String to
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// insert 0s inside, but this is just for a local string and
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// simplifies the code a lot.
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*cur = '\0';
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}
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if (mkdir(path.c_str(), 0755) != 0) {
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if (errno == EEXIST) {
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if (stat(path.c_str(), &sb) != 0) {
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return false;
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} else if (!S_ISDIR(sb.st_mode)) {
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return false;
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}
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} else {
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return false;
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}
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}
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*cur = '/';
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} while (cur++ != end);
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return true;
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}
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} // End of namespace Posix
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#endif //#if defined(POSIX)
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