scummvm/graphics/opengl/extensions.cpp

52 lines
1.6 KiB
C++

/* ResidualVM - A 3D game interpreter
*
* ResidualVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/algorithm.h"
#include "common/list.h"
#include "common/str.h"
#include "common/tokenizer.h"
#include "graphics/opengl/system_headers.h"
#ifdef USE_OPENGL
namespace Graphics {
static Common::List<Common::String> g_extensions;
void initExtensions() {
g_extensions.clear();
const char *exts = reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS));
Common::StringTokenizer tokenizer(exts, " ");
while (!tokenizer.empty()) {
g_extensions.push_back(tokenizer.nextToken());
}
}
bool isExtensionSupported(const char *wanted) {
return g_extensions.end() != find(g_extensions.begin(), g_extensions.end(), wanted);
}
}
#endif