80 lines
2.5 KiB
C++
80 lines
2.5 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
*
|
|
* $URL$
|
|
* $Id$
|
|
*
|
|
*/
|
|
|
|
#ifdef UNIX
|
|
|
|
#include "backends/platform/sdl/posix/posix.h"
|
|
#include "common/archive.h"
|
|
#include "common/config-manager.h"
|
|
#include "common/debug.h"
|
|
#include "common/util.h"
|
|
#include "common/EventRecorder.h"
|
|
|
|
#include "backends/saves/posix/posix-saves.h"
|
|
#include "backends/audiocd/sdl/sdl-audiocd.h"
|
|
#include "backends/events/sdl/sdl-events.h"
|
|
#include "backends/mutex/sdl/sdl-mutex.h"
|
|
#include "backends/mixer/sdl/sdl-mixer.h"
|
|
#include "backends/timer/sdl/sdl-timer.h"
|
|
|
|
#include "backends/fs/posix/posix-fs-factory.h"
|
|
|
|
#define DEFAULT_CONFIG_FILE ".scummvmrc"
|
|
|
|
OSystem_POSIX::OSystem_POSIX() {
|
|
// Initialze File System Factory
|
|
_fsFactory = new POSIXFilesystemFactory();
|
|
}
|
|
|
|
void OSystem_POSIX::initBackend() {
|
|
// Create the savefile manager
|
|
if (_savefileManager == 0)
|
|
_savefileManager = new POSIXSaveFileManager();
|
|
|
|
// Invoke parent implementation of this method
|
|
OSystem_SDL::initBackend();
|
|
}
|
|
|
|
Common::String OSystem_POSIX::getDefaultConfigFileName() {
|
|
char configFile[MAXPATHLEN];
|
|
|
|
// On UNIX type systems, by default we store the config file inside
|
|
// to the HOME directory of the user.
|
|
//
|
|
// GP2X is Linux based but Home dir can be read only so do not use
|
|
// it and put the config in the executable dir.
|
|
//
|
|
// On the iPhone, the home dir of the user when you launch the app
|
|
// from the Springboard, is /. Which we don't want.
|
|
const char *home = getenv("HOME");
|
|
if (home != NULL && strlen(home) < MAXPATHLEN)
|
|
snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
|
|
else
|
|
strcpy(configFile, DEFAULT_CONFIG_FILE);
|
|
|
|
return configFile;
|
|
}
|
|
|
|
#endif
|