scummvm/engines
2016-05-22 22:59:41 +02:00
..
access ACCESS: Plug memory leak 2016-05-18 12:38:15 +02:00
adl ADL: Fix warnings 2016-03-29 01:26:41 +02:00
agi AGI: Fix invalid read (/crash), when shaking screen 2016-05-22 22:52:11 +02:00
agos AGOS: Fix potential buffer overflow. 2016-05-17 15:30:18 +10:00
avalanche JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
bbvs JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
cge ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
cge2 ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
cine ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
composer ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
cruise CINE: Remove useless code. 2016-05-17 19:11:07 +02:00
draci ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
drascula ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
dreamweb ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
fullpipe FULLPIPE: Plug memory leak 2016-05-15 13:07:23 +02:00
gob GOB: Reduce audio header dependencies 2016-04-14 17:18:33 +03:00
groovie ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
hopkins JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
hugo ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
kyra KYRA: Remove redundant code. 2016-05-17 19:12:14 +02:00
lab LAB: Fix waiting for sounds embedded in animations 2016-05-17 11:22:27 +03:00
lastexpress ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
lure ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
made MADE: Initialize delta sound buffer 2016-05-09 12:57:27 +02:00
mads MADS: Fix class initialization 2016-05-02 17:39:20 +02:00
mohawk ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
mortevielle MORTEVIELLE: Fix warning 2016-05-02 17:39:30 +02:00
neverhood NEVERHOOD: Reduce audio header dependencies 2016-05-21 13:44:27 +03:00
parallaction ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
pegasus ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
prince ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
queen ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
saga SAGA: Remove curly brackets from some 1-line if statements 2016-05-22 16:28:41 +03:00
sci SCI: Script patch for fixing 3 missing points in QfG3 2016-05-22 00:41:32 +03:00
scumm SCUMM HE: Plug in Moonbase AI 2016-05-22 22:59:41 +02:00
sherlock ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
sky ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
sword1 ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
sword2 ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
sword25 SWORD25: Fix signed/unsigned warning 2016-05-22 16:28:42 +03:00
teenagent ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
testbed ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
tinsel TINSEL: Fix out-of-bounds array access 2016-05-18 12:38:15 +02:00
toltecs ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
tony ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
toon JANITORIAL: Reduce GUI header dependencies 2016-04-14 13:30:14 +03:00
touche ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
tsage ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
tucker ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
voyeur JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
wage WAGE: Initialize class variables 2016-05-02 15:19:07 +02:00
wintermute ALL: Change main engine header guard defines to <directory>_<engine>_H 2016-05-17 18:21:30 +02:00
zvision JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
advancedDetector.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
advancedDetector.h ENGINES: Make variable names of ADGameDescription conform to our guidelines. 2016-03-08 19:01:38 +01:00
dialogs.cpp ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSCREEN 2016-04-10 13:02:27 +02:00
dialogs.h
engine.cpp METAENGINE: Hint the compiler that we intentionally ignore pollEvents() return value 2016-02-18 10:30:35 +01:00
engine.h SCUMM: Add a "chained games manager" 2014-12-30 10:47:51 +01:00
game.cpp ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
game.h ENGINES: Make variable names of PlainGameDescriptor conform to our guidelines. 2016-03-08 19:01:42 +01:00
logo_data.h ENGINES: Replaced logo background with orange 2015-12-22 19:09:13 +01:00
metaengine.h ENGINES: Fix Typos. 2016-02-28 07:44:26 +01:00
module.mk
obsolete.cpp
obsolete.h
savestate.cpp
savestate.h ENGINES: Add comparator to sort SaveStateDescriptors based on slot. 2016-02-25 21:39:45 +01:00
util.h