77 lines
3 KiB
C++
77 lines
3 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "sherlock/surface.h"
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#include "sherlock/fonts.h"
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namespace Sherlock {
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Surface::Surface() : Graphics::ManagedSurface(), Fonts() {
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}
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Surface::Surface(int width, int height) : Graphics::ManagedSurface(width, height),
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Fonts() {
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create(width, height);
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}
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void Surface::setPixels(byte *pixelsPtr, int sizeX, int sizeY, const Graphics::PixelFormat &pixFormat) {
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Graphics::ManagedSurface::setPixels(pixelsPtr);
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this->format = pixFormat;
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this->w = sizeX;
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this->h = sizeY;
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this->pitch = sizeX * pixFormat.bytesPerPixel;
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}
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void Surface::writeString(const Common::String &str, const Common::Point &pt, uint overrideColor) {
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Fonts::writeString(this, str, pt, overrideColor);
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}
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void Surface::writeFancyString(const Common::String &str, const Common::Point &pt, uint overrideColor1, uint overrideColor2) {
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writeString(str, Common::Point(pt.x, pt.y), overrideColor1);
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writeString(str, Common::Point(pt.x + 1, pt.y), overrideColor1);
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writeString(str, Common::Point(pt.x + 2, pt.y), overrideColor1);
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writeString(str, Common::Point(pt.x, pt.y + 1), overrideColor1);
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writeString(str, Common::Point(pt.x + 2, pt.y + 1), overrideColor1);
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writeString(str, Common::Point(pt.x, pt.y + 2), overrideColor1);
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writeString(str, Common::Point(pt.x + 1, pt.y + 2), overrideColor1);
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writeString(str, Common::Point(pt.x + 2, pt.y + 2), overrideColor1);
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writeString(str, Common::Point(pt.x + 1, pt.y + 1), overrideColor2);
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}
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void Surface::SHtransBlitFrom(const ImageFrame &src, const Common::Point &pt,
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bool flipped, int overrideColor, int scaleVal) {
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Common::Point drawPt(pt.x + src.sDrawXOffset(scaleVal), pt.y + src.sDrawYOffset(scaleVal));
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SHtransBlitFrom(src._frame, drawPt, flipped, overrideColor, scaleVal);
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}
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void Surface::SHtransBlitFrom(const Graphics::Surface &src, const Common::Point &pt,
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bool flipped, int overrideColor, int scaleVal) {
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Common::Rect srcRect(0, 0, src.w, src.h);
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Common::Rect destRect(pt.x, pt.y, pt.x + src.w * SCALE_THRESHOLD / scaleVal,
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pt.y + src.h * SCALE_THRESHOLD / scaleVal);
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Graphics::ManagedSurface::transBlitFrom(src, srcRect, destRect, TRANSPARENCY,
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flipped, overrideColor);
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}
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} // End of namespace Sherlock
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