83 lines
2.1 KiB
C++
83 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PLATFORM_SDL_SYMBIAN_H
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#define PLATFORM_SDL_SYMBIAN_H
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#include "backends/platform/sdl/sdl.h"
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class RFs;
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class OSystem_SDL_Symbian : public OSystem_SDL {
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public:
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OSystem_SDL_Symbian();
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// Override from OSystem_SDL
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virtual void init();
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virtual void initBackend();
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virtual void quit();
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virtual void engineInit();
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virtual void engineDone();
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virtual bool setGraphicsMode(const char *name);
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virtual Common::String getDefaultConfigFileName();
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/**
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* Returns reference to File session
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*/
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RFs& FsSession();
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void quitWithErrorMsg(const char *msg);
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void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
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// Vibration support
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#ifdef USE_VIBRA_SE_PXXX
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/**
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* Intialize the vibration api used if present and supported
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*/
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void initializeVibration();
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/**
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* Turn vibration on, repeat no time
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* @param vibraLength number of repetitions
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*/
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void vibrationOn(int vibraLength);
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/**
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* Turns the vibration off
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*/
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void vibrationOff();
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protected:
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SonyEricsson::CVibration* _vibrationApi;
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#endif // USE_VIBRA_SE_PXXX
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protected:
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/**
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* Used to intialized special game mappings
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*/
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void checkMappings();
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RFs* _RFs;
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};
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#endif
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