Now it is possible to specify hotkeys in place for ButtonWidget and CheckboxWidget (the only widgets with hotkeys now). Use de-facto standard with putting hotkey between tildes (~). Like '~O~pen'. The tildes gets stripped before after hotkey is extracted. This is done for giving translators possibility to specify their own hotkeys. Old hotkeys defined at widget instance creation are left for leaving possibility to specify non-printable hotkeys such as Common::ASCII_ESCAPE. Translation files were updated respectively. svn-id: r49766
181 lines
4.9 KiB
C++
181 lines
4.9 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*/
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#include "gui/browser.h"
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#include "gui/GuiManager.h"
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#include "gui/ListWidget.h"
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#include "common/config-manager.h"
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#include "common/system.h"
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#include "common/algorithm.h"
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#include "common/translation.h"
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namespace GUI {
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enum {
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kChooseCmd = 'Chos',
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kGoUpCmd = 'GoUp'
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};
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/* We want to use this as a general directory selector at some point... possible uses
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* - to select the data dir for a game
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* - to select the place where save games are stored
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* - others???
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*/
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BrowserDialog::BrowserDialog(const char *title, bool dirBrowser)
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: Dialog("Browser") {
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_isDirBrowser = dirBrowser;
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_fileList = NULL;
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_currentPath = NULL;
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// Headline - TODO: should be customizable during creation time
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new StaticTextWidget(this, "Browser.Headline", title);
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// Current path - TODO: handle long paths ?
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_currentPath = new StaticTextWidget(this, "Browser.Path", "DUMMY");
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// Add file list
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_fileList = new ListWidget(this, "Browser.List");
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_fileList->setNumberingMode(kListNumberingOff);
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_fileList->setEditable(false);
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_backgroundType = GUI::ThemeEngine::kDialogBackgroundPlain;
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// Buttons
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new ButtonWidget(this, "Browser.Up", _("Go up"), kGoUpCmd);
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new ButtonWidget(this, "Browser.Cancel", _("Cancel"), kCloseCmd);
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new ButtonWidget(this, "Browser.Choose", _("Choose"), kChooseCmd);
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}
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void BrowserDialog::open() {
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// Call super implementation
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Dialog::open();
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if (ConfMan.hasKey("browser_lastpath"))
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_node = Common::FSNode(ConfMan.get("browser_lastpath"));
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if (!_node.isDirectory())
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_node = Common::FSNode(".");
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// Alway refresh file list
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updateListing();
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}
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void BrowserDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
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switch (cmd) {
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case kChooseCmd:
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if (_isDirBrowser) {
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// If nothing is selected in the list widget, choose the current dir.
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// Else, choose the dir that is selected.
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int selection = _fileList->getSelected();
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if (selection >= 0)
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_choice = _nodeContent[selection];
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else
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_choice = _node;
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setResult(1);
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close();
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} else {
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int selection = _fileList->getSelected();
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if (selection < 0)
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break;
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if (_nodeContent[selection].isDirectory()) {
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_node = _nodeContent[selection];
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updateListing();
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} else {
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_choice = _nodeContent[selection];
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setResult(1);
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close();
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}
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}
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break;
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case kGoUpCmd:
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_node = _node.getParent();
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updateListing();
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break;
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case kListItemActivatedCmd:
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case kListItemDoubleClickedCmd:
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if (_nodeContent[data].isDirectory()) {
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_node = _nodeContent[data];
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updateListing();
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} else if (!_isDirBrowser) {
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_choice = _nodeContent[data];
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setResult(1);
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close();
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}
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break;
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case kListSelectionChangedCmd:
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// We do not allow selecting directories in directory
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// browser mode, thus we will invalidate the selection
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// when the user selects an directory over here.
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if (data != (uint32)-1 && _isDirBrowser && !_nodeContent[data].isDirectory())
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_fileList->setSelected(-1);
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break;
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default:
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Dialog::handleCommand(sender, cmd, data);
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}
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}
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void BrowserDialog::updateListing() {
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// Update the path display
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_currentPath->setLabel(_node.getPath());
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// We memorize the last visited path.
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ConfMan.set("browser_lastpath", _node.getPath());
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// Read in the data from the file system
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if (!_node.getChildren(_nodeContent, Common::FSNode::kListAll))
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_nodeContent.clear();
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else
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Common::sort(_nodeContent.begin(), _nodeContent.end());
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// Populate the ListWidget
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ListWidget::StringArray list;
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ListWidget::ColorList colors;
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for (Common::FSList::iterator i = _nodeContent.begin(); i != _nodeContent.end(); ++i) {
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if (i->isDirectory())
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list.push_back(i->getDisplayName() + "/");
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else
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list.push_back(i->getDisplayName());
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if (_isDirBrowser) {
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if (i->isDirectory())
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colors.push_back(ThemeEngine::kFontColorNormal);
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else
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colors.push_back(ThemeEngine::kFontColorAlternate);
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}
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}
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if (_isDirBrowser)
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_fileList->setList(list, &colors);
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else
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_fileList->setList(list);
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_fileList->scrollTo(0);
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// Finally, redraw
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draw();
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}
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} // End of namespace GUI
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