Conflicts: engines/zvision/animation/rlf_animation.cpp engines/zvision/animation_control.h engines/zvision/core/console.cpp engines/zvision/core/events.cpp engines/zvision/cursors/cursor.cpp engines/zvision/cursors/cursor_manager.cpp engines/zvision/cursors/cursor_manager.h engines/zvision/fonts/truetype_font.cpp engines/zvision/graphics/render_manager.cpp engines/zvision/graphics/render_manager.h engines/zvision/inventory/inventory_manager.h engines/zvision/inventory_manager.h engines/zvision/meta_animation.h engines/zvision/module.mk engines/zvision/scripting/actions.cpp engines/zvision/scripting/control.h engines/zvision/scripting/controls/animation_control.cpp engines/zvision/scripting/controls/animation_control.h engines/zvision/scripting/controls/input_control.cpp engines/zvision/scripting/controls/lever_control.cpp engines/zvision/scripting/controls/timer_node.cpp engines/zvision/scripting/controls/timer_node.h engines/zvision/scripting/puzzle.h engines/zvision/scripting/scr_file_handling.cpp engines/zvision/scripting/script_manager.cpp engines/zvision/scripting/script_manager.h engines/zvision/sidefx.cpp engines/zvision/sound/zork_raw.cpp engines/zvision/sound/zork_raw.h engines/zvision/video/video.cpp engines/zvision/video/zork_avi_decoder.h engines/zvision/zvision.cpp engines/zvision/zvision.h
79 lines
2.8 KiB
C++
79 lines
2.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef ZVISION_PUSH_TOGGLE_CONTROL_H
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#define ZVISION_PUSH_TOGGLE_CONTROL_H
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#include "zvision/scripting/control.h"
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#include "common/rect.h"
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#include "common/events.h"
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namespace ZVision {
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class PushToggleControl : public Control {
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public:
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PushToggleControl(ZVision *engine, uint32 key, Common::SeekableReadStream &stream);
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~PushToggleControl();
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/**
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* Called when LeftMouse is pushed. Default is NOP.
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*
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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bool onMouseDown(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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/**
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* Called when LeftMouse is lifted. Calls ScriptManager::setStateValue(_key, 1);
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*
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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*/
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bool onMouseUp(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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/**
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* Called on every MouseMove. Tests if the mouse is inside _hotspot, and if so, sets the cursor.
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*
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* @param engine The base engine
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* @param screenSpacePos The position of the mouse in screen space
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* @param backgroundImageSpacePos The position of the mouse in background image space
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* @return Was the cursor changed?
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*/
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bool onMouseMove(const Common::Point &screenSpacePos, const Common::Point &backgroundImageSpacePos);
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private:
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/**
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* The area that will trigger the event
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* This is in image space coordinates, NOT screen space
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*/
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Common::Rect _hotspot;
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/** The cursor to use when hovering over _hotspot */
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Common::String _hoverCursor;
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/** Button maximal values count */
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uint _countTo;
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Common::EventType _event;
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};
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} // End of namespace ZVision
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#endif
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