212 lines
6.8 KiB
C++
212 lines
6.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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// -----------------------------------------------------------------------------
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// INCLUDES
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// -----------------------------------------------------------------------------
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#include "sword25/util/glsprites/glsprites.h"
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#include "sword25/package/packagemanager.h"
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#include "sword25/gfx/image/imageloader.h"
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#include "sword25/gfx/opengl/openglgfx.h"
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#include "sword25/gfx/opengl/glimage.h"
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namespace Sword25 {
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#define BS_LOG_PREFIX "GLIMAGE"
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// -----------------------------------------------------------------------------
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// CONSTRUCTION / DESTRUCTION
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// -----------------------------------------------------------------------------
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BS_GLImage::BS_GLImage(const Common::String &Filename, bool &Result) :
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m_Sprite(0),
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m_Width(0),
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m_Height(0) {
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Result = false;
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BS_PackageManager *pPackage = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"));
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BS_ASSERT(pPackage);
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// Datei laden
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char *pFileData;
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unsigned int FileSize;
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if (!(pFileData = (char *) pPackage->GetFile(Filename, &FileSize))) {
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BS_LOG_ERRORLN("File \"%s\" could not be loaded.", Filename.c_str());
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return;
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}
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// Bildeigenschaften bestimmen
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BS_GraphicEngine::COLOR_FORMATS ColorFormat;
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int Pitch;
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if (!BS_ImageLoader::ExtractImageProperties(pFileData, FileSize, ColorFormat, m_Width, m_Height)) {
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BS_LOG_ERRORLN("Could not read image properties.");
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return;
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}
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// Das Bild dekomprimieren
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char *pUncompressedData;
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if (!BS_ImageLoader::LoadImage(pFileData, FileSize, BS_GraphicEngine::CF_ABGR32, pUncompressedData, m_Width, m_Height, Pitch)) {
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BS_LOG_ERRORLN("Could not decode image.");
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return;
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}
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// Dateidaten freigeben
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delete[] pFileData;
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// GLS-Sprite mit den Bilddaten erstellen
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GLS_Result GLSResult = GLS_NewSprite(m_Width, m_Height,
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(ColorFormat == BS_GraphicEngine::CF_ARGB32) ? GLS_True : GLS_False,
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pUncompressedData,
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&m_Sprite);
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if (Result != GLS_OK) {
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BS_LOG_ERRORLN("Could not create GLS_Sprite. Reason: %s", GLS_ResultString(GLSResult));
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return;
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}
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// Bilddaten freigeben
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delete[] pUncompressedData;
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Result = true;
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return;
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}
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// -----------------------------------------------------------------------------
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BS_GLImage::BS_GLImage(unsigned int Width, unsigned int Height, bool &Result) :
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m_Sprite(0),
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m_Width(Width),
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m_Height(Height) {
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Result = false;
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// GLS-Sprite mit den Bilddaten erstellen
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GLS_Result GLSResult = GLS_NewSprite(m_Width, m_Height,
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GLS_True,
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0,
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&m_Sprite);
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if (GLSResult != GLS_OK) {
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BS_LOG_ERRORLN("Could not create GLS_Sprite. Reason: %s", GLS_ResultString(GLSResult));
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return;
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}
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Result = true;
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return;
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}
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// -----------------------------------------------------------------------------
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BS_GLImage::~BS_GLImage() {
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if (m_Sprite) GLS_DeleteSprite(m_Sprite);
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}
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// -----------------------------------------------------------------------------
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bool BS_GLImage::Fill(const BS_Rect *pFillRect, unsigned int Color) {
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BS_LOG_ERRORLN("Fill() is not supported.");
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return false;
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}
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// -----------------------------------------------------------------------------
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bool BS_GLImage::SetContent(const byte *Pixeldata, unsigned int Offset, unsigned int Stride) {
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// <20>berpr<70>fen, ob PixelData ausreichend viele Pixel enth<74>lt um ein Bild der Gr<47><72>e Width * Height zu erzeugen
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if (Pixeldata.size() < static_cast<unsigned int>(m_Width * m_Height * 4)) {
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BS_LOG_ERRORLN("PixelData vector is too small to define a 32 bit %dx%d image.", m_Width, m_Height);
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return false;
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}
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// GLS-Sprite mit den Bilddaten f<>llen
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GLS_Result GLSResult = GLS_SetSpriteData(m_Sprite, m_Width, m_Height, &Pixeldata[Offset], Stride / 4);
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if (GLSResult != GLS_OK) {
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BS_LOG_ERRORLN("CGLS_SetSpriteData() failed. Reason: %s", GLS_ResultString(GLSResult));
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return false;
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}
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return true;
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}
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// -----------------------------------------------------------------------------
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unsigned int BS_GLImage::GetPixel(int X, int Y) {
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BS_LOG_ERRORLN("GetPixel() is not supported. Returning black.");
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return 0;
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}
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// -----------------------------------------------------------------------------
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bool BS_GLImage::Blit(int PosX, int PosY,
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int Flipping,
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BS_Rect *pPartRect,
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unsigned int Color,
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int Width, int Height) {
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// BS_Rect nach GLS_Rect konvertieren
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GLS_Rect SubImage;
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if (pPartRect) {
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SubImage.x1 = pPartRect->left;
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SubImage.y1 = pPartRect->top;
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SubImage.x2 = pPartRect->right;
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SubImage.y2 = pPartRect->bottom;
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}
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// Farbe nach GLS_Color konvertieren
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GLS_Color GLSColor;
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GLSColor.a = Color >> 24;
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GLSColor.r = (Color >> 16) & 0xff;
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GLSColor.g = (Color >> 8) & 0xff;
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GLSColor.b = Color & 0xff;
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// Skalierungen berechnen
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GLS_Float ScaleX, ScaleY;
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if (Width == -1) Width = m_Width;
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ScaleX = (GLS_Float) Width / (GLS_Float) m_Width;
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if (Height == -1) Height = m_Height;
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ScaleY = (GLS_Float) Height / (GLS_Float) m_Height;
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// Rendern
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// TODO:
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// Die Bedeutung von FLIP_V und FLIP_H ist vertauscht. Allerdings glaubt der Rest der Engine auch daran, daher war es einfacher diesen Fehler
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// weiterzuf<75>hren. Bei Gelegenheit ist dieses aber zu <20>ndern.
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GLS_Result Result = GLS_Blit(m_Sprite,
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PosX, PosY,
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pPartRect ? &SubImage : 0, &GLSColor,
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(Flipping & BS_Image::FLIP_V) ? GLS_True : GLS_False,
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(Flipping & BS_Image::FLIP_H) ? GLS_True : GLS_False,
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ScaleX, ScaleY);
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if (Result != GLS_OK) BS_LOG_ERRORLN("GLS_Blit() failed. Reason: %s", GLS_ResultString(Result));
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return Result == GLS_OK;
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}
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} // End of namespace Sword25
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