739 lines
20 KiB
C++
739 lines
20 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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/*
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* This code is based on Broken Sword 2.5 engine
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*
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* Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
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*
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* Licensed under GNU GPL v2
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*
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*/
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// -----------------------------------------------------------------------------
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// Includes
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// -----------------------------------------------------------------------------
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#include "sword25/kernel/common.h"
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#include "sword25/kernel/kernel.h"
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#include "sword25/kernel/filesystemutil.h"
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#include "sword25/kernel/window.h"
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#include "sword25/kernel/resmanager.h"
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#include "sword25/kernel/persistenceservice.h"
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#include "sword25/script/script.h"
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#include "sword25/script/luabindhelper.h"
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namespace Sword25 {
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// -----------------------------------------------------------------------------
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static int DisconnectService(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushboolean(L, pKernel->DisconnectService(luaL_checkstring(L, 1)));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetActiveServiceIdentifier(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushstring(L, pKernel->GetActiveServiceIdentifier(luaL_checkstring(L, 1)).c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetSuperclassCount(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushnumber(L, pKernel->GetSuperclassCount());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetSuperclassIdentifier(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushstring(L, pKernel->GetSuperclassIdentifier(
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static_cast<unsigned int>(luaL_checknumber(L, 1))).c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetServiceCount(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushnumber(L, pKernel->GetServiceCount(luaL_checkstring(L, 1)));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetServiceIdentifier(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushstring(L, pKernel->GetServiceIdentifier(luaL_checkstring(L, 1),
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static_cast<unsigned int>(luaL_checknumber(L, 2))).c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetMilliTicks(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushnumber(L, pKernel->GetMilliTicks());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetTimer(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushnumber(L, static_cast<lua_Number>(pKernel->GetMicroTicks()) / 1000000.0);
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int StartService(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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lua_pushbooleancpp(L, pKernel->NewService(luaL_checkstring(L, 1), luaL_checkstring(L, 2)) != NULL);
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int Sleep(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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pKernel->Sleep(static_cast<unsigned int>(luaL_checknumber(L, 1) * 1000));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int Crash(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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pKernel->Crash();
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int ExecuteFile(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ScriptEngine *pSE = static_cast<BS_ScriptEngine *>(pKernel->GetService("script"));
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BS_ASSERT(pSE);
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lua_pushbooleancpp(L, pSE->ExecuteFile(luaL_checkstring(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int GetUserdataDirectory(lua_State *L) {
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lua_pushstring(L, BS_FileSystemUtil::GetInstance().GetUserdataDirectory().c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetPathSeparator(lua_State *L) {
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lua_pushstring(L, BS_FileSystemUtil::GetInstance().GetPathSeparator().c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int FileExists(lua_State *L) {
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lua_pushbooleancpp(L, BS_FileSystemUtil::GetInstance().FileExists(luaL_checkstring(L, 1)));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int CreateDirectory(lua_State *L) {
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lua_pushbooleancpp(L, BS_FileSystemUtil::GetInstance().CreateDirectory(luaL_checkstring(L, 1)));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetWinCode(lua_State *L) {
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lua_pushstring(L, "ScummVM");
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetSubversionRevision(lua_State *L) {
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// ScummVM is 1337
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lua_pushnumber(L, 1337);
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetUsedMemory(lua_State *L) {
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lua_pushnumber(L, BS_Kernel::GetInstance()->GetUsedMemory());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static const char *KERNEL_LIBRARY_NAME = "Kernel";
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static const luaL_reg KERNEL_FUNCTIONS[] = {
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"DisconnectService", DisconnectService,
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"GetActiveServiceIdentifier", GetActiveServiceIdentifier,
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"GetSuperclassCount", GetSuperclassCount,
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"GetSuperclassIdentifier", GetSuperclassIdentifier,
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"GetServiceCount", GetServiceCount,
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"GetServiceIdentifier", GetServiceIdentifier,
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"GetMilliTicks", GetMilliTicks,
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"GetTimer", GetTimer,
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"StartService", StartService,
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"Sleep", Sleep,
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"Crash", Crash,
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"ExecuteFile", ExecuteFile,
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"GetUserdataDirectory", GetUserdataDirectory,
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"GetPathSeparator", GetPathSeparator,
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"FileExists", FileExists,
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"CreateDirectory", CreateDirectory,
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"GetWinCode", GetWinCode,
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"GetSubversionRevision", GetSubversionRevision,
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"GetUsedMemory", GetUsedMemory,
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0, 0,
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};
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// -----------------------------------------------------------------------------
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static int IsVisible(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushbooleancpp(L, pWindow->IsVisible());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SetVisible(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetVisible(lua_tobooleancpp(L, 1));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int GetX(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetX());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetY(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetY());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SetX(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetX(static_cast<int>(luaL_checknumber(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int SetY(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetY(static_cast<int>(luaL_checknumber(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int GetClientX(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetClientX());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetClientY(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetClientY());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetWidth(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetWidth());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetHeight(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushnumber(L, pWindow->GetHeight());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SetWidth(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetWidth(static_cast<int>(luaL_checknumber(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int SetHeight(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetHeight(static_cast<int>(luaL_checknumber(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int GetTitle(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushstring(L, pWindow->GetTitle().c_str());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SetTitle(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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pWindow->SetTitle(luaL_checkstring(L, 1));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int ProcessMessages(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushbooleancpp(L, pWindow->ProcessMessages());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int CloseWanted(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushbooleancpp(L, pWindow->CloseWanted());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int WaitForFocus(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushbooleancpp(L, pWindow->WaitForFocus());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int HasFocus(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_Window *pWindow = pKernel->GetWindow();
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BS_ASSERT(pWindow);
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lua_pushbooleancpp(L, pWindow->HasFocus());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static const char *WINDOW_LIBRARY_NAME = "Window";
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static const luaL_reg WINDOW_FUNCTIONS[] = {
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"IsVisible", IsVisible,
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"SetVisible", SetVisible,
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"GetX", GetX,
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"SetX", SetX,
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"GetY", GetY,
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"SetY", SetY,
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"GetClientX", GetClientX,
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"GetClientY", GetClientY,
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"GetWidth", GetWidth,
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"GetHeight", GetHeight,
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"SetWidth", SetWidth,
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"SetHeight", SetHeight,
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"GetTitle", GetTitle,
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"SetTitle", SetTitle,
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"ProcessMessages", ProcessMessages,
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"CloseWanted", CloseWanted,
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"WaitForFocus", WaitForFocus,
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"HasFocus", HasFocus,
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0, 0,
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};
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// -----------------------------------------------------------------------------
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static int PrecacheResource(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1)));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int ForcePrecacheResource(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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lua_pushbooleancpp(L, pResource->PrecacheResource(luaL_checkstring(L, 1), true));
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int GetMaxMemoryUsage(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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lua_pushnumber(L, pResource->GetMaxMemoryUsage());
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return 1;
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}
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// -----------------------------------------------------------------------------
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static int SetMaxMemoryUsage(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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pResource->SetMaxMemoryUsage(static_cast<unsigned int>(lua_tonumber(L, 1)));
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int EmptyCache(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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pResource->EmptyCache();
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return 0;
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}
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// -----------------------------------------------------------------------------
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static int IsLogCacheMiss(lua_State *L) {
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BS_Kernel *pKernel = BS_Kernel::GetInstance();
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BS_ASSERT(pKernel);
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BS_ResourceManager *pResource = pKernel->GetResourceManager();
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BS_ASSERT(pResource);
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|
|
lua_pushbooleancpp(L, pResource->IsLogCacheMiss());
|
|
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int SetLogCacheMiss(lua_State *L) {
|
|
BS_Kernel *pKernel = BS_Kernel::GetInstance();
|
|
BS_ASSERT(pKernel);
|
|
BS_ResourceManager *pResource = pKernel->GetResourceManager();
|
|
BS_ASSERT(pResource);
|
|
|
|
pResource->SetLogCacheMiss(lua_tobooleancpp(L, 1));
|
|
|
|
return 0;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int DumpLockedResources(lua_State *L) {
|
|
BS_Kernel *pKernel = BS_Kernel::GetInstance();
|
|
BS_ASSERT(pKernel);
|
|
BS_ResourceManager *pResource = pKernel->GetResourceManager();
|
|
BS_ASSERT(pResource);
|
|
|
|
pResource->DumpLockedResources();
|
|
|
|
return 0;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static const char *RESOURCE_LIBRARY_NAME = "Resource";
|
|
|
|
static const luaL_reg RESOURCE_FUNCTIONS[] = {
|
|
"PrecacheResource", PrecacheResource,
|
|
"ForcePrecacheResource", ForcePrecacheResource,
|
|
"GetMaxMemoryUsage", GetMaxMemoryUsage,
|
|
"SetMaxMemoryUsage", SetMaxMemoryUsage,
|
|
"EmptyCache", EmptyCache,
|
|
"IsLogCacheMiss", IsLogCacheMiss,
|
|
"SetLogCacheMiss", SetLogCacheMiss,
|
|
"DumpLockedResources", DumpLockedResources,
|
|
0, 0,
|
|
};
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int ReloadSlots(lua_State *L) {
|
|
BS_PersistenceService::GetInstance().ReloadSlots();
|
|
lua_pushnil(L);
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int GetSlotCount(lua_State *L) {
|
|
lua_pushnumber(L, BS_PersistenceService::GetInstance().GetSlotCount());
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int IsSlotOccupied(lua_State *L) {
|
|
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSlotOccupied(
|
|
static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int GetSavegameDirectory(lua_State *L) {
|
|
lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameDirectory().c_str());
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int IsSavegameCompatible(lua_State *L) {
|
|
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().IsSavegameCompatible(
|
|
static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int GetSavegameDescription(lua_State *L) {
|
|
lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameDescription(
|
|
static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int GetSavegameFilename(lua_State *L) {
|
|
lua_pushstring(L, BS_PersistenceService::GetInstance().GetSavegameFilename(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1).c_str());
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int LoadGame(lua_State *L) {
|
|
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().LoadGame(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1));
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static int SaveGame(lua_State *L) {
|
|
lua_pushbooleancpp(L, BS_PersistenceService::GetInstance().SaveGame(static_cast<unsigned int>(luaL_checknumber(L, 1)) - 1, luaL_checkstring(L, 2)));
|
|
return 1;
|
|
}
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
static const char *PERSISTENCE_LIBRARY_NAME = "Persistence";
|
|
|
|
static const luaL_reg PERSISTENCE_FUNCTIONS[] = {
|
|
"ReloadSlots", ReloadSlots,
|
|
"GetSlotCount", GetSlotCount,
|
|
"IsSlotOccupied", IsSlotOccupied,
|
|
"GetSavegameDirectory", GetSavegameDirectory,
|
|
"IsSavegameCompatible", IsSavegameCompatible,
|
|
"GetSavegameDescription", GetSavegameDescription,
|
|
"GetSavegameFilename", GetSavegameFilename,
|
|
"LoadGame", LoadGame,
|
|
"SaveGame", SaveGame,
|
|
0, 0,
|
|
};
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
bool BS_Kernel::_RegisterScriptBindings() {
|
|
BS_ScriptEngine *pScript = static_cast<BS_ScriptEngine *>(GetService("script"));
|
|
BS_ASSERT(pScript);
|
|
lua_State *L = static_cast<lua_State *>(pScript->GetScriptObject());
|
|
BS_ASSERT(L);
|
|
|
|
if (!BS_LuaBindhelper::AddFunctionsToLib(L, KERNEL_LIBRARY_NAME, KERNEL_FUNCTIONS)) return false;
|
|
if (!BS_LuaBindhelper::AddFunctionsToLib(L, WINDOW_LIBRARY_NAME, WINDOW_FUNCTIONS)) return false;
|
|
if (!BS_LuaBindhelper::AddFunctionsToLib(L, RESOURCE_LIBRARY_NAME, RESOURCE_FUNCTIONS)) return false;
|
|
if (!BS_LuaBindhelper::AddFunctionsToLib(L, PERSISTENCE_LIBRARY_NAME, PERSISTENCE_FUNCTIONS)) return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
} // End of namespace Sword25
|