scummvm/engines/quux/detection.cpp
Eugene Sandulenko 4a6489b14e
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QUUX: Update to the latest changes with debug flags
2021-05-23 19:11:06 +02:00

79 lines
2.4 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "quux/quux.h"
// Here is the right place to set up the engine specific debug channels.
// The list must be terminated by the DEBUG_CHANNEL_END macro
static const DebugChannelDef debugFlagList[] = {
{ Quux::kQuuxDebugExample, "example", "this is just an example for a engine specific debug channel" },
{ Quux::kQuuxDebugExample2, "example2", "also an example" },
DEBUG_CHANNEL_END
};
namespace Quux {
static const PlainGameDescriptor quuxGames[] = {
{ "quux", "Quux the Example Module" },
{ "quuxcd", "Quux the Example Module (CD version)" },
{ 0, 0 }
};
static const ADGameDescription gameDescriptions[] = {
{
"quux",
0,
AD_ENTRY1s("quux.txt", 0, 0),
Common::EN_ANY,
Common::kPlatformDOS,
ADGF_NO_FLAGS,
GUIO1(GUIO_NOMIDI)
},
AD_TABLE_END_MARKER
};
} // End of namespace Quux
class QuuxMetaEngineDetection : public AdvancedMetaEngineDetection {
public:
QuuxMetaEngineDetection() : AdvancedMetaEngineDetection(Quux::gameDescriptions, sizeof(ADGameDescription), Quux::quuxGames) {
}
const char *getEngineId() const override {
return "quux";
}
const char *getName() const override {
return "Quux";
}
const char *getOriginalCopyright() const override {
return "Copyright (C) Quux Entertainment Ltd.";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(QUUX_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, QuuxMetaEngineDetection);