scummvm/backends/cloud/storage.cpp
aryanrawlani28 4b6976c558 GUI: U32: Reduce number of files changed and fixes
Up until last commit, everything was working fine but the amount of files changed was too large. This commit tries to reduce the changes.

- Add a fake constructor to Keymap, text-to-speech, setDescription (save-state)
- Redirecting functions for PopUpWidget::appendEntry, ButtonWidget::setLabel, GUIErrorMessage
- Use the above functions and constructors to reduce changes in Engines
- Fix warnings being in unicode. Only output english text in - Warnings, Errors, etc.
- Mark some strings as "translation" strings. (Not yet added to POTFILES)
- Remove some CP related things from po/modules.mk
- Previously used some Common::convertToU32 where it was not necessary, replace this with u32constructor
2020-08-30 14:43:41 +02:00

363 lines
12 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "backends/cloud/storage.h"
#include "backends/cloud/downloadrequest.h"
#include "backends/cloud/folderdownloadrequest.h"
#include "backends/cloud/savessyncrequest.h"
#include "backends/networking/curl/connectionmanager.h"
#include "common/debug.h"
#include "common/file.h"
#include <common/translation.h>
#include "common/osd_message_queue.h"
namespace Cloud {
Storage::Storage():
_runningRequestsCount(0), _savesSyncRequest(nullptr), _syncRestartRequestsed(false),
_downloadFolderRequest(nullptr), _isEnabled(false) {}
Storage::~Storage() {}
bool Storage::isEnabled() const {
return _isEnabled;
}
void Storage::enable() {
_isEnabled = true;
}
Networking::ErrorCallback Storage::getErrorPrintingCallback() {
return new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::printErrorResponse);
}
void Storage::printErrorResponse(Networking::ErrorResponse error) {
debug(9, "Storage: error response (%s, %ld):", (error.failed ? "failed" : "interrupted"), error.httpResponseCode);
debug(9, "%s", error.response.c_str());
}
Networking::Request *Storage::addRequest(Networking::Request *request) {
_runningRequestsMutex.lock();
++_runningRequestsCount;
if (_runningRequestsCount == 1)
debug(9, "Storage is working now");
_runningRequestsMutex.unlock();
return ConnMan.addRequest(request, new Common::Callback<Storage, Networking::Request *>(this, &Storage::requestFinishedCallback));
}
void Storage::requestFinishedCallback(Networking::Request *invalidRequestPointer) {
bool restartSync = false;
_runningRequestsMutex.lock();
if (invalidRequestPointer == _savesSyncRequest)
_savesSyncRequest = nullptr;
--_runningRequestsCount;
if (_syncRestartRequestsed)
restartSync = true;
if (_runningRequestsCount == 0 && !restartSync)
debug(9, "Storage is not working now");
_runningRequestsMutex.unlock();
if (restartSync)
syncSaves(nullptr, nullptr);
}
Networking::Request *Storage::upload(Common::String remotePath, Common::String localPath, UploadCallback callback, Networking::ErrorCallback errorCallback) {
if (!errorCallback) errorCallback = getErrorPrintingCallback();
Common::File *f = new Common::File();
if (!f->open(localPath)) {
warning("Storage: unable to open file to upload from");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
delete errorCallback;
delete callback;
delete f;
return nullptr;
}
return upload(remotePath, f, callback, errorCallback);
}
bool Storage::uploadStreamSupported() {
return true;
}
Networking::Request *Storage::streamFile(Common::String path, Networking::NetworkReadStreamCallback callback, Networking::ErrorCallback errorCallback) {
//most Storages use paths instead of ids, so this should work
return streamFileById(path, callback, errorCallback);
}
Networking::Request *Storage::download(Common::String remotePath, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
//most Storages use paths instead of ids, so this should work
return downloadById(remotePath, localPath, callback, errorCallback);
}
Networking::Request *Storage::downloadById(Common::String remoteId, Common::String localPath, BoolCallback callback, Networking::ErrorCallback errorCallback) {
if (!errorCallback) errorCallback = getErrorPrintingCallback();
Common::DumpFile *f = new Common::DumpFile();
if (!f->open(localPath, true)) {
warning("Storage: unable to open file to download into");
if (errorCallback) (*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "", -1));
delete errorCallback;
delete callback;
delete f;
return nullptr;
}
return addRequest(new DownloadRequest(this, callback, errorCallback, remoteId, f));
}
Networking::Request *Storage::downloadFolder(Common::String remotePath, Common::String localPath, FileArrayCallback callback, Networking::ErrorCallback errorCallback, bool recursive) {
if (!_isEnabled) {
warning("Storage::downloadFolder: cannot be run while Storage is disabled");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "Storage is disabled.", -1));
return nullptr;
}
if (!errorCallback)
errorCallback = getErrorPrintingCallback();
return addRequest(new FolderDownloadRequest(this, callback, errorCallback, remotePath, localPath, recursive));
}
SavesSyncRequest *Storage::syncSaves(BoolCallback callback, Networking::ErrorCallback errorCallback) {
_runningRequestsMutex.lock();
if (!_isEnabled) {
warning("Storage::syncSaves: cannot be run while Storage is disabled");
if (errorCallback)
(*errorCallback)(Networking::ErrorResponse(nullptr, false, true, "Storage is disabled.", -1));
_runningRequestsMutex.unlock();
return nullptr;
}
if (_savesSyncRequest) {
warning("Storage::syncSaves: there is a sync in progress already");
_syncRestartRequestsed = true;
_runningRequestsMutex.unlock();
return _savesSyncRequest;
}
if (!callback)
callback = new Common::Callback<Storage, BoolResponse>(this, &Storage::savesSyncDefaultCallback);
if (!errorCallback)
errorCallback = new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::savesSyncDefaultErrorCallback);
_savesSyncRequest = new SavesSyncRequest(this, callback, errorCallback);
_syncRestartRequestsed = false;
_runningRequestsMutex.unlock();
return (SavesSyncRequest *)addRequest(_savesSyncRequest); //who knows what that ConnMan could return in the future
}
bool Storage::isWorking() {
_runningRequestsMutex.lock();
bool working = _runningRequestsCount > 0;
_runningRequestsMutex.unlock();
return working;
}
///// SavesSyncRequest-related /////
bool Storage::isSyncing() {
_runningRequestsMutex.lock();
bool syncing = _savesSyncRequest != nullptr;
_runningRequestsMutex.unlock();
return syncing;
}
double Storage::getSyncDownloadingProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getDownloadingProgress();
_runningRequestsMutex.unlock();
return result;
}
double Storage::getSyncProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getProgress();
_runningRequestsMutex.unlock();
return result;
}
Common::Array<Common::String> Storage::getSyncingFiles() {
Common::Array<Common::String> result;
_runningRequestsMutex.lock();
if (_savesSyncRequest)
result = _savesSyncRequest->getFilesToDownload();
_runningRequestsMutex.unlock();
return result;
}
void Storage::cancelSync() {
_runningRequestsMutex.lock();
if (_savesSyncRequest)
_savesSyncRequest->finish();
_runningRequestsMutex.unlock();
}
void Storage::setSyncTarget(GUI::CommandReceiver *target) {
_runningRequestsMutex.lock();
if (_savesSyncRequest)
_savesSyncRequest->setTarget(target);
_runningRequestsMutex.unlock();
}
void Storage::savesSyncDefaultCallback(BoolResponse response) {
_runningRequestsMutex.lock();
_savesSyncRequest = nullptr;
_runningRequestsMutex.unlock();
if (!response.value)
warning("SavesSyncRequest called success callback with `false` argument");
}
void Storage::savesSyncDefaultErrorCallback(Networking::ErrorResponse error) {
_runningRequestsMutex.lock();
_savesSyncRequest = nullptr;
_runningRequestsMutex.unlock();
printErrorResponse(error);
if (error.interrupted)
Common::OSDMessageQueue::instance().addMessage(_("Saved games sync was cancelled."));
else
Common::OSDMessageQueue::instance().addMessage(_("Saved games sync failed.\nCheck your Internet connection."));
}
///// DownloadFolderRequest-related /////
bool Storage::startDownload(Common::String remotePath, Common::String localPath) {
_runningRequestsMutex.lock();
if (_downloadFolderRequest) {
warning("Storage::startDownload: there is a download in progress already");
_runningRequestsMutex.unlock();
return false;
}
_downloadFolderRequest = (FolderDownloadRequest *)downloadFolder(
remotePath, localPath,
new Common::Callback<Storage, FileArrayResponse>(this, &Storage::directoryDownloadedCallback),
new Common::Callback<Storage, Networking::ErrorResponse>(this, &Storage::directoryDownloadedErrorCallback),
true
);
_runningRequestsMutex.unlock();
return true;
}
void Storage::cancelDownload() {
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
_downloadFolderRequest->finish();
_runningRequestsMutex.unlock();
}
void Storage::setDownloadTarget(GUI::CommandReceiver *target) {
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
_downloadFolderRequest->setTarget(target);
_runningRequestsMutex.unlock();
}
bool Storage::isDownloading() {
_runningRequestsMutex.lock();
bool syncing = _downloadFolderRequest != nullptr;
_runningRequestsMutex.unlock();
return syncing;
}
double Storage::getDownloadingProgress() {
double result = 1;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getProgress();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadBytesNumber() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getDownloadedBytes();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadTotalBytesNumber() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getTotalBytesToDownload();
_runningRequestsMutex.unlock();
return result;
}
uint64 Storage::getDownloadSpeed() {
uint64 result = 0;
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getDownloadSpeed();
_runningRequestsMutex.unlock();
return result;
}
Common::String Storage::getDownloadRemoteDirectory() {
Common::String result = "";
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getRemotePath();
_runningRequestsMutex.unlock();
return result;
}
Common::String Storage::getDownloadLocalDirectory() {
Common::String result = "";
_runningRequestsMutex.lock();
if (_downloadFolderRequest)
result = _downloadFolderRequest->getLocalPath();
_runningRequestsMutex.unlock();
return result;
}
void Storage::directoryDownloadedCallback(FileArrayResponse response) {
_runningRequestsMutex.lock();
_downloadFolderRequest = nullptr;
_runningRequestsMutex.unlock();
Common::U32String message;
if (response.value.size()) {
message = Common::U32String::format(_("Download complete.\nFailed to download %u files."), response.value.size());
} else {
message = _("Download complete.");
}
Common::OSDMessageQueue::instance().addMessage(message);
}
void Storage::directoryDownloadedErrorCallback(Networking::ErrorResponse error) {
_runningRequestsMutex.lock();
_downloadFolderRequest = nullptr;
_runningRequestsMutex.unlock();
Common::OSDMessageQueue::instance().addMessage(_("Download failed."));
}
} // End of namespace Cloud