scummvm/dists/codeblocks/sherlock.cbp
Lothar Serra Mari 4bf45d922b
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DISTS: Generated Code::Blocks and MSVC project files
2022-10-16 21:58:27 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="sherlock" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="default">
<Option output="scummvm\engines\sherlock\libsherlock" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="scummvm" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-Wall" />
<Add option="-Wno-long-long" />
<Add option="-Wno-multichar" />
<Add option="-Wno-unknown-pragmas" />
<Add option="-Wno-reorder" />
<Add option="-Wpointer-arith" />
<Add option="-Wcast-qual" />
<Add option="-Wcast-align" />
<Add option="-Wshadow" />
<Add option="-Wnon-virtual-dtor" />
<Add option="-Wwrite-strings" />
<Add option="-fno-exceptions" />
<Add option="-fcheck-new" />
<Add option="-DUSE_ZLIB" />
<Add option="-DUSE_MAD" />
<Add option="-DUSE_FRIBIDI" />
<Add option="-DUSE_OGG" />
<Add option="-DUSE_VORBIS" />
<Add option="-DUSE_FLAC" />
<Add option="-DUSE_PNG" />
<Add option="-DUSE_MPEG2" />
<Add option="-DUSE_THEORADEC" />
<Add option="-DUSE_FREETYPE2" />
<Add option="-DUSE_JPEG" />
<Add option="-DUSE_FLUIDSYNTH" />
<Add option="-DUSE_LIBCURL" />
<Add option="-DUSE_SDL_NET" />
<Add option="-DUSE_BINK" />
<Add option="-DUSE_SCALERS" />
<Add option="-DUSE_HQ_SCALERS" />
<Add option="-DUSE_EDGE_SCALERS" />
<Add option="-DUSE_ASPECT" />
<Add option="-DUSE_RGB_COLOR" />
<Add option="-DUSE_HIGHRES" />
<Add option="-DUSE_MT32EMU" />
<Add option="-DUSE_LUA" />
<Add option="-DUSE_NASM" />
<Add option="-DUSE_TINYGL" />
<Add option="-DUSE_OPENGL" />
<Add option="-DUSE_OPENGL_GAME" />
<Add option="-DUSE_OPENGL_SHADERS" />
<Add option="-DUSE_TASKBAR" />
<Add option="-DUSE_CLOUD" />
<Add option="-DUSE_TRANSLATION" />
<Add option="-DUSE_SYSDIALOGS" />
<Add option="-DUSE_DETECTLANG" />
<Add option="-DUSE_TTS" />
<Add option="-DBUILTIN_RESOURCES" />
<Add option="-DDETECTION_FULL" />
<Add option="-DUSE_DETECTION_FEATURES_STATIC" />
<Add option="-DENABLE_SCUMM" />
<Add option="-DENABLE_SCUMM_7_8" />
<Add option="-DENABLE_HE" />
<Add option="-DENABLE_ACCESS" />
<Add option="-DENABLE_ADL" />
<Add option="-DENABLE_AGI" />
<Add option="-DENABLE_AGOS" />
<Add option="-DENABLE_AGOS2" />
<Add option="-DENABLE_AGS" />
<Add option="-DENABLE_ASYLUM" />
<Add option="-DENABLE_BBVS" />
<Add option="-DENABLE_BLADERUNNER" />
<Add option="-DENABLE_BURIED" />
<Add option="-DENABLE_CGE" />
<Add option="-DENABLE_CGE2" />
<Add option="-DENABLE_CHEWY" />
<Add option="-DENABLE_CINE" />
<Add option="-DENABLE_COMPOSER" />
<Add option="-DENABLE_CRUISE" />
<Add option="-DENABLE_CRYOMNI3D" />
<Add option="-DENABLE_VERSAILLES" />
<Add option="-DENABLE_DIRECTOR" />
<Add option="-DENABLE_DRACI" />
<Add option="-DENABLE_DRAGONS" />
<Add option="-DENABLE_DRASCULA" />
<Add option="-DENABLE_DREAMWEB" />
<Add option="-DENABLE_GLK" />
<Add option="-DENABLE_GNAP" />
<Add option="-DENABLE_GOB" />
<Add option="-DENABLE_GRIFFON" />
<Add option="-DENABLE_GRIM" />
<Add option="-DENABLE_GROOVIE" />
<Add option="-DENABLE_GROOVIE2" />
<Add option="-DENABLE_HADESCH" />
<Add option="-DENABLE_HDB" />
<Add option="-DENABLE_HOPKINS" />
<Add option="-DENABLE_HUGO" />
<Add option="-DENABLE_HYPNO" />
<Add option="-DENABLE_ILLUSIONS" />
<Add option="-DENABLE_KYRA" />
<Add option="-DENABLE_LOL" />
<Add option="-DENABLE_EOB" />
<Add option="-DENABLE_LAB" />
<Add option="-DENABLE_LURE" />
<Add option="-DENABLE_MADE" />
<Add option="-DENABLE_MADS" />
<Add option="-DENABLE_MOHAWK" />
<Add option="-DENABLE_RIVEN" />
<Add option="-DENABLE_MYST" />
<Add option="-DENABLE_MYSTME" />
<Add option="-DENABLE_MORTEVIELLE" />
<Add option="-DENABLE_MYST3" />
<Add option="-DENABLE_NEVERHOOD" />
<Add option="-DENABLE_NGI" />
<Add option="-DENABLE_PARALLACTION" />
<Add option="-DENABLE_PEGASUS" />
<Add option="-DENABLE_PETKA" />
<Add option="-DENABLE_PLUMBERS" />
<Add option="-DENABLE_PRINCE" />
<Add option="-DENABLE_PRIVATE" />
<Add option="-DENABLE_QUEEN" />
<Add option="-DENABLE_SAGA" />
<Add option="-DENABLE_IHNM" />
<Add option="-DENABLE_SCI" />
<Add option="-DENABLE_SCI32" />
<Add option="-DENABLE_SHERLOCK" />
<Add option="-DENABLE_SKY" />
<Add option="-DENABLE_STARK" />
<Add option="-DENABLE_SUPERNOVA" />
<Add option="-DENABLE_SWORD1" />
<Add option="-DENABLE_SWORD2" />
<Add option="-DENABLE_SWORD25" />
<Add option="-DENABLE_TEENAGENT" />
<Add option="-DENABLE_TINSEL" />
<Add option="-DENABLE_TITANIC" />
<Add option="-DENABLE_TOLTECS" />
<Add option="-DENABLE_TONY" />
<Add option="-DENABLE_TOON" />
<Add option="-DENABLE_TOUCHE" />
<Add option="-DENABLE_TRECISION" />
<Add option="-DENABLE_TSAGE" />
<Add option="-DENABLE_TUCKER" />
<Add option="-DENABLE_TWINE" />
<Add option="-DENABLE_ULTIMA" />
<Add option="-DENABLE_VOYEUR" />
<Add option="-DENABLE_WINTERMUTE" />
<Add option="-DENABLE_FOXTAIL" />
<Add option="-DENABLE_HEROCRAFT" />
<Add option="-DENABLE_XEEN" />
<Add option="-DENABLE_ZVISION" />
<Add option="-DWIN32" />
<Add option="-DCURL_STATICLIB" />
<Add option="-DSDL_BACKEND" />
<Add option="-DUSE_SDL2" />
<Add option="-DDETECTION_STATIC" />
<Add option="-DUSE_GLAD" />
<Add option="-g" />
<Add directory="..\..\engines" />
<Add directory="..\..\..\scummvm" />
</Compiler>
</Target>
</Build>
<Unit filename="..\..\engines\sherlock\scalpel\3do\scalpel_3do_screen.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\3do\scalpel_3do_screen.h" />
<Unit filename="..\..\engines\sherlock\scalpel\drivers\adlib.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\drivers\mididriver.h" />
<Unit filename="..\..\engines\sherlock\scalpel\drivers\mt32.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\tsage\logo.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\tsage\logo.h" />
<Unit filename="..\..\engines\sherlock\scalpel\tsage\resources.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\tsage\resources.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_darts.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_darts.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_debugger.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_debugger.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_fixed_text.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_fixed_text.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_inventory.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_inventory.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_journal.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_journal.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_map.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_map.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_people.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_people.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_saveload.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_saveload.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_scene.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_scene.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_screen.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_screen.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_talk.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_talk.h" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_user_interface.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\scalpel_user_interface.h" />
<Unit filename="..\..\engines\sherlock\scalpel\settings.cpp" />
<Unit filename="..\..\engines\sherlock\scalpel\settings.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_darts.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_darts.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_debugger.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_debugger.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_fixed_text.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_fixed_text.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_inventory.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_inventory.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_journal.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_journal.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_map.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_map.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_people.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_people.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_resources.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_resources.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_scene.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_scene.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_screen.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_screen.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_talk.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_talk.h" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_user_interface.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\tattoo_user_interface.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_base.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_base.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_credits.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_credits.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_files.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_files.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_foolscap.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_foolscap.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_inventory.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_inventory.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_lab.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_lab.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_options.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_options.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_password.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_password.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_quit.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_quit.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_talk.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_talk.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_text.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_text.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_tooltip.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_tooltip.h" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_verbs.cpp" />
<Unit filename="..\..\engines\sherlock\tattoo\widget_verbs.h" />
<Unit filename="..\..\engines\sherlock\animation.cpp" />
<Unit filename="..\..\engines\sherlock\animation.h" />
<Unit filename="..\..\engines\sherlock\debugger.cpp" />
<Unit filename="..\..\engines\sherlock\debugger.h" />
<Unit filename="..\..\engines\sherlock\detection.h" />
<Unit filename="..\..\engines\sherlock\detection_tables.h" />
<Unit filename="..\..\engines\sherlock\events.cpp" />
<Unit filename="..\..\engines\sherlock\events.h" />
<Unit filename="..\..\engines\sherlock\fixed_text.cpp" />
<Unit filename="..\..\engines\sherlock\fixed_text.h" />
<Unit filename="..\..\engines\sherlock\fonts.cpp" />
<Unit filename="..\..\engines\sherlock\fonts.h" />
<Unit filename="..\..\engines\sherlock\image_file.cpp" />
<Unit filename="..\..\engines\sherlock\image_file.h" />
<Unit filename="..\..\engines\sherlock\inventory.cpp" />
<Unit filename="..\..\engines\sherlock\inventory.h" />
<Unit filename="..\..\engines\sherlock\journal.cpp" />
<Unit filename="..\..\engines\sherlock\journal.h" />
<Unit filename="..\..\engines\sherlock\map.cpp" />
<Unit filename="..\..\engines\sherlock\map.h" />
<Unit filename="..\..\engines\sherlock\metaengine.cpp" />
<Unit filename="..\..\engines\sherlock\module.mk" />
<Unit filename="..\..\engines\sherlock\music.cpp" />
<Unit filename="..\..\engines\sherlock\music.h" />
<Unit filename="..\..\engines\sherlock\objects.cpp" />
<Unit filename="..\..\engines\sherlock\objects.h" />
<Unit filename="..\..\engines\sherlock\people.cpp" />
<Unit filename="..\..\engines\sherlock\people.h" />
<Unit filename="..\..\engines\sherlock\resources.cpp" />
<Unit filename="..\..\engines\sherlock\resources.h" />
<Unit filename="..\..\engines\sherlock\saveload.cpp" />
<Unit filename="..\..\engines\sherlock\saveload.h" />
<Unit filename="..\..\engines\sherlock\scene.cpp" />
<Unit filename="..\..\engines\sherlock\scene.h" />
<Unit filename="..\..\engines\sherlock\screen.cpp" />
<Unit filename="..\..\engines\sherlock\screen.h" />
<Unit filename="..\..\engines\sherlock\sherlock.cpp" />
<Unit filename="..\..\engines\sherlock\sherlock.h" />
<Unit filename="..\..\engines\sherlock\sound.cpp" />
<Unit filename="..\..\engines\sherlock\sound.h" />
<Unit filename="..\..\engines\sherlock\surface.cpp" />
<Unit filename="..\..\engines\sherlock\surface.h" />
<Unit filename="..\..\engines\sherlock\talk.cpp" />
<Unit filename="..\..\engines\sherlock\talk.h" />
<Unit filename="..\..\engines\sherlock\user_interface.cpp" />
<Unit filename="..\..\engines\sherlock\user_interface.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>